Player Matchup

He Bo
He Bo
Diclonus_
He Bo
Level 66
God Stats
0W - 3L
1,247 SR
Queue Stats
289W - 254L
1,508 Elo+
Party 2
Chang'e
Chang'e
EpiiCP4inzZ
Chang'e
Level 41
God Stats
0W - 2L
1,306 SR
Queue Stats
59W - 73L
1,335 Elo+
Solo
Osiris
Osiris
Yuliy62
Osiris
Level 65
God Stats
16W - 15L
1,572 SR
Queue Stats
146W - 103L
1,558 Elo+
Party 2
Kumbhakarna
Kumbhakarna
denismihai123456
Kumbhakarna
Level 33
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
stef447stef
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,383 Elo+
Party 4
Team Averages
Level 63
1,468 SR
1,457 Elo+

VS

Team Averages
Level 81
1,547 SR
1,405 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
DarcUUmbra
Thanatos
Level 152
God Stats
20W - 20L
1,540 SR
Queue Stats
176W - 159L
1,476 Elo+
Party 3
Erlang Shen
Erlang Shen
KaBlom
Erlang Shen
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 69L
1,195 Elo+
Party 1
Nu Wa
Nu Wa
TTVwraith4217
Nu Wa
Level 28
God Stats
15W - 11L
1,626 SR
Queue Stats
38W - 50L
1,395 Elo+
Party 1
Jormungandr
Jormungandr
Zowta
Jormungandr
Level 48
God Stats
39W - 30L
1,567 SR
Queue Stats
149W - 150L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Diclonus_
He Bo
14
6 / 2 / 0
7,731
595
7,722
9,913
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
EpiiCP4inzZ
Chang'e
10
0 / 5 / 0
5,821
448
4,599
10,190
2,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Yuliy62
Osiris
11
1 / 4 / 2
6,446
496
6,861
12,211
9,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kumbhakarna
denismihai123456
Kumbhakarna
10
0 / 2 / 4
6,038
464
2,358
10,373
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
stef447stef
Xbalanque
10
0 / 6 / 2
5,817
447
3,787
9,007
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 2 / 5
7,469
575
8,228
7,925
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thanatos
DarcUUmbra
Thanatos
12
7 / 1 / 4
7,616
586
8,300
12,057
7,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
KaBlom
Erlang Shen
12
1 / 2 / 3
6,990
538
4,308
9,779
9,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
1 / 0 / 5
7,675
590
8,640
3,545
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Zowta
Jormungandr
12
5 / 2 / 6
7,561
582
7,836
8,906
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
18
19
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
2
5
3.25
W
Thanatos
DarcUUmbra
Thanatos
7
1
4
9
L
He Bo
Diclonus_
He Bo
6
2
0
3
L
Chang'e
EpiiCP4inzZ
Chang'e
0
5
0
0
W
Erlang Shen
KaBlom
Erlang Shen
1
2
3
1.25
W
1
0
5
3.5
L
Osiris
Yuliy62
Osiris
1
4
2
0.5
W
Jormungandr
Zowta
Jormungandr
5
2
6
4
L
Kumbhakarna
denismihai123456
Kumbhakarna
0
2
4
1
L
Xbalanque
stef447stef
Xbalanque
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
37,312
51,694
Taken
42,212
20,638
Mitigated
23,676
13,506
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,228
4,197
0
2,354
7,925
2,637
109
2,473
5,452
0
52,455
W
Thanatos
DarcUUmbra
Thanatos
8,300
1,564
0
8,651
12,057
7,295
0
4,824
7,233
0
42,800
L
He Bo
Diclonus_
He Bo
7,722
1,378
0
5,582
9,913
2,448
0
2,271
7,642
57,705
1,008
L
Chang'e
EpiiCP4inzZ
Chang'e
4,599
279
80
2,670
10,190
2,125
0
7,438
2,752
39,904
747
W
Erlang Shen
KaBlom
Erlang Shen
4,308
2,692
0
2,845
9,779
9,361
0
1,249
8,530
0
24,564
W
8,640
1,715
0
745
3,545
1,066
407
2,233
1,312
49,500
610
L
Osiris
Yuliy62
Osiris
6,861
3,520
0
2,887
12,211
9,780
0
3,722
8,489
0
37,326
W
Jormungandr
Zowta
Jormungandr
7,836
1,816
0
2,436
8,906
3,317
0
3,556
5,350
42,916
0
L
Kumbhakarna
denismihai123456
Kumbhakarna
2,358
352
0
648
10,373
4,355
0
1,694
8,679
12,727
901
L
Xbalanque
stef447stef
Xbalanque
3,787
1,448
0
1,639
9,007
1,930
0
1,326
7,681
0
34,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
37,311
316
Minions Killed
340
0
Camps Cleared
0
1,245,854
Distance Traveled
1,339,684
22
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,469
575
83
6
0
264,190
0
W
Thanatos
7,616
586
53
4
0
276,321
1
L
He Bo
7,731
595
112
9
0
276,945
4
L
Chang'e
5,821
448
56
4
0
244,693
4
W
Erlang Shen
6,990
538
48
4
0
260,194
0
W
Nu Wa
7,675
590
87
7
0
259,330
0
L
Osiris
6,446
496
57
4
0
214,927
4
W
Jormungandr
7,561
582
69
5
0
279,649
0
L
Kumbhakarna
6,038
464
20
2
0
274,440
5
L
Xbalanque
5,817
447
71
5
0
234,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role