Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Harrbear24
Mulan
Level 148
God Stats
10W - 9L
1,571 SR
Queue Stats
210W - 184L
1,549 Elo+
Solo
Poseidon
Poseidon
Popeyethewelder
Poseidon
Level 102
God Stats
7W - 7L
1,634 SR
Queue Stats
423W - 419L
1,477 Elo+
Party 1
Hou Yi
Hou Yi
devdawg9898
Hou Yi
Level 104
God Stats
7W - 3L
1,774 SR
Queue Stats
106W - 110L
1,503 Elo+
Party 1
Team Averages
Level 122
1,596 SR
1,506 Elo+

VS

Team Averages
Level 113
1,625 SR
1,474 Elo+
Awilix
Awilix
Gamerboyblu
Awilix
Level 155
God Stats
11W - 11L
1,570 SR
Queue Stats
33W - 39L
1,462 Elo+
Solo
Apollo
Apollo
MicMak_98
Apollo
Level 109
God Stats
187W - 152L
1,539 SR
Queue Stats
501W - 483L
1,534 Elo+
Solo
Ra
Ra
MitchyyC
Ra
Level 147
God Stats
7W - 5L
1,627 SR
Queue Stats
68W - 73L
1,536 Elo+
Solo
Cthulhu
Cthulhu
NubiaCLB
Cthulhu
Level 88
God Stats
5W - 4L
1,659 SR
Queue Stats
29W - 45L
1,396 Elo+
Solo
Ne Zha
Ne Zha
Triniary
Ne Zha
Level 67
God Stats
1W - 1L
1,732 SR
Queue Stats
26W - 34L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 1 / 9
7,992
615
8,526
11,846
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
10
1 / 3 / 7
6,987
537
4,621
12,120
6,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
12
2 / 1 / 2
7,740
595
6,443
10,665
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Poseidon
13
6 / 0 / 7
8,230
633
9,343
6,622
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
13
5 / 0 / 2
7,832
602
6,192
8,207
2,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
0 / 2 / 1
6,204
477
5,042
7,932
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Apollo
MicMak_98
Apollo
12
1 / 4 / 1
6,386
491
4,603
9,355
2,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 1
6,275
483
3,712
7,570
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
NubiaCLB
Cthulhu
9
1 / 3 / 1
5,915
455
7,883
12,667
8,358
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Triniary
Ne Zha
10
2 / 5 / 2
5,939
457
8,388
11,929
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
5
5
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
9
10.5
W
Sylvanus
 
Sylvanus
1
3
7
1.5
L
Awilix
0
2
1
0.25
W
Mulan
2
1
2
3
L
Apollo
MicMak_98
Apollo
1
4
1
0.38
L
1
6
1
0.25
L
Cthulhu
NubiaCLB
Cthulhu
1
3
1
0.5
W
Poseidon
6
0
7
9.5
L
Ne Zha
Triniary
Ne Zha
2
5
2
0.6
W
Hou Yi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
29,628
49,460
Taken
49,453
21,263
Mitigated
19,951
22,243
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,526
5,106
0
3,914
11,846
4,399
0
3,089
8,715
0
50,682
W
Sylvanus
 
Sylvanus
4,621
1,989
3,338
4,109
12,120
6,861
54
4,001
8,119
22,059
465
L
Awilix
5,042
1,905
0
1,650
7,932
2,298
0
0
7,932
27
38,138
W
Mulan
6,443
921
0
4,366
10,665
5,005
0
553
10,112
0
51,190
L
Apollo
MicMak_98
Apollo
4,603
2,235
192
3,210
9,355
2,839
0
2,576
6,691
0
46,187
L
3,712
412
312
1,156
7,570
1,970
0
3,722
3,452
38,006
0
L
Cthulhu
NubiaCLB
Cthulhu
7,883
510
98
2,967
12,667
8,358
0
5,070
7,316
28,704
1,427
W
Poseidon
9,343
2,740
0
2,642
6,622
2,228
636
2,768
3,854
57,891
393
L
Ne Zha
Triniary
Ne Zha
8,388
1,879
0
2,022
11,929
4,486
0
1,731
10,138
0
38,576
W
Hou Yi
6,192
2,927
0
3,874
8,207
2,770
583
1,566
6,641
0
51,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,781
Gold Earned
30,719
387
Minions Killed
320
0
Camps Cleared
0
1,359,014
Distance Traveled
1,246,784
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,992
615
90
7
0
343,014
0
W
Sylvanus
6,987
537
30
2
0
235,611
2
L
Awilix
6,204
477
65
5
0
186,546
6
W
Mulan
7,740
595
89
7
0
242,266
0
L
Apollo
6,386
491
83
6
0
246,270
0
L
Ra
6,275
483
72
6
0
269,813
0
L
Cthulhu
5,915
455
45
3
0
260,758
1
W
Poseidon
8,230
633
92
7
0
291,266
4
L
Ne Zha
5,939
457
55
4
0
283,397
4
W
Hou Yi
7,832
602
86
7
0
246,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role