Player Matchup

Scylla
Scylla
Hlel
Scylla
Level 87
God Stats
7W - 5L
1,562 SR
Queue Stats
181W - 174L
1,506 Elo+
Solo
Geb
Geb
JhonaA96
Geb
Level 156
God Stats
4W - 6L
1,584 SR
Queue Stats
354W - 340L
1,514 Elo+
Party 2
Rama
Rama
Portmansito
Rama
Level 118
God Stats
19W - 17L
1,654 SR
Queue Stats
349W - 340L
1,593 Elo+
Party 2
Shiva
Shiva
SMITE-_-GOD
Shiva
Level 144
God Stats
8W - 8L
1,634 SR
Queue Stats
255W - 253L
1,499 Elo+
Solo
Kali
Kali
bryanXDHyG
Kali
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,533 Elo+
Party 2
Team Averages
Level 139
1,587 SR
1,529 Elo+

VS

Team Averages
Level 151
1,537 SR
1,635 Elo+
Yemoja
Yemoja
 
Yemoja
Level 303
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
NehruvianDoom
Yu Huang
Level 158
God Stats
3W - 3L
1,557 SR
Queue Stats
65W - 46L
1,622 Elo+
Party 1
King Arthur
King Arthur
SIowTortoise
King Arthur
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,517 Elo+
Party 3
Rama
Rama
Vammze
Rama
Level 27
God Stats
3W - 2L
1,626 SR
Queue Stats
79W - 40L
1,698 Elo+
Party 3
Awilix
Awilix
naluM
Awilix
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hlel
Scylla
9
1 / 5 / 0
5,247
477
4,083
6,459
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 1
5,187
472
4,038
10,413
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 1
5,128
466
6,005
7,963
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 1
6,076
552
7,524
11,922
8,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
1 / 2 / 1
5,972
543
4,175
9,288
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 0 / 11
6,061
551
3,859
9,412
4,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
NehruvianDoom
Yu Huang
13
6 / 0 / 2
7,499
682
6,588
3,060
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
SIowTortoise
King Arthur
11
0 / 1 / 3
6,432
585
8,105
13,623
8,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Rama
Vammze
Rama
11
7 / 1 / 2
7,409
674
10,258
9,846
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
naluM
Awilix
11
5 / 1 / 5
6,245
568
5,274
7,530
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
19
19
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
11
6.5
L
Scylla
Hlel
Scylla
1
5
0
0.2
L
1
5
1
0.3
W
Yu Huang
NehruvianDoom
Yu Huang
6
0
2
7
L
0
6
1
0.08
W
King Arthur
SIowTortoise
King Arthur
0
1
3
1.5
L
0
1
1
0.5
W
Rama
Vammze
Rama
7
1
2
8
L
1
2
1
0.75
W
Awilix
naluM
Awilix
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,825
Damage
34,084
46,045
Taken
43,471
20,462
Mitigated
19,974
10,049
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,859
1,188
3,349
3,164
9,412
4,564
12
2,562
6,850
10,473
0
L
Scylla
Hlel
Scylla
4,083
415
0
1,040
6,459
1,166
0
2,241
3,980
29,867
0
L
4,038
432
0
2,864
10,413
5,492
0
3,549
6,754
13,079
217
W
Yu Huang
NehruvianDoom
Yu Huang
6,588
577
0
492
3,060
911
0
1,303
1,757
50,105
2,303
L
6,005
5,157
0
1,428
7,963
1,731
0
1,723
6,196
0
32,287
W
King Arthur
SIowTortoise
King Arthur
8,105
1,301
0
3,984
13,623
8,979
14
1,276
12,347
0
47,369
L
7,524
1,937
0
2,685
11,922
8,673
0
509
11,413
0
45,952
W
Rama
Vammze
Rama
10,258
7,596
0
4,772
9,846
2,762
0
1,989
7,857
0
50,643
L
4,175
2,392
0
2,032
9,288
3,400
0
1,680
7,512
0
44,695
W
Awilix
naluM
Awilix
5,274
1,953
0
318
7,530
2,758
22
1,208
6,322
0
39,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,610
Gold Earned
33,646
279
Minions Killed
358
0
Camps Cleared
0
1,132,180
Distance Traveled
1,160,940
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,061
551
10
1
0
221,720
1
L
Scylla
5,247
477
61
6
0
230,649
0
L
Geb
5,187
472
8
1
0
229,441
4
W
Yu Huang
7,499
682
111
10
0
226,891
2
L
Rama
5,128
466
58
5
0
212,989
0
W
King Arthur
6,432
585
85
8
0
229,755
0
L
Shiva
6,076
552
81
7
0
203,957
0
W
Rama
7,409
674
99
9
0
203,687
2
L
Kali
5,972
543
71
6
0
255,144
0
W
Awilix
6,245
568
53
5
0
278,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role