Player Matchup

Sylvanus
Sylvanus
DarkAn9el54
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,501 Elo+
Solo
Chronos
Chronos
FilthyFontaine
Chronos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JonBoyBigBoy
Ah Muzen Cab
Level 129
God Stats
3W - 0L
1,559 SR
Queue Stats
109W - 99L
1,508 Elo+
Solo
Loki
Loki
Lunei
Loki
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,602 Elo+
Solo
Geb
Geb
galeli5714
Geb
Level 122
God Stats
9W - 8L
1,675 SR
Queue Stats
702W - 764L
1,449 Elo+
Solo
Team Averages
Level 100
1,547 SR
1,512 Elo+

VS

Team Averages
Level 128
1,561 SR
1,497 Elo+
Chaac
Chaac
 
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BipedZebra
Cu Chulainn
Level 117
God Stats
4W - 7L
1,455 SR
Queue Stats
479W - 492L
1,496 Elo+
Solo
Merlin
Merlin
Huddy05
Merlin
Level 145
God Stats
10W - 10L
1,606 SR
Queue Stats
450W - 460L
1,481 Elo+
Party 1
Ymir
Ymir
PrJr25
Ymir
Level 174
God Stats
9W - 6L
1,566 SR
Queue Stats
1,209W - 1,287L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
athenafairy
Guan Yu
Level 157
God Stats
4W - 2L
1,679 SR
Queue Stats
465W - 534L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkAn9el54
Sylvanus
9
0 / 1 / 3
5,675
1,135
1,883
4,998
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 0 / 0
5,286
1,057
847
2,177
765
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
JonBoyBigBoy
Ah Muzen Cab
11
2 / 1 / 0
6,020
1,204
4,962
4,260
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
Lunei
Loki
11
1 / 0 / 2
6,000
1,200
2,742
3,676
1,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 2
5,480
1,096
1,895
4,164
2,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 1 / 1
4,603
921
2,284
2,434
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
BipedZebra
Cu Chulainn
5
0 / 0 / 0
4,220
844
0
174
99
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Huddy05
Merlin
13
3 / 1 / 0
6,008
1,202
4,776
3,488
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
PrJr25
Ymir
10
0 / 1 / 2
4,872
974
2,522
4,091
3,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Guan Yu
athenafairy
Guan Yu
10
0 / 1 / 1
5,190
1,038
1,265
3,771
1,656
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
4
Kills
3
3
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
L
Cu Chulainn
BipedZebra
Cu Chulainn
0
0
0
0
W
Sylvanus
DarkAn9el54
Sylvanus
0
1
3
1.5
W
0
0
0
0
L
Merlin
Huddy05
Merlin
3
1
0
3
W
Ah Muzen Cab
JonBoyBigBoy
Ah Muzen Cab
2
1
0
2
W
Loki
Lunei
Loki
1
0
2
2
L
Ymir
PrJr25
Ymir
0
1
2
1
L
Guan Yu
athenafairy
Guan Yu
0
1
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,329
Damage
10,847
19,275
Taken
13,958
9,740
Mitigated
8,476
9,250
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,284
254
122
605
2,434
2,167
0
612
1,822
0
3,897
L
Cu Chulainn
BipedZebra
Cu Chulainn
0
0
0
0
174
99
0
0
174
0
0
W
Sylvanus
DarkAn9el54
Sylvanus
1,883
438
2,224
2,106
4,998
3,823
0
1,897
3,059
4,039
0
W
847
378
0
491
2,177
765
350
1,009
1,120
3,079
0
L
Merlin
Huddy05
Merlin
4,776
91
0
93
3,488
1,279
0
1,182
2,306
15,598
412
W
Ah Muzen Cab
JonBoyBigBoy
Ah Muzen Cab
4,962
1,833
159
371
4,260
1,539
359
1,357
2,859
0
17,326
W
Loki
Lunei
Loki
2,742
507
303
1,162
3,676
1,307
0
1,415
2,201
0
8,637
L
Ymir
PrJr25
Ymir
2,522
114
138
692
4,091
3,275
0
1,683
2,408
3,885
0
L
Guan Yu
athenafairy
Guan Yu
1,265
54
2,762
1,656
3,771
1,656
0
1,148
2,623
0
3,840
W
1,895
121
1,063
1,371
4,164
2,306
0
1,197
2,949
4,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
24,893
49
Minions Killed
51
0
Camps Cleared
0
488,994
Distance Traveled
347,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,603
921
5
1
0
61,898
0
L
Cu Chulainn
4,220
844
0
0
0
28,401
0
W
Sylvanus
5,675
1,135
4
1
0
78,774
0
W
Chronos
5,286
1,057
3
1
0
86,562
0
L
Merlin
6,008
1,202
25
5
0
81,187
0
W
Ah Muzen Cab
6,020
1,204
26
5
0
120,281
0
W
Loki
6,000
1,200
13
3
0
113,155
0
L
Ymir
4,872
974
8
2
0
81,378
0
L
Guan Yu
5,190
1,038
13
3
0
94,826
0
W
Geb
5,480
1,096
3
1
0
90,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role