Player Matchup

Tyr
Tyr
Cyaxerus
Tyr
Level 133
God Stats
4W - 7L
1,803 SR
Queue Stats
196W - 170L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
DangerNoodle8
Sylvanus
Level 88
God Stats
14W - 11L
1,596 SR
Queue Stats
96W - 97L
1,552 Elo+
Party 1
Apollo
Apollo
Ignite30
Apollo
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 11L
1,524 Elo+
Solo
Arachne
Arachne
Sir_Geruad
Arachne
Level 172
God Stats
3W - 4L
1,580 SR
Queue Stats
275W - 285L
1,512 Elo+
Solo
Ix Chel
Ix Chel
TheTirelessWiper
Ix Chel
Level 148
God Stats
8W - 10L
1,547 SR
Queue Stats
320W - 316L
1,503 Elo+
Solo
Team Averages
Level 130
1,605 SR
1,530 Elo+

VS

Team Averages
Level 139
1,421 SR
1,517 Elo+
Horus
Horus
Mash456
Horus
Level 141
God Stats
2W - 0L
1,485 SR
Queue Stats
256W - 241L
1,501 Elo+
Party 2
King Arthur
King Arthur
RisenAngel80
King Arthur
Level 115
God Stats
5W - 6L
1,355 SR
Queue Stats
140W - 132L
1,512 Elo+
Solo
Raijin
Raijin
TheCoChise07
Raijin
Level 123
God Stats
2W - 3L
1,556 SR
Queue Stats
141W - 135L
1,525 Elo+
Solo
Fenrir
Fenrir
legacy of power
Fenrir
Level 157
God Stats
1W - 2L
1,210 SR
Queue Stats
75W - 70L
1,495 Elo+
Solo
Olorun
Olorun
xLeTzGETNastyz
Olorun
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 128L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,925
495
12,025
23,776
15,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
DangerNoodle8
Sylvanus
11
1 / 6 / 2
6,924
433
5,051
15,204
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Ignite30
Apollo
14
3 / 4 / 1
8,230
514
4,266
11,611
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Sir_Geruad
Arachne
4
0 / 1 / 1
5,173
323
403
1,586
431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 3 / 5
8,293
518
9,730
9,897
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mash456
Horus
13
2 / 3 / 10
8,771
548
8,659
15,407
9,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
RisenAngel80
King Arthur
15
4 / 1 / 2
9,624
602
13,704
14,859
13,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
16
2 / 2 / 2
9,194
575
6,981
8,427
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 0
8,605
538
8,536
13,142
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
7 / 1 / 1
10,070
629
11,566
9,744
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
10
Kills
17
17
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Sylvanus
DangerNoodle8
Sylvanus
1
6
2
0.33
L
Apollo
Ignite30
Apollo
3
4
1
0.88
W
Horus
Mash456
Horus
2
3
10
2.33
W
King Arthur
RisenAngel80
King Arthur
4
1
2
5
L
Arachne
Sir_Geruad
Arachne
0
1
1
0.5
W
Raijin
2
2
2
1.5
L
5
3
5
2.5
W
2
5
0
0.4
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,475
Damage
49,446
62,074
Taken
61,579
35,763
Mitigated
35,145
18,882
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,025
1,843
0
8,396
23,776
15,866
0
5,565
18,211
0
62,474
L
Sylvanus
DangerNoodle8
Sylvanus
5,051
1,898
650
2,671
15,204
10,771
0
6,525
8,679
15,076
0
L
Apollo
Ignite30
Apollo
4,266
2,093
0
3,735
11,611
4,517
0
4,046
7,565
0
59,279
W
Horus
Mash456
Horus
8,659
3,949
1,224
4,400
15,407
9,671
428
4,496
10,663
0
19,905
W
King Arthur
RisenAngel80
King Arthur
13,704
2,363
0
3,857
14,859
13,534
33
984
13,875
748
74,885
L
Arachne
Sir_Geruad
Arachne
403
293
0
341
1,586
431
0
200
1,386
0
4,404
W
Raijin
6,981
920
0
2,749
8,427
2,723
280
3,523
4,581
71,614
1,308
L
9,730
2,191
1,166
1,923
9,897
4,178
0
2,453
7,444
56,475
0
W
8,536
1,931
0
1,201
13,142
5,162
0
3,562
9,457
0
65,987
W
11,566
6,355
810
5,070
9,744
4,055
2,783
1,527
8,135
84,248
3,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,545
Gold Earned
46,264
363
Minions Killed
545
0
Camps Cleared
0
1,301,027
Distance Traveled
1,640,087
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,925
495
115
7
0
335,070
0
L
Sylvanus
6,924
433
13
1
0
286,741
2
L
Apollo
8,230
514
107
7
0
315,523
4
W
Horus
8,771
548
31
2
0
350,591
0
W
King Arthur
9,624
602
127
8
0
336,584
5
L
Arachne
5,173
323
14
1
0
62,355
0
W
Raijin
9,194
575
145
9
0
297,760
0
L
Ix Chel
8,293
518
114
7
0
301,338
4
W
Fenrir
8,605
538
111
7
0
353,733
0
W
Olorun
10,070
629
131
8
0
301,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role