Player Matchup

Danzaburou
Danzaburou
Choppaboi_quan
Danzaburou
Level 43
God Stats
5W - 4L
1,697 SR
Queue Stats
148W - 154L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Greedo1995
Cthulhu
Level 12
God Stats
1W - 6L
1,170 SR
Queue Stats
2W - 8L
1,262 Elo+
Party 2
Agni
Agni
el paps94
Agni
Level 156
God Stats
2W - 10L
1,221 SR
Queue Stats
137W - 138L
1,407 Elo+
Solo
Ravana
Ravana
greedo88
Ravana
Level 49
God Stats
1W - 2L
1,725 SR
Queue Stats
46W - 66L
1,349 Elo+
Party 2
Arachne
Arachne
wils0319
Arachne
Level 49
God Stats
16W - 25L
1,448 SR
Queue Stats
54W - 71L
1,334 Elo+
Solo
Team Averages
Level 62
1,452 SR
1,363 Elo+

VS

Team Averages
Level 62
1,607 SR
1,397 Elo+
Izanami
Izanami
Drkprnz
Izanami
Level 42
God Stats
10W - 6L
1,544 SR
Queue Stats
22W - 22L
1,415 Elo+
Solo
Fenrir
Fenrir
OTFBoricua
Fenrir
Level 63
God Stats
1W - 0L
1,827 SR
Queue Stats
15W - 19L
1,430 Elo+
Party 1
Achilles
Achilles
PowerTeAcaricia
Achilles
Level 37
God Stats
5W - 1L
1,555 SR
Queue Stats
29W - 39L
1,297 Elo+
Solo
Atlas
Atlas
combatnuts219
Atlas
Level 65
God Stats
7W - 6L
1,501 SR
Queue Stats
180W - 192L
1,397 Elo+
Solo
Nu Wa
Nu Wa
mikaxaqckerman
Nu Wa
Level 104
God Stats
2W - 1L
1,608 SR
Queue Stats
114W - 99L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Choppaboi_quan
Danzaburou
8
0 / 2 / 1
4,376
547
2,803
5,004
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Greedo1995
Cthulhu
6
0 / 2 / 0
3,781
473
4,116
5,917
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
9
0 / 3 / 1
4,733
592
2,570
3,402
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
greedo88
Ravana
6
2 / 5 / 0
4,391
549
3,070
6,233
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
wils0319
Arachne
7
0 / 1 / 0
4,074
509
571
3,670
865
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drkprnz
Izanami
8
3 / 1 / 1
4,827
603
4,657
4,285
1,143
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
OTFBoricua
Fenrir
8
4 / 1 / 3
5,234
654
2,026
5,733
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
9
4 / 0 / 0
5,594
699
3,435
4,252
2,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
1 / 0 / 5
5,110
639
3,145
7,153
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
5,028
629
2,014
2,666
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Choppaboi_quan
Danzaburou
0
2
1
0.25
W
Izanami
Drkprnz
Izanami
3
1
1
3.5
L
Cthulhu
Greedo1995
Cthulhu
0
2
0
0
W
Fenrir
OTFBoricua
Fenrir
4
1
3
5.5
W
Achilles
4
0
0
4
W
1
0
5
3.5
L
Agni
0
3
1
0.17
L
Ravana
greedo88
Ravana
2
5
0
0.4
W
1
0
1
1.5
L
Arachne
wils0319
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,130
Damage
15,277
24,226
Taken
24,089
8,537
Mitigated
9,577
3,958
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Choppaboi_quan
Danzaburou
2,803
975
0
1,140
5,004
1,215
0
758
4,206
0
26,581
W
Izanami
Drkprnz
Izanami
4,657
3,359
0
582
4,285
1,143
0
1,012
2,885
0
31,799
L
Cthulhu
Greedo1995
Cthulhu
4,116
341
54
500
5,917
2,627
0
1,898
3,979
12,867
724
W
Fenrir
OTFBoricua
Fenrir
2,026
440
0
1,900
5,733
1,688
0
1,102
4,605
0
19,535
W
Achilles
3,435
671
0
1,856
4,252
2,711
0
0
4,252
0
25,043
W
3,145
1,493
0
1,974
7,153
3,281
0
1,819
4,752
10,275
0
L
Agni
2,570
246
0
497
3,402
772
0
1,384
1,930
29,879
215
L
Ravana
greedo88
Ravana
3,070
790
0
345
6,233
3,058
0
775
5,186
0
14,312
W
2,014
397
0
1,105
2,666
754
0
1,497
1,169
26,156
0
L
Arachne
wils0319
Arachne
571
248
0
1,422
3,670
865
0
96
3,344
0
16,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,355
Gold Earned
25,793
179
Minions Killed
205
0
Camps Cleared
0
755,860
Distance Traveled
791,824
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,376
547
44
6
0
150,674
0
W
Izanami
4,827
603
59
7
0
149,340
0
L
Cthulhu
3,781
473
20
3
0
162,230
1
W
Fenrir
5,234
654
40
5
0
186,935
0
W
Achilles
5,594
699
43
5
0
147,330
0
W
Atlas
5,110
639
15
2
0
166,213
1
L
Agni
4,733
592
57
7
0
156,769
0
L
Ravana
4,391
549
21
3
0
153,470
0
W
Nu Wa
5,028
629
48
6
0
142,006
0
L
Arachne
4,074
509
37
5
0
132,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role