Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GhostYaksha
King Arthur
Level 159
God Stats
3W - 4L
1,492 SR
Queue Stats
44W - 46L
1,433 Elo+
Party 1
Izanami
Izanami
c-P-w86
Izanami
Level 125
God Stats
1W - 1L
1,773 SR
Queue Stats
140W - 140L
1,509 Elo+
Solo
Susano
Susano
loutkk
Susano
Level 39
God Stats
3W - 3L
1,341 SR
Queue Stats
45W - 50L
1,508 Elo+
Party 1
Ymir
Ymir
new-36415250
Ymir
Level 68
God Stats
9W - 3L
1,468 SR
Queue Stats
15W - 17L
1,410 Elo+
Party 1
Team Averages
Level 109
1,515 SR
1,472 Elo+

VS

Team Averages
Level 87
1,611 SR
1,453 Elo+
Persephone
Persephone
AdamoOradam
Persephone
Level 80
God Stats
13W - 6L
1,616 SR
Queue Stats
153W - 132L
1,500 Elo+
Party 2
Bacchus
Bacchus
JanWynAwe
Bacchus
Level 139
God Stats
9W - 7L
1,687 SR
Queue Stats
205W - 190L
1,483 Elo+
Solo
Nut
Nut
Spyroshok
Nut
Level 60
God Stats
4W - 1L
1,581 SR
Queue Stats
43W - 32L
1,484 Elo+
Party 2
Camazotz
Camazotz
reinereeten7932
Camazotz
Level 74
God Stats
14W - 7L
1,669 SR
Queue Stats
138W - 132L
1,476 Elo+
Solo
Neith
Neith
srivnr
Neith
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 4 / 1
7,401
529
3,501
8,691
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
GhostYaksha
King Arthur
13
0 / 2 / 2
7,517
537
8,559
15,606
10,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
c-P-w86
Izanami
9
0 / 5 / 1
5,398
386
2,715
9,693
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
loutkk
Susano
12
4 / 4 / 0
6,707
479
6,891
11,298
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 2
7,041
503
3,603
7,946
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AdamoOradam
Persephone
15
8 / 0 / 3
9,452
675
10,272
6,618
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JanWynAwe
Bacchus
12
3 / 3 / 3
7,943
567
7,824
12,333
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
2 / 1 / 8
7,578
541
5,136
6,354
2,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
15
4 / 1 / 5
8,207
586
6,661
10,283
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
srivnr
Neith
13
0 / 3 / 3
7,792
557
7,205
11,695
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
17
17
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
1
0.63
W
Persephone
AdamoOradam
Persephone
8
0
3
9.5
L
King Arthur
GhostYaksha
King Arthur
0
2
2
0.5
W
Bacchus
JanWynAwe
Bacchus
3
3
3
1.5
W
2
1
8
6
L
Izanami
c-P-w86
Izanami
0
5
1
0.1
L
Susano
loutkk
Susano
4
4
0
1
L
2
2
2
1.5
W
Camazotz
4
1
5
6.5
W
Neith
srivnr
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,269
Damage
37,098
53,234
Taken
47,283
25,162
Mitigated
20,352
10,456
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,501
203
0
1,138
8,691
3,198
0
4,220
4,299
59,967
0
W
Persephone
AdamoOradam
Persephone
10,272
428
0
2,476
6,618
2,243
185
805
5,771
65,534
2,727
L
King Arthur
GhostYaksha
King Arthur
8,559
0
0
2,509
15,606
10,682
0
3,001
12,487
0
55,531
W
Bacchus
JanWynAwe
Bacchus
7,824
1,273
141
4,120
12,333
7,710
545
3,015
9,246
28,806
0
W
5,136
2,643
0
1,707
6,354
2,113
1,193
1,390
4,884
0
40,604
L
Izanami
c-P-w86
Izanami
2,715
1,933
0
1,984
9,693
2,808
0
5,552
4,017
0
29,403
L
Susano
loutkk
Susano
6,891
1,762
0
3,000
11,298
3,324
0
2,280
8,856
0
33,621
L
3,603
414
0
1,825
7,946
5,150
0
2,098
5,758
16,630
525
W
Camazotz
6,661
1,243
0
3,809
10,283
4,210
0
863
9,366
0
51,311
W
Neith
srivnr
Neith
7,205
2,640
0
4,391
11,695
4,076
0
708
10,947
0
53,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,064
Gold Earned
40,972
340
Minions Killed
421
0
Camps Cleared
0
1,355,225
Distance Traveled
1,353,437
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,401
529
122
9
0
285,308
2
W
Persephone
9,452
675
112
8
0
296,253
0
L
King Arthur
7,517
537
101
7
0
256,976
0
W
Bacchus
7,943
567
31
2
0
274,369
0
W
Nut
7,578
541
86
6
0
280,310
0
L
Izanami
5,398
386
50
4
0
232,142
0
L
Susano
6,707
479
43
3
0
300,780
4
L
Ymir
7,041
503
24
2
0
280,019
5
W
Camazotz
8,207
586
79
6
0
326,338
0
W
Neith
7,792
557
113
8
0
176,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role