Player Matchup

Xing Tian
Xing Tian
Hazard32
Xing Tian
Level 178
God Stats
12W - 15L
1,650 SR
Queue Stats
226W - 260L
1,562 Elo+
Party 1
Ravana
Ravana
MonkeyGOW
Ravana
Level 134
God Stats
4W - 2L
1,596 SR
Queue Stats
173W - 178L
1,573 Elo+
Solo
Hera
Hera
Obscurium
Hera
Level 151
God Stats
12W - 8L
1,663 SR
Queue Stats
228W - 273L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
PablitOrnn
Jing Wei
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 147L
1,608 Elo+
Solo
He Bo
He Bo
juter
He Bo
Level 158
God Stats
2W - 1L
1,745 SR
Queue Stats
22W - 28L
1,482 Elo+
Party 1
Team Averages
Level 133
1,631 SR
1,544 Elo+

VS

Team Averages
Level 136
1,551 SR
1,594 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Clapeditus
Mulan
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 54L
1,899 Elo+
Party 2
Osiris
Osiris
gitarhero
Osiris
Level 146
God Stats
0W - 2L
1,491 SR
Queue Stats
94W - 100L
1,529 Elo+
Party 3
Ares
Ares
zagor00
Ares
Level 139
God Stats
1W - 1L
1,762 SR
Queue Stats
58W - 57L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hazard32
Xing Tian
10
0 / 0 / 7
5,990
599
1,703
7,355
3,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
MonkeyGOW
Ravana
12
0 / 1 / 4
6,793
679
2,111
5,255
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hera
11
4 / 0 / 5
6,926
693
6,187
2,004
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
PablitOrnn
Jing Wei
11
0 / 0 / 5
6,096
610
5,704
7,161
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

He Bo
juter
He Bo
13
11 / 0 / 3
7,515
752
7,936
6,133
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 3 / 0
5,369
537
1,547
4,862
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
 
Hachiman
9
0 / 2 / 0
5,097
510
6,560
7,516
2,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
10
1 / 3 / 0
5,475
548
3,123
6,147
2,221
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
gitarhero
Osiris
8
0 / 5 / 0
4,789
479
2,643
10,210
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
zagor00
Ares
8
0 / 2 / 0
5,132
513
3,331
6,130
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
15
Kills
1
1
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Hachiman
 
Hachiman
0
2
0
0
L
Mulan
1
3
0
0.33
W
Xing Tian
Hazard32
Xing Tian
0
0
7
3.5
W
Ravana
MonkeyGOW
Ravana
0
1
4
2
W
Hera
4
0
5
6.5
W
Jing Wei
PablitOrnn
Jing Wei
0
0
5
2.5
L
Osiris
gitarhero
Osiris
0
5
0
0
W
He Bo
juter
He Bo
11
0
3
12.5
L
Ares
zagor00
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,641
Damage
17,204
27,908
Taken
34,865
11,691
Mitigated
14,420
12,704
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,547
254
0
530
4,862
1,465
0
3,063
1,763
38,785
0
L
Hachiman
 
Hachiman
6,560
3,049
0
3,173
7,516
2,021
0
826
6,157
0
37,813
L
Mulan
3,123
395
0
1,489
6,147
2,221
0
2,044
4,103
0
32,067
W
Xing Tian
Hazard32
Xing Tian
1,703
75
1,948
2,248
7,355
3,625
0
2,001
5,354
17,511
0
W
Ravana
MonkeyGOW
Ravana
2,111
231
0
2,153
5,255
2,920
0
601
4,654
0
44,630
W
Hera
6,187
1,488
0
717
2,004
600
66
1,107
897
52,231
0
W
Jing Wei
PablitOrnn
Jing Wei
5,704
3,277
0
2,404
7,161
2,866
0
348
6,813
0
46,594
L
Osiris
gitarhero
Osiris
2,643
933
0
1,106
10,210
4,479
0
6,727
3,483
0
28,650
W
He Bo
juter
He Bo
7,936
570
0
3,234
6,133
1,680
0
1,439
4,694
46,447
0
L
Ares
zagor00
Ares
3,331
0
0
1,841
6,130
4,234
0
3,166
2,879
15,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
25,862
369
Minions Killed
297
0
Camps Cleared
0
1,067,091
Distance Traveled
1,054,858
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,369
537
92
9
0
203,419
0
L
Hachiman
5,097
510
62
6
0
211,432
0
L
Mulan
5,475
548
63
6
0
181,826
0
W
Xing Tian
5,990
599
23
2
0
210,769
2
W
Ravana
6,793
679
94
9
0
189,691
0
W
Hera
6,926
693
97
10
0
219,863
0
W
Jing Wei
6,096
610
77
8
0
209,350
0
L
Osiris
4,789
479
51
5
0
237,555
2
W
He Bo
7,515
752
78
8
0
237,418
0
L
Ares
5,132
513
29
3
0
220,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role