Player Matchup

Nemesis
Nemesis
Conloragaz
Nemesis
Level 129
God Stats
1W - 0L
1,191 SR
Queue Stats
214W - 202L
1,476 Elo+
Solo
Eset
Eset
JCSALA
Eset
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,483 Elo+
Solo
Guan Yu
Guan Yu
MiNosQC
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 154L
1,536 Elo+
Solo
Sol
Sol
StarTr3atment
Sol
Level 89
God Stats
7W - 3L
1,652 SR
Queue Stats
442W - 396L
1,532 Elo+
Solo
Nike
Nike
accbyvol
Nike
Level 157
God Stats
15W - 13L
1,632 SR
Queue Stats
149W - 139L
1,535 Elo+
Solo
Team Averages
Level 129
1,495 SR
1,512 Elo+

VS

Team Averages
Level 136
1,602 SR
1,558 Elo+
Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Japples_126
Persephone
Level 152
God Stats
4W - 4L
1,806 SR
Queue Stats
150W - 127L
1,604 Elo+
Solo
Ratatoskr
Ratatoskr
KodaDB
Ratatoskr
Level 108
God Stats
5W - 8L
1,707 SR
Queue Stats
245W - 212L
1,586 Elo+
Solo
Bacchus
Bacchus
TheOnlyMadara
Bacchus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Conloragaz
Nemesis
13
8 / 1 / 1
8,316
594
4,482
8,964
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
JCSALA
Eset
15
3 / 1 / 4
9,024
645
6,557
7,794
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
MiNosQC
Guan Yu
13
0 / 0 / 4
8,044
575
3,964
11,098
9,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
2 / 2 / 0
8,157
583
3,528
6,005
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
14
2 / 1 / 1
8,651
618
9,930
13,675
9,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 5 / 2
6,534
467
3,989
9,536
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
 
Rama
8
1 / 4 / 0
5,331
381
3,249
6,243
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Japples_126
Persephone
12
1 / 4 / 0
7,028
502
6,225
6,467
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
KodaDB
Ratatoskr
14
2 / 1 / 0
8,237
588
7,930
15,421
6,846
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
9
0 / 1 / 2
6,058
433
3,588
7,291
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
5
5
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
2
0.4
L
Rama
 
Rama
1
4
0
0.25
W
Nemesis
Conloragaz
Nemesis
8
1
1
8.5
W
Eset
JCSALA
Eset
3
1
4
5
L
Persephone
Japples_126
Persephone
1
4
0
0.25
L
Ratatoskr
KodaDB
Ratatoskr
2
1
0
2
W
Guan Yu
MiNosQC
Guan Yu
0
0
4
2
W
2
2
0
1
L
Bacchus
0
1
2
1
W
Nike
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,461
Damage
24,981
47,536
Taken
44,958
28,521
Mitigated
19,137
9,274
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,989
1,009
0
672
9,536
3,511
0
1,833
7,439
0
44,195
L
Rama
 
Rama
3,249
2,503
0
2,012
6,243
1,241
0
1,772
4,201
0
23,833
W
Nemesis
Conloragaz
Nemesis
4,482
785
0
500
8,964
5,226
1,112
581
8,383
0
52,673
W
Eset
JCSALA
Eset
6,557
740
226
1,221
7,794
2,600
334
4,878
2,916
58,705
1,513
L
Persephone
Japples_126
Persephone
6,225
159
0
992
6,467
1,572
0
3,947
2,025
46,172
139
L
Ratatoskr
KodaDB
Ratatoskr
7,930
1,225
0
9,169
15,421
6,846
0
0
15,421
0
64,061
W
Guan Yu
MiNosQC
Guan Yu
3,964
449
697
3,745
11,098
9,085
947
2,845
8,253
0
25,896
W
3,528
1,293
0
1,211
6,005
1,875
3,122
1,425
4,580
55,436
4,393
L
Bacchus
3,588
461
0
2,528
7,291
5,967
0
902
6,156
14,726
0
W
Nike
9,930
453
0
1,674
13,675
9,735
0
739
11,943
354
61,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,192
Gold Earned
33,188
449
Minions Killed
356
0
Camps Cleared
0
1,420,476
Distance Traveled
1,184,855
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,534
467
75
5
0
285,710
0
L
Rama
5,331
381
51
4
0
153,476
0
W
Nemesis
8,316
594
85
6
0
325,648
1
W
Eset
9,024
645
122
9
0
285,685
0
L
Persephone
7,028
502
92
7
0
249,818
3
L
Ratatoskr
8,237
588
121
9
0
295,121
3
W
Guan Yu
8,044
575
27
2
0
292,908
0
W
Sol
8,157
583
111
8
0
246,307
0
L
Bacchus
6,058
433
17
1
0
200,730
3
W
Nike
8,651
618
104
7
0
269,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role