Player Matchup

Surtr
Surtr
 
Surtr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Griffin3123
Arachne
Level 68
God Stats
20W - 10L
1,717 SR
Queue Stats
143W - 119L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
benja_brianariel
Nu Wa
Level 74
God Stats
13W - 15L
1,485 SR
Queue Stats
23W - 29L
1,346 Elo+
Solo
Neith
Neith
bope_TetO
Neith
Level 119
God Stats
3W - 0L
1,731 SR
Queue Stats
14W - 7L
1,589 Elo+
Solo
Team Averages
Level 106
1,587 SR
1,489 Elo+

VS

Team Averages
Level 128
1,526 SR
1,438 Elo+
Sobek
Sobek
Aha_ha_Biggums
Sobek
Level 116
God Stats
3W - 5L
1,498 SR
Queue Stats
524W - 463L
1,442 Elo+
Solo
Bakasura
Bakasura
CloseGryphon27
Bakasura
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 183L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
DarealSulfur
Baron Samedi
Level 102
God Stats
8W - 6L
1,572 SR
Queue Stats
205W - 196L
1,412 Elo+
Solo
Janus
Janus
alex723
Janus
Level 197
God Stats
24W - 36L
1,516 SR
Queue Stats
830W - 781L
1,490 Elo+
Solo
Medusa
Medusa
sterodane
Medusa
Level 84
God Stats
2W - 4L
1,546 SR
Queue Stats
63W - 61L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
2 / 0 / 0
4,676
779
1,518
2,899
1,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zhong Kui
 
Zhong Kui
7
1 / 0 / 1
4,137
690
3,175
3,544
3,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Griffin3123
Arachne
6
2 / 1 / 0
3,955
659
1,675
4,492
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 1
3,390
565
1,923
2,065
441
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
bope_TetO
Neith
6
1 / 0 / 1
3,902
650
3,748
2,967
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,764
627
1,584
5,993
3,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
6
0 / 1 / 0
3,337
556
624
6,006
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
DarealSulfur
Baron Samedi
7
1 / 2 / 0
3,643
607
2,304
3,601
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
alex723
Janus
5
0 / 1 / 0
3,351
559
1,070
1,584
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
sterodane
Medusa
6
0 / 2 / 1
3,400
567
2,839
3,553
832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
0
2
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
1
0
0
1
L
Bakasura
0
1
0
0
L
Baron Samedi
DarealSulfur
Baron Samedi
1
2
0
0.5
W
Arachne
Griffin3123
Arachne
2
1
0
2
L
Janus
alex723
Janus
0
1
0
0
W
0
1
1
0.5
W
Neith
bope_TetO
Neith
1
0
1
1.5
L
Medusa
sterodane
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,039
Damage
8,421
15,967
Taken
20,737
6,537
Mitigated
7,517
5,632
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
1,518
336
0
1,388
2,899
1,079
25
850
1,818
201
24,488
W
Zhong Kui
 
Zhong Kui
3,175
1,013
0
1,513
3,544
3,078
0
1,161
2,373
23,939
620
L
1,584
299
0
3,218
5,993
3,128
0
1,314
4,679
11,448
0
L
Bakasura
624
492
0
3,043
6,006
1,713
0
969
4,967
0
12,756
L
Baron Samedi
DarealSulfur
Baron Samedi
2,304
251
98
1,150
3,601
1,540
0
2,282
1,319
17,438
0
W
Arachne
Griffin3123
Arachne
1,675
1,472
0
914
4,492
1,244
0
1,373
3,109
0
13,358
L
Janus
alex723
Janus
1,070
30
0
570
1,584
304
0
120
1,400
10,561
0
W
1,923
1,077
104
125
2,065
441
0
621
1,444
11,065
452
W
Neith
bope_TetO
Neith
3,748
1,660
0
1,588
2,967
695
0
733
2,234
0
19,661
L
Medusa
sterodane
Medusa
2,839
734
0
488
3,553
832
0
337
3,216
0
19,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,060
Gold Earned
17,495
162
Minions Killed
162
0
Camps Cleared
0
584,318
Distance Traveled
532,642
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,676
779
48
8
0
129,510
1
W
Zhong Kui
4,137
690
37
6
0
99,473
1
L
Sobek
3,764
627
19
3
0
134,527
0
L
Bakasura
3,337
556
36
6
0
113,375
0
L
Baron Samedi
3,643
607
31
5
0
102,012
0
W
Arachne
3,955
659
26
4
0
132,023
0
L
Janus
3,351
559
34
6
0
65,042
0
W
Nu Wa
3,390
565
15
3
0
109,140
0
W
Neith
3,902
650
36
6
0
114,172
0
L
Medusa
3,400
567
42
7
0
117,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role