Player Matchup

Surtr
Surtr
Checho77
Surtr
Level 149
God Stats
0W - 2L
1,234 SR
Queue Stats
79W - 92L
1,451 Elo+
Solo
Fenrir
Fenrir
ElGordoMata8808
Fenrir
Level 144
God Stats
2W - 4L
1,348 SR
Queue Stats
431W - 434L
1,390 Elo+
Solo
Bacchus
Bacchus
KingXavX
Bacchus
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,490 Elo+
Solo
Neith
Neith
Malefica_Dea
Neith
Level 87
God Stats
14W - 12L
1,531 SR
Queue Stats
71W - 65L
1,404 Elo+
Solo
He Bo
He Bo
howieb10
He Bo
Level 87
God Stats
4W - 3L
1,490 SR
Queue Stats
109W - 113L
1,352 Elo+
Solo
Team Averages
Level 105
1,421 SR
1,418 Elo+

VS

Team Averages
Level 94
1,476 SR
1,390 Elo+
Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CORNMSTRFLEX420
Bacchus
Level 83
God Stats
59W - 51L
1,524 SR
Queue Stats
294W - 279L
1,451 Elo+
Solo
Ah Puch
Ah Puch
Demetria
Ah Puch
Level 55
God Stats
2W - 0L
1,445 SR
Queue Stats
6W - 25L
1,195 Elo+
Solo
Anubis
Anubis
Tuca Mote8761
Anubis
Level 93
God Stats
11W - 7L
1,492 SR
Queue Stats
518W - 519L
1,415 Elo+
Solo
Medusa
Medusa
marce11
Medusa
Level 96
God Stats
41W - 33L
1,421 SR
Queue Stats
92W - 87L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Checho77
Surtr
1
0 / 0 / 0
2,448
490
0
0
0
6
1 / 0 / 0
3,397
679
1,142
2,906
746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KingXavX
Bacchus
5
1 / 0 / 1
3,343
669
1,097
2,497
2,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

5
0 / 0 / 1
3,015
603
1,292
2,740
591
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

He Bo
howieb10
He Bo
6
0 / 1 / 0
3,026
605
311
2,156
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 0 / 0
4,374
875
0
1,265
552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 1 / 0
3,245
649
685
4,193
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
Demetria
Ah Puch
4
0 / 1 / 0
2,846
569
291
1,671
330
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 0
4,035
807
987
1,549
449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
marce11
Medusa
6
0 / 0 / 0
3,459
692
2,466
1,588
363
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
0
0
W
0
1
0
0
L
Surtr
Checho77
Surtr
0
0
0
0
W
Ah Puch
Demetria
Ah Puch
0
1
0
0
L
1
0
0
1
L
Bacchus
KingXavX
Bacchus
1
0
1
1.5
L
0
0
1
0.5
W
1
0
0
1
L
He Bo
howieb10
He Bo
0
1
0
0
W
Medusa
marce11
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,842
Damage
4,429
10,299
Taken
10,266
3,760
Mitigated
4,144
4,719
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
0
0
0
530
1,265
552
285
0
1,265
16,233
7,412
W
685
152
0
1,268
4,193
2,450
0
450
3,743
5,779
0
L
Surtr
Checho77
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
Demetria
Ah Puch
291
0
69
181
1,671
330
0
303
1,368
4,450
0
L
1,142
365
0
1,917
2,906
746
0
390
2,516
0
14,746
L
Bacchus
KingXavX
Bacchus
1,097
79
0
664
2,497
2,090
0
496
2,001
6,878
0
L
1,292
573
163
1,225
2,740
591
0
217
2,523
0
10,616
W
987
40
0
879
1,549
449
0
311
1,238
19,636
1,862
L
He Bo
howieb10
He Bo
311
75
0
750
2,156
333
0
855
1,301
8,971
599
W
Medusa
marce11
Medusa
2,466
964
0
792
1,588
363
0
344
1,244
0
17,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,229
Gold Earned
17,959
85
Minions Killed
114
0
Camps Cleared
0
397,210
Distance Traveled
472,673
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
4,374
875
43
9
0
92,141
0
W
Bacchus
3,245
649
5
1
0
106,246
2
L
Surtr
2,448
490
0
0
0
0
0
W
Ah Puch
2,846
569
5
1
0
105,895
0
L
Fenrir
3,397
679
37
7
0
112,918
0
L
Bacchus
3,343
669
11
2
0
99,410
2
L
Neith
3,015
603
17
3
0
98,159
0
W
Anubis
4,035
807
36
7
0
86,574
0
L
He Bo
3,026
605
20
4
0
86,723
0
W
Medusa
3,459
692
25
5
0
81,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role