Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Parrygeeters
Jormungandr
Level 127
God Stats
1W - 3L
1,283 SR
Queue Stats
50W - 59L
1,419 Elo+
Solo
Serqet
Serqet
iyyari89
Serqet
Level 129
God Stats
1W - 2L
1,542 SR
Queue Stats
245W - 257L
1,466 Elo+
Solo
Team Averages
Level 117
1,465 SR
1,477 Elo+

VS

Team Averages
Level 62
1,448 SR
1,471 Elo+
Xing Tian
Xing Tian
CzarnyAlibaba
Xing Tian
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,475 Elo+
Solo
Ne Zha
Ne Zha
Ghinna37
Ne Zha
Level 69
God Stats
3W - 3L
1,445 SR
Queue Stats
246W - 282L
1,484 Elo+
Solo
Bastet
Bastet
SmAsHQueEn
Bastet
Level 109
God Stats
1W - 0L
1,297 SR
Queue Stats
30W - 34L
1,443 Elo+
Solo
Surtr
Surtr
ГаННибалл
Surtr
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 36L
1,463 Elo+
Solo
Chang'e
Chang'e
狂砍十条街灬
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
2 / 0 / 5
7,327
916
8,823
2,865
1,042
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
 
Rama
14
4 / 4 / 1
7,268
909
5,722
7,153
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ra
 
Ra
11
1 / 5 / 3
6,408
801
6,840
7,148
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
Parrygeeters
Jormungandr
6
0 / 1 / 1
5,198
650
1,065
1,317
947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
iyyari89
Serqet
10
0 / 2 / 4
5,983
748
897
6,019
6,229
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CzarnyAlibaba
Xing Tian
14
5 / 1 / 6
7,953
994
4,410
10,546
12,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Ghinna37
Ne Zha
12
1 / 4 / 9
6,995
874
6,126
7,213
3,026
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
SmAsHQueEn
Bastet
13
4 / 2 / 6
7,398
925
4,527
5,355
2,110
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 2 / 7
7,257
907
4,254
7,994
4,421
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 10
6,928
866
2,223
5,787
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
7
Kills
12
12
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
0
5
4.5
L
Rama
 
Rama
4
4
1
1.13
L
Ra
 
Ra
1
5
3
0.5
W
Xing Tian
CzarnyAlibaba
Xing Tian
5
1
6
8
W
Ne Zha
Ghinna37
Ne Zha
1
4
9
1.38
L
Jormungandr
Parrygeeters
Jormungandr
0
1
1
0.5
W
Bastet
SmAsHQueEn
Bastet
4
2
6
3.5
L
Serqet
iyyari89
Serqet
0
2
4
1
W
2
2
7
2.75
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,347
Damage
21,540
24,502
Taken
36,895
13,138
Mitigated
24,447
7,470
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,823
1,121
154
1,611
2,865
1,042
0
1,005
1,860
22,238
122
L
Rama
 
Rama
5,722
3,830
91
633
7,153
2,539
36
1,789
5,321
0
12,414
L
Ra
 
Ra
6,840
530
2,129
1,577
7,148
2,381
0
2,376
4,653
16,441
0
W
Xing Tian
CzarnyAlibaba
Xing Tian
4,410
96
751
2,059
10,546
12,434
10
3,953
6,491
11,449
0
W
Ne Zha
Ghinna37
Ne Zha
6,126
734
1,188
651
7,213
3,026
231
4,391
2,645
0
18,745
L
Jormungandr
Parrygeeters
Jormungandr
1,065
53
0
100
1,317
947
0
331
918
2,547
0
W
Bastet
SmAsHQueEn
Bastet
4,527
725
346
712
5,355
2,110
405
1,510
3,800
0
9,788
L
Serqet
iyyari89
Serqet
897
94
176
999
6,019
6,229
0
1,151
4,763
0
1,720
W
4,254
1,372
238
1,191
7,994
4,421
48
3,578
4,257
266
14,703
W
2,223
547
4,967
3,069
5,787
2,456
444
2,838
2,781
9,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,184
Gold Earned
36,531
84
Minions Killed
87
0
Camps Cleared
0
559,100
Distance Traveled
754,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,327
916
34
4
0
169,798
0
L
Rama
7,268
909
28
4
0
100,025
0
L
Ra
6,408
801
16
2
0
112,218
0
W
Xing Tian
7,953
994
10
1
0
171,071
0
W
Ne Zha
6,995
874
17
2
0
146,315
0
L
Jormungandr
5,198
650
3
0
0
27,024
0
W
Bastet
7,398
925
14
2
0
163,744
0
L
Serqet
5,983
748
3
0
0
150,035
0
W
Surtr
7,257
907
33
4
0
127,474
0
W
Chang'e
6,928
866
13
2
0
146,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role