Player Matchup

Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
InsanityFace
Freya
Level 124
God Stats
33W - 28L
1,639 SR
Queue Stats
264W - 229L
1,606 Elo+
Solo
Agni
Agni
Isseikun98
Agni
Level 164
God Stats
5W - 3L
1,697 SR
Queue Stats
151W - 99L
1,622 Elo+
Party 1
Anhur
Anhur
MauroSA
Anhur
Level 183
God Stats
3W - 1L
1,589 SR
Queue Stats
64W - 50L
1,636 Elo+
Party 1
Bellona
Bellona
Vviirus
Bellona
Level 212
God Stats
0W - 3L
1,269 SR
Queue Stats
189W - 128L
1,590 Elo+
Party 1
Team Averages
Level 167
1,539 SR
1,591 Elo+

VS

Team Averages
Level 122
1,631 SR
1,538 Elo+
Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
StαRkÖ
Agni
Level 134
God Stats
29W - 19L
1,666 SR
Queue Stats
356W - 336L
1,591 Elo+
Party 2
Charybdis
Charybdis
iclammy
Charybdis
Level 118
God Stats
77W - 41L
1,677 SR
Queue Stats
242W - 212L
1,565 Elo+
Solo
Neith
Neith
lStraKl
Neith
Level 172
God Stats
40W - 25L
1,598 SR
Queue Stats
317W - 253L
1,547 Elo+
Party 2
Cabrakan
Cabrakan
vkijo
Cabrakan
Level 121
God Stats
36W - 18L
1,716 SR
Queue Stats
1,043W - 1,089L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 1 / 0
5,600
1,120
320
1,352
365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
5,882
1,176
4,055
7,162
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
0 / 0 / 0
5,496
1,099
0
27
5
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
MauroSA
Anhur
10
0 / 1 / 0
5,891
1,178
2,882
5,230
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Vviirus
Bellona
11
0 / 0 / 0
6,025
1,205
1,230
6,006
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 0 / 3
6,356
1,271
2,516
1,862
1,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Agni
11
0 / 0 / 6
6,426
1,285
5,300
2,092
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
iclammy
Charybdis
12
0 / 0 / 4
6,640
1,328
2,563
2,052
461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
lStraKl
Neith
12
4 / 0 / 2
7,235
1,447
5,738
2,144
501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
vkijo
Cabrakan
11
1 / 0 / 2
6,787
1,357
1,374
3,455
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
6
6
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
W
Mulan
 
Mulan
1
0
3
2.5
L
0
4
0
0
L
0
0
0
0
L
Anhur
MauroSA
Anhur
0
1
0
0
W
Agni
0
0
6
3
L
Bellona
Vviirus
Bellona
0
0
0
0
W
Charybdis
iclammy
Charybdis
0
0
4
2
W
Neith
lStraKl
Neith
4
0
2
5
W
Cabrakan
vkijo
Cabrakan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,487
Damage
17,491
19,777
Taken
11,605
7,707
Mitigated
5,198
765
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
320
107
0
0
1,352
365
0
69
1,215
0
3,804
W
Mulan
 
Mulan
2,516
122
0
148
1,862
1,342
0
423
1,280
0
4,741
L
4,055
1,058
0
349
7,162
2,067
0
1,489
5,440
11,207
433
L
0
0
0
0
27
5
0
0
27
231
0
L
Anhur
MauroSA
Anhur
2,882
1,383
0
252
5,230
1,441
0
2,509
2,390
0
11,634
W
Agni
5,300
605
0
565
2,092
584
0
451
1,552
18,110
0
L
Bellona
Vviirus
Bellona
1,230
481
0
164
6,006
3,829
0
1,965
3,851
0
11,866
W
Charybdis
iclammy
Charybdis
2,563
1,456
0
188
2,052
461
0
1,161
823
0
27,631
W
Neith
lStraKl
Neith
5,738
1,526
0
795
2,144
501
0
1,127
807
0
17,967
W
Cabrakan
vkijo
Cabrakan
1,374
203
0
1,021
3,455
2,310
0
405
2,898
3,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
33,444
80
Minions Killed
139
3
Camps Cleared
9
385,073
Distance Traveled
594,191
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,600
1,120
4
1
0
65,562
0
W
Mulan
6,356
1,271
5
1
0
117,450
0
L
Freya
5,882
1,176
17
3
1
90,070
0
L
Agni
5,496
1,099
1
0
1
12,864
0
L
Anhur
5,891
1,178
25
5
0
111,747
0
W
Agni
6,426
1,285
27
5
1
121,659
0
L
Bellona
6,025
1,205
33
7
1
104,830
0
W
Charybdis
6,640
1,328
74
15
5
107,514
3
W
Neith
7,235
1,447
31
6
3
113,797
0
W
Cabrakan
6,787
1,357
2
0
0
133,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role