Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum III
 
Awilix
Platinum III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
 
Geb
Gold I
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
Optye
Osiris
Platinum V
Level 241
God Stats
2W - 0L
1,609 SR
Queue Stats
47W - 32L
1,788 MMR
Solo
Cupid
Cupid
Platinum I
Parathurnax
Cupid
Platinum I
Level 65
God Stats
7W - 5L
1,662 SR
Queue Stats
178W - 180L
1,920 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,554 SR
1,642 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,547 SR
1,928 MMR
Da Ji
Da Ji
Platinum III
CrowKlient
Da Ji
Platinum III
Level 99
God Stats
8W - 7L
1,529 SR
Queue Stats
112W - 97L
1,886 MMR
Party 1
Medusa
Medusa
Platinum I
Discord69Kitten
Medusa
Platinum I
Level 50
God Stats
4W - 6L
1,632 SR
Queue Stats
94W - 82L
1,900 MMR
Party 1
Ymir
Ymir
Platinum IV
EviraaM
Ymir
Platinum IV
Level 130
God Stats
0W - 1L
1,503 SR
Queue Stats
40W - 31L
1,842 MMR
Solo
Vulcan
Vulcan
Platinum I
HaloZ Hype
Vulcan
Platinum I
Level 154
God Stats
4W - 4L
1,442 SR
Queue Stats
388W - 379L
1,911 MMR
Solo
Tyr
Tyr
Diamond V
NigelFarage
Tyr
Diamond V
Level 154
God Stats
17W - 17L
1,628 SR
Queue Stats
113W - 99L
2,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
6 / 1 / 1
6,096
677
5,947
5,103
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
 
Awilix
10
2 / 1 / 3
5,620
624
2,032
5,823
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
 
Geb
10
0 / 1 / 5
5,326
592
4,277
8,605
3,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Optye
Osiris
10
0 / 0 / 0
5,658
629
3,081
5,697
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 2 / 1
5,091
566
4,519
5,740
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
NemesisFreyaKing ArthurZhong Kui

VS

Bans
Chang'eHeimdallrMaman BrigitteMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
0 / 3 / 1
4,729
525
2,161
8,051
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 1
5,970
663
4,580
5,681
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
EviraaM
Ymir
9
1 / 1 / 4
5,470
608
4,622
7,630
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
HaloZ Hype
Vulcan
9
1 / 4 / 2
5,575
619
5,036
4,531
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,454
606
1,678
5,076
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
5
5
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
1
6.5
W
Awilix
 
Awilix
2
1
3
3.5
W
Geb
 
Geb
0
1
5
2.5
L
Da Ji
0
3
1
0.17
L
3
1
1
3.5
L
Ymir
EviraaM
Ymir
1
1
4
3
L
Vulcan
HaloZ Hype
Vulcan
1
4
2
0.5
L
0
0
0
0
W
Osiris
Optye
Osiris
0
0
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,856
Damage
18,077
30,968
Taken
30,969
12,265
Mitigated
11,748
11,258
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,947
363
0
1,539
5,103
1,455
0
2,305
2,726
32,338
0
W
Awilix
 
Awilix
2,032
755
0
839
5,823
1,864
0
1,405
4,309
0
40,570
W
Geb
 
Geb
4,277
477
1,625
2,133
8,605
3,687
0
3,884
4,587
16,889
1,017
L
Da Ji
2,161
322
0
3,352
8,051
2,059
0
2,543
5,186
0
31,818
L
4,580
1,843
0
1,471
5,681
1,611
0
816
4,825
0
39,644
L
Ymir
EviraaM
Ymir
4,622
1,067
0
1,782
7,630
4,765
0
4,148
3,195
17,016
524
L
Vulcan
HaloZ Hype
Vulcan
5,036
509
0
336
4,531
1,000
0
2,022
2,341
31,108
0
L
1,678
328
0
2,576
5,076
2,313
0
0
5,076
0
34,073
W
Osiris
Optye
Osiris
3,081
959
0
2,979
5,697
3,726
0
0
5,697
0
39,211
W
4,519
2,399
0
2,143
5,740
1,533
0
1,597
4,126
0
33,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
27,198
319
Minions Killed
300
0
Camps Cleared
0
927,939
Distance Traveled
912,749
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,096
677
78
9
0
197,622
3
W
Awilix
5,620
624
77
9
0
230,782
0
W
Geb
5,326
592
23
3
0
184,831
4
L
Da Ji
4,729
525
59
7
0
213,243
0
L
Medusa
5,970
663
84
9
0
190,792
0
L
Ymir
5,470
608
20
2
0
178,489
2
L
Vulcan
5,575
619
62
7
0
188,974
2
L
Tyr
5,454
606
75
8
0
141,251
0
W
Osiris
5,658
629
79
9
0
158,408
0
W
Cupid
5,091
566
62
7
0
156,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role