Player Matchup

Chang'e
Chang'e
DelusionalDemonZ
Chang'e
Level 68
God Stats
1W - 1L
1,581 SR
Queue Stats
2W - 4L
1,406 Elo+
Party 3
Horus
Horus
Mysthawk
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,741 Elo+
Party 3
He Bo
He Bo
el_viejo_de_up
He Bo
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 122L
1,543 Elo+
Party 1
Poseidon
Poseidon
perunski4
Poseidon
Level 178
God Stats
92W - 73L
1,537 SR
Queue Stats
164W - 144L
1,526 Elo+
Party 1
Surtr
Surtr
polnoe
Surtr
Level 56
God Stats
4W - 8L
1,583 SR
Queue Stats
32W - 36L
1,461 Elo+
Solo
Team Averages
Level 94
1,540 SR
1,535 Elo+

VS

Team Averages
Level 107
1,524 SR
1,510 Elo+
Danzaburou
Danzaburou
Bxbrz
Danzaburou
Level 128
God Stats
14W - 15L
1,705 SR
Queue Stats
207W - 207L
1,527 Elo+
Solo
Ishtar
Ishtar
IronManSam HD
Ishtar
Level 124
God Stats
1W - 4L
1,340 SR
Queue Stats
302W - 280L
1,524 Elo+
Party 2
Thoth
Thoth
Jerpsi
Thoth
Level 95
God Stats
4W - 8L
1,244 SR
Queue Stats
115W - 108L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
StarDragoon4429
Kuzenbo
Level 79
God Stats
2W - 2L
1,802 SR
Queue Stats
166W - 147L
1,499 Elo+
Party 2
Poseidon
Poseidon
littlemancall
Poseidon
Level 109
God Stats
6W - 6L
1,529 SR
Queue Stats
119W - 111L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,350
522
3,549
9,943
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Mysthawk
Horus
12
1 / 1 / 4
7,305
457
6,637
7,883
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 3 / 3
8,239
515
10,117
10,480
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
perunski4
Poseidon
18
8 / 0 / 1
11,625
727
12,190
6,802
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
polnoe
Surtr
15
5 / 1 / 2
9,050
566
10,232
13,702
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bxbrz
Danzaburou
13
2 / 4 / 1
8,050
503
8,465
13,614
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
0 / 2 / 3
7,423
464
4,263
12,364
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Jerpsi
Thoth
14
5 / 4 / 0
8,337
521
10,064
7,185
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 0
6,284
393
3,508
14,362
12,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
littlemancall
Poseidon
8
0 / 3 / 1
5,979
374
2,317
9,786
3,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
19
Kills
7
7
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bxbrz
Danzaburou
2
4
1
0.63
W
3
2
1
1.75
L
0
2
3
0.75
L
Thoth
Jerpsi
Thoth
5
4
0
1.25
W
Horus
Mysthawk
Horus
1
1
4
3
L
0
6
0
0
W
2
3
3
1.17
L
Poseidon
littlemancall
Poseidon
0
3
1
0.17
W
Poseidon
perunski4
Poseidon
8
0
1
8.5
W
Surtr
polnoe
Surtr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,725
Damage
28,617
48,810
Taken
57,311
19,519
Mitigated
25,949
20,459
Healing
15,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bxbrz
Danzaburou
8,465
4,116
0
5,049
13,614
5,032
0
3,191
10,001
0
63,540
W
3,549
354
1,676
5,500
9,943
2,004
98
5,777
4,166
46,855
456
L
4,263
1,915
0
3,889
12,364
3,465
0
6,462
5,741
0
71,469
L
Thoth
Jerpsi
Thoth
10,064
308
0
625
7,185
2,234
0
3,087
3,892
55,488
785
W
Horus
Mysthawk
Horus
6,637
2,856
469
2,850
7,883
3,208
553
2,519
5,364
0
29,358
L
3,508
784
0
1,629
14,362
12,010
0
10,325
3,391
28,858
0
W
10,117
496
0
4,258
10,480
2,621
391
2,130
8,350
67,229
1,018
L
Poseidon
littlemancall
Poseidon
2,317
413
1,804
2,420
9,786
3,208
0
2,366
6,995
10,026
457
W
Poseidon
perunski4
Poseidon
12,190
1,900
0
1,078
6,802
2,281
370
3,373
3,429
93,881
2,134
W
Surtr
polnoe
Surtr
10,232
4,115
0
4,628
13,702
9,405
103
2,262
11,440
2,095
64,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,569
Gold Earned
36,073
527
Minions Killed
390
0
Camps Cleared
0
1,644,107
Distance Traveled
1,293,915
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,050
503
109
7
0
257,833
3
W
Chang'e
8,350
522
91
6
0
320,465
0
L
Ishtar
7,423
464
121
8
0
301,329
0
L
Thoth
8,337
521
98
6
0
297,716
5
W
Horus
7,305
457
43
3
0
340,993
1
L
Kuzenbo
6,284
393
49
3
0
246,573
0
W
He Bo
8,239
515
110
7
0
313,059
0
L
Poseidon
5,979
374
13
1
0
190,464
0
W
Poseidon
11,625
727
195
12
0
332,657
4
W
Surtr
9,050
566
88
6
0
336,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role