Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BronzeSquirrel
Danzaburou
Level 158
God Stats
14W - 17L
1,565 SR
Queue Stats
299W - 305L
1,557 Elo+
Solo
Horus
Horus
SuaveAsErkel
Horus
Level 153
God Stats
3W - 2L
1,605 SR
Queue Stats
90W - 82L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
WombatSlap
Sun Wukong
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 37L
1,568 Elo+
Solo
Team Averages
Level 152
1,534 SR
1,543 Elo+

VS

Team Averages
Level 176
1,470 SR
1,538 Elo+
King Arthur
King Arthur
NoIDReqd
King Arthur
Level 128
God Stats
5W - 9L
1,488 SR
Queue Stats
274W - 269L
1,546 Elo+
Solo
Hel
Hel
WordedTie
Hel
Level 172
God Stats
1W - 3L
1,332 SR
Queue Stats
83W - 73L
1,625 Elo+
Party 1
Bacchus
Bacchus
famous742
Bacchus
Level 216
God Stats
12W - 21L
1,453 SR
Queue Stats
189W - 195L
1,570 Elo+
Party 1
Awilix
Awilix
mencalise
Awilix
Level 158
God Stats
16W - 12L
1,578 SR
Queue Stats
92W - 90L
1,472 Elo+
Solo
Cupid
Cupid
silkypeppa
Cupid
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 3 / 2
5,380
1,076
5,521
5,180
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Agni
 
Agni
6
0 / 0 / 0
3,015
603
0
0
0
Danzaburou
BronzeSquirrel
Danzaburou
11
0 / 0 / 1
5,643
1,129
5,337
3,480
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 2
5,592
1,118
5,660
6,794
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
WombatSlap
Sun Wukong
10
1 / 2 / 0
5,222
1,044
7,202
7,443
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NoIDReqd
King Arthur
10
1 / 1 / 4
5,401
1,080
4,111
7,782
6,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 1 / 4
5,545
1,109
4,285
5,392
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
famous742
Bacchus
10
2 / 0 / 4
5,502
1,100
4,230
6,354
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Awilix
mencalise
Awilix
10
2 / 1 / 2
5,467
1,093
3,106
5,031
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
10
0 / 1 / 4
5,141
1,028
3,100
6,166
1,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
7
7
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
2
0.67
L
Agni
 
Agni
0
0
0
0
L
Danzaburou
BronzeSquirrel
Danzaburou
0
0
1
0.5
W
King Arthur
NoIDReqd
King Arthur
1
1
4
3
L
2
2
2
1.5
L
Sun Wukong
WombatSlap
Sun Wukong
1
2
0
0.5
W
2
1
4
4
W
Bacchus
famous742
Bacchus
2
0
4
4
W
Awilix
mencalise
Awilix
2
1
2
3
W
Cupid
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
18,832
22,897
Taken
30,725
12,448
Mitigated
17,196
8,731
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,521
633
2,134
2,101
5,180
2,361
0
1,279
3,726
13,946
0
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
BronzeSquirrel
Danzaburou
5,337
2,152
0
1,340
3,480
1,234
0
1,164
2,316
0
20,515
W
King Arthur
NoIDReqd
King Arthur
4,111
830
0
1,570
7,782
6,210
0
995
6,627
0
12,505
L
5,660
1,806
353
1,651
6,794
5,075
0
2,550
4,068
0
8,722
L
Sun Wukong
WombatSlap
Sun Wukong
7,202
700
0
1,152
7,443
3,778
0
2,867
4,442
0
15,302
W
4,285
457
4,027
3,710
5,392
1,561
0
1,319
4,036
12,578
0
W
Bacchus
famous742
Bacchus
4,230
177
0
834
6,354
6,287
0
1,517
4,739
9,503
1,029
W
Awilix
mencalise
Awilix
3,106
973
0
1,082
5,031
1,418
0
111
4,852
0
13,993
W
Cupid
3,100
2,434
316
1,390
6,166
1,720
28
1,579
4,457
0
10,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
27,056
93
Minions Killed
104
0
Camps Cleared
0
482,723
Distance Traveled
597,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,380
1,076
22
4
0
116,171
0
L
Agni
3,015
603
0
0
0
0
0
L
Danzaburou
5,643
1,129
39
8
0
123,427
0
W
King Arthur
5,401
1,080
24
5
0
129,702
0
L
Horus
5,592
1,118
5
1
0
115,942
0
L
Sun Wukong
5,222
1,044
27
5
0
127,183
0
W
Hel
5,545
1,109
27
5
0
121,372
0
W
Bacchus
5,502
1,100
13
3
0
116,332
0
W
Awilix
5,467
1,093
20
4
0
124,011
0
W
Cupid
5,141
1,028
20
4
0
105,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role