Player Matchup

Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond I
 
Hun Batz
Diamond I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Grandmaster
Adapting
Agni
Grandmaster
Level 233
God Stats
11W - 11L
1,621 SR
Queue Stats
726W - 612L
3,062 MMR
Solo
Hachiman
Hachiman
Masters
herøxz
Hachiman
Masters
Level 123
God Stats
26W - 32L
1,626 SR
Queue Stats
420W - 359L
2,673 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 129
1,549 SR
2,047 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,598 SR
2,287 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
Duck3y
Ne Zha
Masters
Level 235
God Stats
56W - 38L
1,740 SR
Queue Stats
332W - 299L
2,902 MMR
Solo
Heimdallr
Heimdallr
Masters
IloveFuture
Heimdallr
Masters
Level 69
God Stats
8W - 4L
1,616 SR
Queue Stats
242W - 200L
2,582 MMR
Solo
Ra
Ra
Grandmaster
Sachiburidana
Ra
Grandmaster
Level 79
God Stats
5W - 2L
1,637 SR
Queue Stats
188W - 101L
2,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 0
5,603
509
2,589
9,355
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
 
Hun Batz
10
1 / 5 / 1
5,510
501
2,250
8,696
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
 
Cabrakan
8
0 / 2 / 1
5,327
484
2,997
10,712
8,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Agni
10
1 / 5 / 1
5,555
505
4,732
6,749
1,397
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
herøxz
Hachiman
10
1 / 3 / 0
5,669
515
6,392
6,913
1,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangFreyaUllrAphrodite

VS

Bans
AresMedusaPoseidonAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 1 / 5
7,101
646
7,900
7,129
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
 
Yemoja
11
0 / 0 / 3
6,112
556
3,605
7,525
3,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Duck3y
Ne Zha
14
2 / 0 / 3
7,728
703
7,671
8,099
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
IloveFuture
Heimdallr
11
1 / 1 / 1
6,065
551
2,780
5,468
1,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 1 / 6
8,054
732
8,063
5,614
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
16
16
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
L
Hun Batz
 
Hun Batz
1
5
1
0.3
L
Cabrakan
 
Cabrakan
0
2
1
0.25
W
Thanatos
 
Thanatos
7
1
5
9.5
W
Yemoja
 
Yemoja
0
0
3
1.5
L
Agni
1
5
1
0.3
W
Ne Zha
Duck3y
Ne Zha
2
0
3
3.5
W
Heimdallr
IloveFuture
Heimdallr
1
1
1
1.5
W
6
1
6
9
L
Hachiman
herøxz
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,960
Damage
30,019
42,425
Taken
33,835
16,893
Mitigated
13,938
11,342
Healing
19,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,589
178
0
2,237
9,355
3,223
0
0
9,355
28,960
0
L
Hun Batz
 
Hun Batz
2,250
767
0
2,420
8,696
1,938
0
2,251
6,367
0
34,574
L
Cabrakan
 
Cabrakan
2,997
667
0
2,241
10,712
8,525
0
3,769
6,666
12,355
0
W
Thanatos
 
Thanatos
7,900
2,083
0
6,984
7,129
2,571
0
1,281
5,712
0
47,627
W
Yemoja
 
Yemoja
3,605
1,222
2,668
2,986
7,525
3,942
196
1,688
5,759
20,334
1,883
L
Agni
4,732
298
0
1,857
6,749
1,397
0
2,569
3,978
35,965
0
W
Ne Zha
Duck3y
Ne Zha
7,671
2,869
0
3,312
8,099
3,753
0
2,358
5,385
0
63,692
W
Heimdallr
IloveFuture
Heimdallr
2,780
1,826
0
1,329
5,468
1,722
730
953
4,515
0
46,662
W
8,063
695
375
1,868
5,614
1,950
0
3,186
2,146
65,520
377
L
Hachiman
herøxz
Hachiman
6,392
3,892
0
2,587
6,913
1,810
0
2,175
4,698
0
45,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,664
Gold Earned
35,060
329
Minions Killed
428
0
Camps Cleared
0
1,109,617
Distance Traveled
1,211,914
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,603
509
79
7
0
249,914
0
L
Hun Batz
5,510
501
73
7
0
244,272
0
L
Cabrakan
5,327
484
17
2
0
228,353
5
W
Thanatos
7,101
646
70
6
0
283,437
0
W
Yemoja
6,112
556
31
3
0
215,646
4
L
Agni
5,555
505
79
7
0
187,506
0
W
Ne Zha
7,728
703
100
9
0
237,285
0
W
Heimdallr
6,065
551
89
8
0
218,631
0
W
Ra
8,054
732
138
13
0
256,915
3
L
Hachiman
5,669
515
81
7
0
199,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role