Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
FaZe Daniel4980
Ix Chel
Level 128
God Stats
1W - 1L
1,319 SR
Queue Stats
432W - 379L
1,566 Elo+
Solo
Bacchus
Bacchus
Piklo18
Bacchus
Level 68
God Stats
30W - 26L
1,599 SR
Queue Stats
53W - 62L
1,548 Elo+
Party 1
Apollo
Apollo
fakes09
Apollo
Level 146
God Stats
12W - 8L
1,585 SR
Queue Stats
113W - 129L
1,542 Elo+
Party 1
Mulan
Mulan
magnumdurex
Mulan
Level 109
God Stats
35W - 19L
1,760 SR
Queue Stats
107W - 104L
1,535 Elo+
Party 1
Team Averages
Level 115
1,553 SR
1,538 Elo+

VS

Team Averages
Level 148
1,551 SR
1,533 Elo+
Hera
Hera
 
Hera
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TheFrozenCube
Hercules
Level 184
God Stats
0W - 2L
1,515 SR
Queue Stats
21W - 21L
1,544 Elo+
Party 2
Mercury
Mercury
TheKrogerMan
Mercury
Level 157
God Stats
1W - 3L
1,628 SR
Queue Stats
160W - 141L
1,616 Elo+
Solo
Bacchus
Bacchus
contmc
Bacchus
Level 161
God Stats
6W - 15L
1,613 SR
Queue Stats
167W - 163L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
9 / 0 / 0
7,990
799
6,879
6,043
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
1 / 2 / 3
5,785
579
2,124
4,491
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Piklo18
Bacchus
9
0 / 1 / 6
5,873
587
2,577
5,913
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
fakes09
Apollo
11
4 / 0 / 0
6,832
683
4,171
5,151
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
6,240
624
3,069
8,765
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 3 / 1
5,800
580
6,402
4,926
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
 
Skadi
8
1 / 3 / 0
4,860
486
2,945
4,867
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
TheFrozenCube
Hercules
8
1 / 7 / 0
4,829
483
2,566
9,599
4,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mercury
TheKrogerMan
Mercury
9
0 / 3 / 2
4,942
494
3,452
8,280
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
contmc
Bacchus
2
0 / 0 / 0
3,587
359
291
733
375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
4
4
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
0
0
9
L
Hera
 
Hera
2
3
1
0.83
L
Skadi
 
Skadi
1
3
0
0.33
W
1
2
3
1.25
W
Bacchus
Piklo18
Bacchus
0
1
6
3
L
Hercules
TheFrozenCube
Hercules
1
7
0
0.14
L
Mercury
TheKrogerMan
Mercury
0
3
2
0.33
L
Bacchus
contmc
Bacchus
0
0
0
0
W
Apollo
fakes09
Apollo
4
0
0
4
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,820
Damage
15,656
30,363
Taken
28,405
15,197
Mitigated
9,657
13,334
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,879
1,796
0
4,337
6,043
3,983
289
504
5,360
45,626
10,751
L
Hera
 
Hera
6,402
1,523
0
1,177
4,926
1,384
0
2,726
2,048
37,855
1,132
L
Skadi
 
Skadi
2,945
1,140
0
300
4,867
912
0
283
4,584
0
28,979
W
2,124
290
416
697
4,491
1,317
0
2,641
1,850
28,447
0
W
Bacchus
Piklo18
Bacchus
2,577
173
0
2,381
5,913
4,759
0
2,089
3,824
14,151
0
L
Hercules
TheFrozenCube
Hercules
2,566
832
0
1,348
9,599
4,388
0
6,020
3,579
0
20,330
L
Mercury
TheKrogerMan
Mercury
3,452
2,185
0
665
8,280
2,598
0
1,605
6,591
0
34,583
L
Bacchus
contmc
Bacchus
291
140
0
88
733
375
0
249
484
2,240
0
W
Apollo
fakes09
Apollo
4,171
2,641
0
3,548
5,151
1,431
571
0
5,151
0
50,465
W
3,069
569
0
1,955
8,765
3,707
0
1,449
7,247
0
54,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
24,018
359
Minions Killed
234
0
Camps Cleared
0
1,021,718
Distance Traveled
861,176
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,990
799
90
9
0
199,024
0
L
Hera
5,800
580
69
7
0
209,555
2
L
Skadi
4,860
486
55
6
0
194,050
0
W
Ix Chel
5,785
579
71
7
0
220,622
4
W
Bacchus
5,873
587
21
2
0
204,799
1
L
Hercules
4,829
483
41
4
0
194,311
0
L
Mercury
4,942
494
66
7
0
223,704
0
L
Bacchus
3,587
359
3
0
0
39,556
0
W
Apollo
6,832
683
89
9
0
176,286
2
W
Mulan
6,240
624
88
9
0
220,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role