Player Matchup

Sun Wukong
Sun Wukong
CherryPie14
Sun Wukong
Level 132
God Stats
2W - 3L
1,245 SR
Queue Stats
294W - 307L
1,475 Elo+
Solo
He Bo
He Bo
D3V1LC4Y
He Bo
Level 17
God Stats
4W - 3L
1,233 SR
Queue Stats
160W - 149L
1,284 Elo+
Solo
Hel
Hel
FOoRRA232
Hel
Level 128
God Stats
1W - 0L
1,831 SR
Queue Stats
18W - 18L
1,430 Elo+
Solo
Anhur
Anhur
Leley16
Anhur
Level 121
God Stats
1W - 0L
1,303 SR
Queue Stats
63W - 38L
1,622 Elo+
Solo
Arachne
Arachne
Papszii7
Arachne
Level 109
God Stats
8W - 1L
1,442 SR
Queue Stats
128W - 129L
1,521 Elo+
Solo
Team Averages
Level 101
1,411 SR
1,466 Elo+

VS

Team Averages
Level 113
1,447 SR
1,481 Elo+
Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Davvoo955
Raijin
Level 113
God Stats
9W - 13L
1,305 SR
Queue Stats
425W - 403L
1,482 Elo+
Solo
Sol
Sol
Knallkörper
Sol
Level 149
God Stats
7W - 5L
1,573 SR
Queue Stats
478W - 507L
1,466 Elo+
Solo
Aphrodite
Aphrodite
pabculerocky64
Aphrodite
Level 39
God Stats
1W - 4L
1,357 SR
Queue Stats
127W - 157L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CherryPie14
Sun Wukong
14
2 / 3 / 8
8,010
801
9,058
15,309
15,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
D3V1LC4Y
He Bo
15
4 / 5 / 8
8,660
866
10,936
10,387
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
4 / 3 / 8
8,346
835
5,549
9,709
4,322
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anhur
Leley16
Anhur
14
1 / 3 / 11
7,919
792
11,087
14,128
5,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Papszii7
Arachne
15
5 / 2 / 5
8,540
854
10,051
11,091
10,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 3 / 10
8,239
824
8,428
13,429
10,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
 
Da Ji
13
4 / 6 / 7
7,951
795
6,609
10,703
5,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Davvoo955
Raijin
12
1 / 3 / 6
7,407
741
8,368
7,985
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 2 / 7
8,819
882
18,652
10,484
3,400
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
pabculerocky64
Aphrodite
16
2 / 3 / 10
8,266
827
9,808
10,118
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
56
16
Kills
16
16
Deaths
17
40
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
10
2.67
L
Da Ji
 
Da Ji
4
6
7
1.25
W
Sun Wukong
CherryPie14
Sun Wukong
2
3
8
2
W
He Bo
D3V1LC4Y
He Bo
4
5
8
1.6
L
Raijin
Davvoo955
Raijin
1
3
6
1.33
W
4
3
8
2.67
L
6
2
7
4.75
W
Anhur
Leley16
Anhur
1
3
11
2.17
W
Arachne
Papszii7
Arachne
5
2
5
3.75
L
Aphrodite
pabculerocky64
Aphrodite
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,681
Damage
51,865
60,624
Taken
52,719
39,858
Mitigated
27,103
30,467
Healing
23,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,428
1,912
750
5,555
13,429
10,710
0
3,734
9,695
0
22,910
L
Da Ji
 
Da Ji
6,609
651
893
766
10,703
5,526
0
2,456
8,247
0
10,968
W
Sun Wukong
CherryPie14
Sun Wukong
9,058
902
872
1,646
15,309
15,401
30
6,406
8,903
0
20,804
W
He Bo
D3V1LC4Y
He Bo
10,936
193
1,236
1,281
10,387
4,259
1,018
6,384
4,003
23,808
0
L
Raijin
Davvoo955
Raijin
8,368
385
961
2,413
7,985
2,316
0
2,520
5,465
17,055
0
W
5,549
580
9,728
4,569
9,709
4,322
258
7,334
2,375
7,600
0
L
18,652
5,935
497
2,492
10,484
3,400
0
4,536
5,948
36,908
2,056
W
Anhur
Leley16
Anhur
11,087
3,715
1,880
4,748
14,128
5,409
0
9,166
4,962
0
21,281
W
Arachne
Papszii7
Arachne
10,051
8,312
661
3,846
11,091
10,467
837
7,063
4,028
0
18,314
L
Aphrodite
pabculerocky64
Aphrodite
9,808
409
3,831
4,974
10,118
5,151
93
3,239
6,879
31,288
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
40,682
104
Minions Killed
169
0
Camps Cleared
0
1,022,873
Distance Traveled
928,710
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,239
824
35
4
0
220,165
0
L
Da Ji
7,951
795
9
1
0
173,208
0
W
Sun Wukong
8,010
801
29
3
0
212,810
0
W
He Bo
8,660
866
21
2
0
206,691
0
L
Raijin
7,407
741
26
3
0
179,538
1
W
Hel
8,346
835
6
1
0
214,506
0
L
Sol
8,819
882
57
6
0
165,381
0
W
Anhur
7,919
792
24
2
0
187,956
0
W
Arachne
8,540
854
24
2
0
200,910
0
L
Aphrodite
8,266
827
42
4
0
190,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role