Player Matchup

Loki
Loki
 
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
F6svpmerci
Anubis
Level 166
God Stats
27W - 26L
1,563 SR
Queue Stats
427W - 397L
1,571 Elo+
Solo
Ravana
Ravana
Guenen
Ravana
Level 127
God Stats
12W - 7L
1,670 SR
Queue Stats
133W - 121L
1,572 Elo+
Solo
Xbalanque
Xbalanque
Ratchet94
Xbalanque
Level 156
God Stats
93W - 76L
1,548 SR
Queue Stats
518W - 504L
1,543 Elo+
Solo
Chang'e
Chang'e
elKRiMo
Chang'e
Level 77
God Stats
64W - 58L
1,629 SR
Queue Stats
325W - 309L
1,527 Elo+
Solo
Team Averages
Level 133
1,582 SR
1,543 Elo+

VS

Team Averages
Level 120
1,620 SR
1,537 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GXTonSafari
Janus
Level 67
God Stats
36W - 41L
1,554 SR
Queue Stats
328W - 328L
1,534 Elo+
Solo
Fafnir
Fafnir
LungaPlays
Fafnir
Level 80
God Stats
7W - 9L
1,525 SR
Queue Stats
174W - 151L
1,532 Elo+
Solo
Pele
Pele
UnleashedMerkz
Pele
Level 146
God Stats
2W - 1L
1,907 SR
Queue Stats
122W - 83L
1,553 Elo+
Solo
Hades
Hades
阿围Awei
Hades
Level 188
God Stats
14W - 11L
1,613 SR
Queue Stats
56W - 37L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 1 / 5
6,746
675
4,665
7,831
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
F6svpmerci
Anubis
12
4 / 2 / 1
7,264
726
6,947
6,978
2,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Guenen
Ravana
10
0 / 1 / 5
5,979
598
4,493
5,433
3,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Ratchet94
Xbalanque
12
3 / 1 / 2
6,700
670
5,648
6,091
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
elKRiMo
Chang'e
12
3 / 3 / 4
6,818
682
5,951
7,134
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 2 / 1
5,974
597
3,058
6,470
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 2
6,074
607
4,558
4,405
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
LungaPlays
Fafnir
10
1 / 1 / 3
5,982
598
4,001
9,631
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 4 / 2
6,168
617
5,003
8,488
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
10
2 / 5 / 0
5,614
561
3,303
9,147
3,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
8
8
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
5
7.5
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Anubis
F6svpmerci
Anubis
4
2
1
2.25
L
2
3
2
1
W
Ravana
Guenen
Ravana
0
1
5
2.5
L
Fafnir
LungaPlays
Fafnir
1
1
3
2.5
W
Xbalanque
Ratchet94
Xbalanque
3
1
2
4
L
3
4
2
1
W
Chang'e
elKRiMo
Chang'e
3
3
4
1.67
L
Hades
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,704
Damage
19,923
33,467
Taken
38,141
12,121
Mitigated
16,676
15,823
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,665
1,280
0
3,566
7,831
2,170
0
2,151
5,553
0
46,268
L
Jing Wei
 
Jing Wei
3,058
1,885
0
1,513
6,470
1,605
0
0
6,470
0
49,901
W
Anubis
F6svpmerci
Anubis
6,947
298
0
3,877
6,978
2,688
320
1,754
5,224
50,146
2,686
L
4,558
270
0
210
4,405
1,177
0
1,034
3,275
42,931
160
W
Ravana
Guenen
Ravana
4,493
599
0
1,495
5,433
3,176
0
2,323
3,034
0
13,406
L
Fafnir
LungaPlays
Fafnir
4,001
838
97
3,074
9,631
8,166
0
2,450
6,969
13,530
0
W
Xbalanque
Ratchet94
Xbalanque
5,648
2,283
0
3,461
6,091
1,988
60
520
5,571
0
51,882
L
5,003
1,222
0
1,256
8,488
2,373
0
3,847
4,497
0
37,162
W
Chang'e
elKRiMo
Chang'e
5,951
446
753
2,671
7,134
2,099
24
4,492
2,440
41,136
0
L
Hades
3,303
348
80
2,889
9,147
3,355
0
4,873
4,223
27,537
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
29,812
382
Minions Killed
330
0
Camps Cleared
0
1,063,830
Distance Traveled
1,047,216
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,746
675
84
8
0
247,314
0
L
Jing Wei
5,974
597
97
10
0
218,466
0
W
Anubis
7,264
726
87
9
0
171,272
0
L
Janus
6,074
607
96
10
0
194,615
0
W
Ravana
5,979
598
11
1
0
237,233
1
L
Fafnir
5,982
598
21
2
0
220,606
3
W
Xbalanque
6,700
670
104
10
0
193,698
0
L
Pele
6,168
617
60
6
0
230,725
0
W
Chang'e
6,818
682
96
10
0
214,313
0
L
Hades
5,614
561
56
6
0
182,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role