Player Matchup

Charon
Charon
Gold III
Eric_Bull
Charon
Gold III
Level 181
God Stats
0W - 1L
1,784 SR
Queue Stats
37W - 39L
1,685 MMR
Solo
Ravana
Ravana
Platinum I
NeedSugarMommy
Ravana
Platinum I
Level 159
God Stats
9W - 8L
1,574 SR
Queue Stats
394W - 401L
1,827 MMR
Solo
Ah Puch
Ah Puch
Platinum I
TioTresha
Ah Puch
Platinum I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 72L
1,762 MMR
Solo
King Arthur
King Arthur
Masters
lzCrushmanlz
King Arthur
Masters
Level 145
God Stats
7W - 7L
1,669 SR
Queue Stats
204W - 180L
2,787 MMR
Solo
Hachiman
Hachiman
Platinum I
midVICTOR
Hachiman
Platinum I
Level 167
God Stats
15W - 12L
1,696 SR
Queue Stats
175W - 178L
1,919 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 161
1,644 SR
1,996 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,609 SR
1,823 MMR
Poseidon
Poseidon
Diamond II
 
Poseidon
Diamond II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum II
Gyukimaru
Chaac
Platinum II
Level 184
God Stats
28W - 25L
1,733 SR
Queue Stats
86W - 93L
1,927 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Nekrorised
Morgan Le Fay
Platinum II
Level 196
God Stats
29W - 27L
1,595 SR
Queue Stats
1,059W - 1,091L
1,844 MMR
Solo
Cthulhu
Cthulhu
Gold II
Pabloreiz
Cthulhu
Gold II
Level 152
God Stats
3W - 4L
1,365 SR
Queue Stats
218W - 225L
1,549 MMR
Solo
Xbalanque
Xbalanque
Masters
baianowp
Xbalanque
Masters
Level 89
God Stats
2W - 0L
1,853 SR
Queue Stats
77W - 74L
2,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Eric_Bull
Charon
9
0 / 3 / 1
5,381
538
3,351
7,813
5,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
3 / 5 / 0
5,592
559
3,312
7,199
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
TioTresha
Ah Puch
11
0 / 1 / 0
5,825
583
5,049
4,026
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
lzCrushmanlz
King Arthur
10
0 / 5 / 2
5,933
593
6,981
11,473
6,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
midVICTOR
Hachiman
11
0 / 2 / 0
5,630
563
4,545
6,887
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AwilixChang'eBacchusAthena

VS

Bans
ArtioMedusaBastetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
6 / 0 / 4
6,776
678
5,136
4,323
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Gyukimaru
Chaac
12
4 / 2 / 1
7,319
732
7,259
9,730
7,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Nekrorised
Morgan Le Fay
10
3 / 0 / 4
6,232
623
5,639
4,852
1,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pabloreiz
Cthulhu
10
0 / 1 / 6
5,622
562
2,264
8,403
4,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
baianowp
Xbalanque
13
3 / 0 / 2
7,148
715
5,651
7,070
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
16
16
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
4
8
L
Charon
Eric_Bull
Charon
0
3
1
0.17
W
Chaac
Gyukimaru
Chaac
4
2
1
2.25
L
3
5
0
0.6
W
Morgan Le Fay
Nekrorised
Morgan Le Fay
3
0
4
5
W
Cthulhu
Pabloreiz
Cthulhu
0
1
6
3
L
Ah Puch
TioTresha
Ah Puch
0
1
0
0
W
Xbalanque
baianowp
Xbalanque
3
0
2
4
L
King Arthur
lzCrushmanlz
King Arthur
0
5
2
0.2
L
Hachiman
midVICTOR
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
25,949
37,398
Taken
34,378
17,562
Mitigated
16,810
11,151
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,136
1,376
0
437
4,323
1,293
0
743
3,492
61,521
0
L
Charon
Eric_Bull
Charon
3,351
708
0
2,736
7,813
5,254
0
4,907
2,906
13,709
0
W
Chaac
Gyukimaru
Chaac
7,259
1,122
0
4,385
9,730
7,143
0
0
9,730
620
43,527
L
3,312
989
0
375
7,199
2,832
0
4,000
3,199
0
30,954
W
Morgan Le Fay
Nekrorised
Morgan Le Fay
5,639
682
0
1,749
4,852
1,317
0
2,792
1,834
34,257
0
W
Cthulhu
Pabloreiz
Cthulhu
2,264
110
0
2,130
8,403
4,574
0
3,687
4,515
13,474
0
L
Ah Puch
TioTresha
Ah Puch
5,049
292
0
1,615
4,026
1,201
0
2,227
1,799
43,479
2,722
W
Xbalanque
baianowp
Xbalanque
5,651
2,778
0
4,182
7,070
2,483
0
916
6,154
0
60,957
L
King Arthur
lzCrushmanlz
King Arthur
6,981
1,883
0
3,368
11,473
6,419
0
1,371
10,102
0
39,828
L
Hachiman
midVICTOR
Hachiman
4,545
2,582
0
3,057
6,887
1,856
0
1,117
5,770
0
44,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
33,097
317
Minions Killed
368
0
Camps Cleared
0
1,087,454
Distance Traveled
1,141,150
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,776
678
106
11
0
270,503
0
L
Charon
5,381
538
9
1
0
205,991
3
W
Chaac
7,319
732
85
9
0
215,104
5
L
Ravana
5,592
559
56
6
0
259,116
2
W
Morgan Le Fay
6,232
623
65
7
0
221,411
5
W
Cthulhu
5,622
562
12
1
0
231,166
4
L
Ah Puch
5,825
583
104
10
0
215,261
2
W
Xbalanque
7,148
715
100
10
0
202,966
1
L
King Arthur
5,933
593
63
6
0
214,832
0
L
Hachiman
5,630
563
85
9
0
192,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role