Player Matchup

Danzaburou
Danzaburou
Sakura521
Danzaburou
Level 28
God Stats
2W - 0L
1,689 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 2
Thor
Thor
TheOctoberwind
Thor
Level 8
God Stats
2W - 3L
1,418 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 2
Ganesha
Ganesha
tenakesi
Ganesha
Level 11
God Stats
2W - 0L
1,517 SR
Queue Stats
3W - 1L
1,803 Elo+
Party 2
King Arthur
King Arthur
千里一醉灬
King Arthur
Level 85
God Stats
1W - 0L
1,342 SR
Queue Stats
4W - 5L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
鲨鱼辣椒酱
Nu Wa
Level 21
God Stats
3W - 2L
1,413 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 2
Team Averages
Level 31
1,476 SR
1,506 Elo+

VS

Team Averages
Level 58
1,416 SR
1,430 Elo+
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kettlemang
Neith
Level 5
God Stats
1W - 5L
1,202 SR
Queue Stats
1W - 6L
1,209 Elo+
Party 1
Geb
Geb
The_Lumberswack
Geb
Level 127
God Stats
4W - 6L
1,380 SR
Queue Stats
56W - 64L
1,440 Elo+
Solo
Thor
Thor
xCruzneS
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sakura521
Danzaburou
10
1 / 0 / 2
5,433
1,087
2,421
3,945
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 1
5,265
1,053
1,789
3,037
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
tenakesi
Ganesha
8
0 / 1 / 1
4,807
961
958
3,095
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
千里一醉灬
King Arthur
9
0 / 1 / 1
4,820
964
2,268
5,397
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 2
5,042
1,008
3,464
2,442
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 1
4,901
980
5,929
2,168
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
 
Olorun
9
0 / 0 / 1
4,727
945
695
1,796
519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
10
2 / 2 / 0
5,251
1,050
2,301
3,814
1,000
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,146
1,029
4,198
3,937
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
7
0 / 1 / 0
4,340
868
567
1,028
238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
3
Kills
4
4
Deaths
3
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
1
0.5
L
Olorun
 
Olorun
0
0
1
0.5
L
Neith
2
2
0
1
W
Danzaburou
Sakura521
Danzaburou
1
0
2
2
W
1
1
1
1.5
L
2
0
1
2.5
W
Ganesha
tenakesi
Ganesha
0
1
1
0.5
L
Thor
0
1
0
0
W
King Arthur
千里一醉灬
King Arthur
0
1
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,900
Damage
13,690
17,916
Taken
12,743
8,183
Mitigated
4,440
3,022
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,929
230
0
680
2,168
560
0
388
1,780
14,357
0
L
Olorun
 
Olorun
695
301
180
355
1,796
519
0
552
1,244
5,932
0
L
Neith
2,301
1,021
0
554
3,814
1,000
0
1,638
2,176
0
16,450
W
Danzaburou
Sakura521
Danzaburou
2,421
1,292
0
926
3,945
1,236
429
1,976
1,969
0
13,683
W
1,789
281
0
476
3,037
965
0
1,845
1,192
0
9,351
L
4,198
49
0
0
3,937
2,123
0
1,379
2,558
7,974
347
W
Ganesha
tenakesi
Ganesha
958
39
0
530
3,095
2,102
0
2,261
834
4,040
0
L
Thor
567
75
0
0
1,028
238
0
465
563
0
942
W
King Arthur
千里一醉灬
King Arthur
2,268
53
0
1,090
5,397
3,175
0
2,737
2,660
0
10,470
W
3,464
753
0
0
2,442
705
566
1,746
696
9,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
24,365
97
Minions Killed
87
0
Camps Cleared
0
538,126
Distance Traveled
479,936
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,901
980
20
4
0
123,183
0
L
Olorun
4,727
945
17
3
0
122,037
0
L
Neith
5,251
1,050
41
8
0
103,368
0
W
Danzaburou
5,433
1,087
31
6
0
104,239
0
W
Thor
5,265
1,053
20
4
0
113,171
0
L
Geb
5,146
1,029
7
1
0
110,841
0
W
Ganesha
4,807
961
2
0
0
96,546
0
L
Thor
4,340
868
2
0
0
20,507
1
W
King Arthur
4,820
964
24
5
0
121,452
0
W
Nu Wa
5,042
1,008
20
4
0
102,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role