Player Matchup

Bastet
Bastet
BAKONaci
Bastet
Level 23
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 9L
1,367 Elo+
Party 2
Chang'e
Chang'e
FührerChad
Chang'e
Level 28
God Stats
1W - 2L
1,554 SR
Queue Stats
22W - 25L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
Hexline
Amaterasu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,425 Elo+
Party 2
Janus
Janus
PhotonSchockwave
Janus
Level 120
God Stats
5W - 7L
1,408 SR
Queue Stats
369W - 326L
1,575 Elo+
Solo
Achilles
Achilles
saxorr600
Achilles
Level 35
God Stats
4W - 5L
1,500 SR
Queue Stats
52W - 64L
1,421 Elo+
Solo
Team Averages
Level 64
1,535 SR
1,456 Elo+

VS

Team Averages
Level 120
1,512 SR
1,502 Elo+
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GrimRiot
Scylla
Level 103
God Stats
2W - 3L
1,301 SR
Queue Stats
380W - 352L
1,496 Elo+
Party 1
Nike
Nike
PabloLopezrdg22
Nike
Level 127
God Stats
13W - 5L
1,756 SR
Queue Stats
93W - 80L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BAKONaci
Bastet
11
2 / 2 / 2
6,039
549
4,805
8,385
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
FührerChad
Chang'e
10
1 / 3 / 1
5,767
524
6,145
9,667
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Hexline
Amaterasu
10
1 / 3 / 1
5,921
538
4,176
11,441
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 2
6,455
587
4,304
7,073
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
saxorr600
Achilles
11
1 / 3 / 0
5,914
538
1,804
7,897
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 0 / 7
6,843
622
6,607
7,639
5,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
 
Arachne
11
2 / 2 / 4
6,157
560
3,105
8,792
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
 
Medusa
11
3 / 2 / 4
6,139
558
6,316
8,095
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Scylla
GrimRiot
Scylla
11
3 / 3 / 4
6,147
559
5,519
5,907
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
5 / 0 / 4
7,648
695
8,287
9,911
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
16
16
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
7
6.5
W
Arachne
 
Arachne
2
2
4
2
W
Medusa
 
Medusa
3
2
4
2.5
L
Bastet
BAKONaci
Bastet
2
2
2
1.5
L
Chang'e
FührerChad
Chang'e
1
3
1
0.5
W
Scylla
GrimRiot
Scylla
3
3
4
1.67
L
Amaterasu
Hexline
Amaterasu
1
3
1
0.5
W
5
0
4
7
L
2
5
2
0.6
L
Achilles
saxorr600
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,234
Damage
29,834
44,463
Taken
40,344
19,128
Mitigated
17,413
16,178
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,607
2,383
0
2,168
7,639
5,416
0
2,456
5,101
24,010
0
W
Arachne
 
Arachne
3,105
2,356
0
3,369
8,792
3,131
10
1,254
7,408
0
42,549
W
Medusa
 
Medusa
6,316
1,922
0
1,847
8,095
2,507
0
3,355
4,740
0
38,334
L
Bastet
BAKONaci
Bastet
4,805
1,056
0
3,992
8,385
2,575
0
2,533
5,684
0
34,521
L
Chang'e
FührerChad
Chang'e
6,145
448
889
4,348
9,667
3,248
0
2,338
7,289
41,020
1,518
W
Scylla
GrimRiot
Scylla
5,519
298
0
1,337
5,907
1,459
0
1,146
4,599
28,767
0
L
Amaterasu
Hexline
Amaterasu
4,176
1,044
143
3,565
11,441
7,227
0
3,877
7,493
0
19,743
W
8,287
741
0
3,818
9,911
4,900
0
2,102
7,388
0
58,459
L
4,304
94
0
1,353
7,073
2,161
0
2,579
4,282
43,511
296
L
Achilles
saxorr600
Achilles
1,804
428
0
1,888
7,897
3,917
0
288
7,589
0
37,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
32,934
338
Minions Killed
315
0
Camps Cleared
0
1,168,286
Distance Traveled
1,237,248
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,843
622
23
2
0
255,936
1
W
Arachne
6,157
560
73
7
0
269,645
0
W
Medusa
6,139
558
67
6
0
241,607
3
L
Bastet
6,039
549
62
6
0
267,288
0
L
Chang'e
5,767
524
71
6
0
239,887
1
W
Scylla
6,147
559
62
6
0
235,302
0
L
Amaterasu
5,921
538
37
3
0
230,442
3
W
Nike
7,648
695
90
8
0
234,758
4
L
Janus
6,455
587
100
9
0
208,911
4
L
Achilles
5,914
538
68
6
0
221,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role