Player Matchup

Yu Huang
Yu Huang
Aceargon
Yu Huang
Level 185
God Stats
1W - 1L
1,699 SR
Queue Stats
132W - 148L
1,478 Elo+
Solo
Ishtar
Ishtar
Autonomous4658
Ishtar
Level 119
God Stats
1W - 2L
1,192 SR
Queue Stats
90W - 94L
1,504 Elo+
Solo
Medusa
Medusa
Cannon257
Medusa
Level 155
God Stats
9W - 6L
1,600 SR
Queue Stats
352W - 354L
1,482 Elo+
Solo
Chiron
Chiron
ur_milkman72
Chiron
Level 120
God Stats
1W - 1L
1,364 SR
Queue Stats
69W - 63L
1,445 Elo+
Solo
Ullr
Ullr
xDabz4dayZ
Ullr
Level 209
God Stats
9W - 8L
1,351 SR
Queue Stats
265W - 271L
1,539 Elo+
Solo
Team Averages
Level 158
1,441 SR
1,490 Elo+

VS

Team Averages
Level 139
1,463 SR
1,493 Elo+
Surtr
Surtr
 
Surtr
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Feeshtail
Cerberus
Level 125
God Stats
3W - 3L
1,299 SR
Queue Stats
172W - 161L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
OmniCheeks
Jormungandr
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 276L
1,512 Elo+
Solo
Hercules
Hercules
Papa Huntdoge
Hercules
Level 109
God Stats
9W - 3L
1,703 SR
Queue Stats
141W - 130L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
XxCaigenxX19
Gilgamesh
Level 127
God Stats
2W - 2L
1,314 SR
Queue Stats
114W - 112L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aceargon
Yu Huang
11
0 / 3 / 4
5,836
834
3,529
3,999
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
1 / 4 / 4
5,725
818
2,535
5,955
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Medusa
Cannon257
Medusa
13
1 / 3 / 5
6,476
925
9,925
5,834
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
10
1 / 3 / 0
5,593
799
1,506
4,855
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 2
7,169
1,024
6,088
5,989
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 1 / 9
7,503
1,072
4,884
8,138
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Feeshtail
Cerberus
13
8 / 3 / 4
8,075
1,154
6,746
9,639
10,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
OmniCheeks
Jormungandr
14
2 / 2 / 6
7,990
1,141
5,996
7,857
9,039
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hercules
Papa Huntdoge
Hercules
12
0 / 0 / 9
6,833
976
4,050
7,118
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
XxCaigenxX19
Gilgamesh
13
3 / 1 / 5
7,792
1,113
3,639
5,475
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
7
Kills
15
15
Deaths
7
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
9
6.5
L
Yu Huang
Aceargon
Yu Huang
0
3
4
0.67
L
1
4
4
0.75
L
Medusa
Cannon257
Medusa
1
3
5
1.17
W
Cerberus
Feeshtail
Cerberus
8
3
4
3.33
W
Jormungandr
OmniCheeks
Jormungandr
2
2
6
2.5
W
Hercules
Papa Huntdoge
Hercules
0
0
9
4.5
W
Gilgamesh
XxCaigenxX19
Gilgamesh
3
1
5
5.5
L
Chiron
1
3
0
0.33
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
25,315
26,632
Taken
38,227
8,674
Mitigated
39,200
4,738
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,884
1,258
1,551
2,750
8,138
8,905
1,070
804
7,228
154
11,524
L
Yu Huang
Aceargon
Yu Huang
3,529
508
0
0
3,999
1,324
0
1,793
2,091
6,339
280
L
2,535
760
180
1,162
5,955
1,586
0
2,620
2,999
0
4,329
L
Medusa
Cannon257
Medusa
9,925
3,313
125
270
5,834
2,225
0
1,865
3,699
0
24,086
W
Cerberus
Feeshtail
Cerberus
6,746
42
0
1,516
9,639
10,429
665
756
8,703
10,670
796
W
Jormungandr
OmniCheeks
Jormungandr
5,996
241
425
953
7,857
9,039
500
443
7,270
17,309
821
W
Hercules
Papa Huntdoge
Hercules
4,050
227
787
2,138
7,118
5,918
972
405
6,573
0
7,286
W
Gilgamesh
XxCaigenxX19
Gilgamesh
3,639
342
950
494
5,475
4,909
138
288
5,041
0
12,025
L
Chiron
1,506
320
593
798
4,855
1,345
0
1,831
2,769
0
4,353
L
6,088
1,915
405
1,205
5,989
2,194
0
2,919
2,797
0
14,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
38,193
67
Minions Killed
80
0
Camps Cleared
0
605,079
Distance Traveled
754,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,503
1,072
18
3
0
149,957
0
L
Yu Huang
5,836
834
12
2
0
116,717
0
L
Ishtar
5,725
818
2
0
0
110,335
0
L
Medusa
6,476
925
20
3
0
149,031
0
W
Cerberus
8,075
1,154
11
2
0
156,045
0
W
Jormungandr
7,990
1,141
22
3
0
137,701
0
W
Hercules
6,833
976
4
1
0
163,399
0
W
Gilgamesh
7,792
1,113
25
4
0
147,828
0
L
Chiron
5,593
799
9
1
0
99,131
0
L
Ullr
7,169
1,024
24
3
0
129,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role