Player Matchup

Izanami
Izanami
Fitingo
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,779 Elo+
Party 1
Sobek
Sobek
Freshnoob1
Sobek
Level 109
God Stats
4W - 6L
1,485 SR
Queue Stats
41W - 44L
1,528 Elo+
Solo
Janus
Janus
MadAztec0510
Janus
Level 54
God Stats
1W - 5L
1,694 SR
Queue Stats
120W - 144L
1,471 Elo+
Solo
Thor
Thor
motyth
Thor
Level 35
God Stats
0W - 1L
1,319 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 1
Nike
Nike
parakirifiri
Nike
Level 93
God Stats
1W - 2L
1,620 SR
Queue Stats
43W - 48L
1,441 Elo+
Solo
Team Averages
Level 75
1,523 SR
1,527 Elo+

VS

Team Averages
Level 114
1,507 SR
1,459 Elo+
Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RossBoyle613
Anubis
Level 103
God Stats
9W - 4L
1,529 SR
Queue Stats
135W - 132L
1,419 Elo+
Party 2
Izanami
Izanami
andymfc1997
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 120L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
big-toe-9
Cthulhu
Level 113
God Stats
98W - 89L
1,505 SR
Queue Stats
434W - 403L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fitingo
Izanami
13
1 / 1 / 0
7,102
546
2,818
7,488
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
8
0 / 6 / 1
5,082
391
2,958
9,955
6,371
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 4 / 0
6,607
508
1,361
7,748
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
motyth
Thor
12
0 / 1 / 0
6,272
482
2,434
7,174
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
6,920
532
8,928
14,675
8,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
3 / 1 / 0
7,606
585
5,747
8,692
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
 
Thor
13
1 / 0 / 3
6,960
535
5,317
6,987
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
14
4 / 0 / 2
8,095
623
5,135
6,124
2,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
andymfc1997
Izanami
14
6 / 1 / 2
8,563
659
8,814
7,186
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
big-toe-9
Cthulhu
11
1 / 0 / 5
6,742
519
6,071
7,172
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
0
3
W
Thor
 
Thor
1
0
3
2.5
L
Izanami
Fitingo
Izanami
1
1
0
1
L
Sobek
0
6
1
0.08
L
0
4
0
0
W
Anubis
4
0
2
5
W
Izanami
andymfc1997
Izanami
6
1
2
7
W
Cthulhu
big-toe-9
Cthulhu
1
0
5
3.5
L
Thor
motyth
Thor
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
31,084
47,040
Taken
36,161
21,654
Mitigated
18,132
8,435
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,747
1,262
0
860
8,692
6,518
0
0
8,692
41,138
0
W
Thor
 
Thor
5,317
1,191
0
3,786
6,987
2,411
136
303
6,640
0
52,577
L
Izanami
Fitingo
Izanami
2,818
2,046
0
2,518
7,488
2,015
0
861
6,435
0
59,467
L
Sobek
2,958
314
0
2,080
9,955
6,371
0
2,355
7,257
10,682
186
L
1,361
122
0
1,006
7,748
1,778
0
2,880
4,852
47,180
0
W
Anubis
5,135
189
0
4,223
6,124
2,528
0
1,170
4,946
55,389
1,117
W
Izanami
andymfc1997
Izanami
8,814
6,011
0
2,191
7,186
2,378
1,702
1,388
5,798
0
65,805
W
Cthulhu
big-toe-9
Cthulhu
6,071
198
501
1,911
7,172
4,297
108
1,263
5,833
31,106
0
L
Thor
motyth
Thor
2,434
648
0
341
7,174
2,547
0
1,994
5,030
0
48,238
L
8,928
1,651
0
2,490
14,675
8,943
0
6,904
6,529
0
50,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
37,966
419
Minions Killed
468
0
Camps Cleared
0
1,284,963
Distance Traveled
1,335,639
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,606
585
91
7
0
253,068
0
W
Thor
6,960
535
82
6
0
298,933
1
L
Izanami
7,102
546
119
9
0
254,422
1
L
Sobek
5,082
391
8
1
0
214,743
3
L
Janus
6,607
508
110
8
0
265,121
0
W
Anubis
8,095
623
113
9
0
253,008
0
W
Izanami
8,563
659
127
10
0
245,964
0
W
Cthulhu
6,742
519
55
4
0
284,666
9
L
Thor
6,272
482
88
7
0
300,003
0
L
Nike
6,920
532
94
7
0
250,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role