Player Matchup

Hades
Hades
Silver II
 
Hades
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver IV
Razenkage
Cupid
Silver IV
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 33L
1,333 MMR
Solo
Chang'e
Chang'e
Gold V
Sintide
Chang'e
Gold V
Level 101
God Stats
1W - 0L
1,705 SR
Queue Stats
116W - 127L
1,295 MMR
Solo
Bastet
Bastet
Silver V
chino_figura10
Bastet
Silver V
Level 148
God Stats
4W - 2L
1,275 SR
Queue Stats
124W - 160L
559 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
iCon Avoid
Kuzenbo
Silver I
Level 92
God Stats
18W - 13L
1,500 SR
Queue Stats
100W - 108L
1,176 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,496 SR
1,173 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,574 SR
1,185 MMR
Ix Chel
Ix Chel
Silver II
 
Ix Chel
Silver II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
BIGGFOOOT
Ares
Silver III
Level 175
God Stats
13W - 18L
1,578 SR
Queue Stats
361W - 404L
814 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Football54
Cu Chulainn
Silver II
Level 147
God Stats
6W - 2L
1,778 SR
Queue Stats
91W - 101L
1,172 MMR
Solo
Skadi
Skadi
Silver III
TMAN109
Skadi
Silver III
Level 141
God Stats
46W - 32L
1,588 SR
Queue Stats
315W - 330L
958 MMR
Solo
Ravana
Ravana
Gold III
TheLapisBoy
Ravana
Gold III
Level 121
God Stats
6W - 8L
1,427 SR
Queue Stats
117W - 123L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 2 / 3
8,998
529
11,716
12,080
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Razenkage
Cupid
15
3 / 0 / 0
8,933
525
7,086
5,800
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Sintide
Chang'e
16
4 / 4 / 4
9,408
553
9,679
13,641
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 0 / 3
8,400
494
7,434
14,467
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
iCon Avoid
Kuzenbo
13
2 / 2 / 4
8,760
515
6,609
15,193
16,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosErlang ShenNu WaAgni

VS

Bans
NutSurtrDanzaburouMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 4 / 2
8,594
506
11,349
11,227
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
9
0 / 1 / 1
6,296
370
3,464
7,492
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Football54
Cu Chulainn
13
0 / 1 / 2
7,975
469
5,984
16,570
9,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
TMAN109
Skadi
12
2 / 5 / 1
7,215
424
7,804
13,817
4,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
15
3 / 2 / 3
8,334
490
9,737
10,329
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
8
8
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
2
3
1.25
L
Ix Chel
 
Ix Chel
3
4
2
1
L
Ares
0
1
1
0.5
L
Cu Chulainn
Football54
Cu Chulainn
0
1
2
1
W
Cupid
Razenkage
Cupid
3
0
0
3
W
Chang'e
Sintide
Chang'e
4
4
4
1.5
L
Skadi
TMAN109
Skadi
2
5
1
0.5
L
Ravana
3
2
3
2.25
W
3
0
3
4.5
W
Kuzenbo
iCon Avoid
Kuzenbo
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,524
Damage
38,338
61,181
Taken
59,435
34,563
Mitigated
25,970
26,505
Healing
16,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,716
1,552
56
6,790
12,080
6,313
8
778
11,216
58,856
762
L
Ix Chel
 
Ix Chel
11,349
322
1,173
2,967
11,227
3,941
0
6,666
4,507
50,687
395
L
Ares
3,464
51
0
2,697
7,492
4,037
0
1,228
6,264
19,614
0
L
Cu Chulainn
Football54
Cu Chulainn
5,984
825
0
3,854
16,570
9,771
0
8,895
6,759
0
52,967
W
Cupid
Razenkage
Cupid
7,086
3,454
818
4,277
5,800
2,226
1,593
705
5,095
0
67,018
W
Chang'e
Sintide
Chang'e
9,679
966
2,184
6,920
13,641
4,017
432
4,644
8,598
68,454
804
L
Skadi
TMAN109
Skadi
7,804
4,024
0
2,399
13,817
4,160
0
4,805
8,964
0
51,908
L
Ravana
9,737
2,918
0
3,626
10,329
4,061
0
4,481
5,695
0
68,966
W
7,434
1,685
0
2,683
14,467
5,247
0
2,838
11,461
0
60,572
W
Kuzenbo
iCon Avoid
Kuzenbo
6,609
2,435
0
2,777
15,193
16,760
28
4,859
10,082
26,789
2,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,499
Gold Earned
38,414
489
Minions Killed
401
0
Camps Cleared
0
1,676,510
Distance Traveled
1,448,725
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,998
529
131
8
0
276,976
4
L
Ix Chel
8,594
506
102
6
0
338,323
0
L
Ares
6,296
370
31
2
0
200,073
0
L
Cu Chulainn
7,975
469
82
5
0
276,112
2
W
Cupid
8,933
525
126
7
0
320,461
6
W
Chang'e
9,408
553
115
7
0
342,515
1
L
Skadi
7,215
424
76
4
0
279,242
8
L
Ravana
8,334
490
110
6
0
354,975
0
W
Bastet
8,400
494
92
5
0
394,481
3
W
Kuzenbo
8,760
515
25
1
0
342,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role