Player Matchup

Ymir
Ymir
 
Ymir
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ReyVana
Sol
Level 214
God Stats
11W - 15L
1,524 SR
Queue Stats
290W - 299L
1,559 Elo+
Solo
Xing Tian
Xing Tian
Scarlet-Rebo
Xing Tian
Level 128
God Stats
4W - 3L
1,463 SR
Queue Stats
108W - 99L
1,576 Elo+
Party 1
Pele
Pele
albergol
Pele
Level 127
God Stats
7W - 3L
1,753 SR
Queue Stats
62W - 40L
1,579 Elo+
Solo
Artemis
Artemis
smoked256
Artemis
Level 156
God Stats
6W - 1L
1,744 SR
Queue Stats
138W - 117L
1,582 Elo+
Party 1
Team Averages
Level 160
1,597 SR
1,559 Elo+

VS

Team Averages
Level 145
1,515 SR
1,532 Elo+
Freya
Freya
 
Freya
Level 303
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AzArProDiG
Fenrir
Level 126
God Stats
1W - 1L
1,650 SR
Queue Stats
4W - 6L
1,549 Elo+
Party 2
Ah Puch
Ah Puch
DiDiKiZ
Ah Puch
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,511 Elo+
Solo
Anhur
Anhur
ExeMaDz
Anhur
Level 62
God Stats
1W - 2L
1,601 SR
Queue Stats
109W - 98L
1,534 Elo+
Party 2
Mulan
Mulan
MikeRack
Mulan
Level 88
God Stats
0W - 2L
1,323 SR
Queue Stats
164W - 155L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 0
7,306
731
7,610
8,191
6,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
12
2 / 1 / 5
6,463
646
5,892
5,266
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Scarlet-Rebo
Xing Tian
10
1 / 1 / 4
5,650
565
2,270
7,401
4,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Pele
12
7 / 0 / 3
6,591
659
5,756
9,507
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
smoked256
Artemis
12
3 / 0 / 3
6,371
637
4,786
3,750
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
1 / 1 / 0
5,287
529
2,696
7,574
4,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fenrir
AzArProDiG
Fenrir
8
1 / 3 / 0
4,781
478
2,399
6,898
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
DiDiKiZ
Ah Puch
10
0 / 5 / 1
5,595
560
3,857
6,595
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ExeMaDz
Anhur
10
0 / 4 / 1
5,888
589
5,571
7,402
2,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mulan
MikeRack
Mulan
11
1 / 3 / 0
6,270
627
5,652
11,974
9,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
0
3
L
Freya
 
Freya
1
1
0
1
L
Fenrir
AzArProDiG
Fenrir
1
3
0
0.33
L
Ah Puch
DiDiKiZ
Ah Puch
0
5
1
0.1
L
Anhur
ExeMaDz
Anhur
0
4
1
0.13
L
Mulan
MikeRack
Mulan
1
3
0
0.33
W
Sol
2
1
5
4.5
W
Xing Tian
Scarlet-Rebo
Xing Tian
1
1
4
3
W
Pele
7
0
3
8.5
W
Artemis
smoked256
Artemis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,314
Damage
20,175
34,115
Taken
40,443
16,389
Mitigated
21,018
11,451
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,610
4,106
0
2,011
8,191
6,539
0
298
7,893
51,377
1,373
L
Freya
 
Freya
2,696
1,066
0
1,953
7,574
4,119
0
2,817
4,757
16,832
0
L
Fenrir
AzArProDiG
Fenrir
2,399
544
0
1,924
6,898
3,531
0
899
5,999
0
20,601
L
Ah Puch
DiDiKiZ
Ah Puch
3,857
522
0
721
6,595
1,580
0
3,958
2,637
41,012
123
L
Anhur
ExeMaDz
Anhur
5,571
2,748
0
2,321
7,402
2,265
14
294
7,108
0
49,879
L
Mulan
MikeRack
Mulan
5,652
1,183
0
3,391
11,974
9,523
0
7,377
4,597
351
43,006
W
Sol
5,892
820
0
1,207
5,266
1,619
1,136
2,487
2,779
39,086
1,235
W
Xing Tian
Scarlet-Rebo
Xing Tian
2,270
219
0
1,591
7,401
4,449
0
2,607
4,794
14,058
0
W
Pele
5,756
1,542
0
4,099
9,507
2,880
0
1,001
8,506
0
44,470
W
Artemis
smoked256
Artemis
4,786
2,622
0
2,543
3,750
902
0
515
3,235
0
41,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
27,821
363
Minions Killed
308
0
Camps Cleared
0
1,107,172
Distance Traveled
1,021,315
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,306
731
105
11
0
185,614
2
L
Freya
5,287
529
18
2
0
208,903
1
L
Fenrir
4,781
478
38
4
0
240,908
2
L
Ah Puch
5,595
560
80
8
0
194,805
2
L
Anhur
5,888
589
89
9
0
184,159
0
L
Mulan
6,270
627
83
8
0
192,540
2
W
Sol
6,463
646
95
10
0
224,770
0
W
Xing Tian
5,650
565
29
3
0
234,960
2
W
Pele
6,591
659
68
7
0
259,612
2
W
Artemis
6,371
637
66
7
0
202,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role