Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BLD14
Cernunnos
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,417 Elo+
Solo
Chaac
Chaac
CharmLuckyGaming
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,309 Elo+
Solo
Hades
Hades
Rimidalv21
Hades
Level 143
God Stats
2W - 2L
1,524 SR
Queue Stats
103W - 147L
1,405 Elo+
Solo
Cerberus
Cerberus
ciocomoco
Cerberus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,395 Elo+
Party 1
Team Averages
Level 92
1,505 SR
1,405 Elo+

VS

Team Averages
Level 93
1,473 SR
1,439 Elo+
Thanatos
Thanatos
Dzordz25
Thanatos
Level 127
God Stats
4W - 2L
1,720 SR
Queue Stats
205W - 188L
1,439 Elo+
Solo
Surtr
Surtr
EGGNAMODE
Surtr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 173L
1,489 Elo+
Solo
Terra
Terra
GyurkoChan
Terra
Level 56
God Stats
0W - 3L
1,183 SR
Queue Stats
131W - 120L
1,478 Elo+
Solo
Arachne
Arachne
IDysel
Arachne
Level 108
God Stats
0W - 2L
1,288 SR
Queue Stats
49W - 46L
1,458 Elo+
Solo
Janus
Janus
Oleje
Janus
Level 43
God Stats
0W - 1L
1,676 SR
Queue Stats
2W - 5L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 1 / 24
9,888
706
8,828
15,411
19,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
BLD14
Cernunnos
1
0 / 0 / 0
3,808
272
0
0
0
19
6 / 2 / 22
11,096
793
21,223
15,855
10,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
19
11 / 1 / 18
11,354
811
15,559
14,384
10,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ciocomoco
Cerberus
20
12 / 1 / 22
11,640
831
16,633
21,713
24,740
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dzordz25
Thanatos
11
0 / 9 / 1
7,636
545
4,217
9,580
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
EGGNAMODE
Surtr
15
1 / 5 / 3
8,613
615
9,485
17,772
20,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
15
0 / 5 / 2
9,018
644
10,414
19,188
18,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
IDysel
Arachne
17
3 / 6 / 0
9,861
704
9,760
13,952
15,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Oleje
Janus
17
0 / 9 / 2
9,434
674
20,558
13,063
5,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
12
33
Kills
4
5
Deaths
34
86
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
24
16
W
Cernunnos
BLD14
Cernunnos
0
0
0
0
W
6
2
22
8.5
L
Thanatos
Dzordz25
Thanatos
0
9
1
0.06
L
Surtr
EGGNAMODE
Surtr
1
5
3
0.5
L
Terra
0
5
2
0.2
L
Arachne
IDysel
Arachne
3
6
0
0.5
L
Janus
Oleje
Janus
0
9
2
0.11
W
Hades
11
1
18
20
W
Cerberus
ciocomoco
Cerberus
12
1
22
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,243
Damage
54,434
67,363
Taken
73,555
66,386
Mitigated
63,445
42,237
Healing
20,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,828
3,899
10,656
7,770
15,411
19,674
335
5,275
9,962
0
13,616
W
Cernunnos
BLD14
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
21,223
1,837
1,120
4,926
15,855
10,984
504
8,598
7,030
0
53,320
L
Thanatos
Dzordz25
Thanatos
4,217
1,594
0
601
9,580
3,026
0
3,839
5,741
0
6,908
L
Surtr
EGGNAMODE
Surtr
9,485
3,314
1,164
3,574
17,772
20,731
10
7,463
10,309
478
23,156
L
Terra
10,414
740
6,236
5,902
19,188
18,955
0
7,653
11,535
18,244
0
L
Arachne
IDysel
Arachne
9,760
5,669
480
1,378
13,952
15,375
0
5,949
8,003
0
16,586
L
Janus
Oleje
Janus
20,558
2,211
319
388
13,063
5,358
100
5,530
7,533
46,471
0
W
Hades
15,559
1,870
2,881
4,690
14,384
10,988
1,170
7,197
6,941
29,293
1,403
W
Cerberus
ciocomoco
Cerberus
16,633
1,583
1,069
9,125
21,713
24,740
456
10,350
11,049
28,888
3,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
44,562
197
Minions Killed
114
0
Camps Cleared
0
1,016,079
Distance Traveled
1,092,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,888
706
16
1
0
277,143
0
W
Cernunnos
3,808
272
0
0
0
0
0
W
Chaac
11,096
793
84
6
0
264,342
0
L
Thanatos
7,636
545
6
0
0
160,457
0
L
Surtr
8,613
615
16
1
0
259,493
0
L
Terra
9,018
644
13
1
0
235,858
0
L
Arachne
9,861
704
15
1
0
224,519
0
L
Janus
9,434
674
64
5
0
212,007
0
W
Hades
11,354
811
37
3
0
225,308
0
W
Cerberus
11,640
831
60
4
0
249,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role