Player Matchup

Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Lycanis_Bason
The Morrigan
Level 158
God Stats
6W - 3L
1,726 SR
Queue Stats
180W - 170L
1,526 Elo+
Solo
Anhur
Anhur
carlssonfjunis
Anhur
Level 85
God Stats
3W - 0L
1,909 SR
Queue Stats
89W - 89L
1,387 Elo+
Party 2
Cerberus
Cerberus
frepqe
Cerberus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,388 Elo+
Party 2
Achilles
Achilles
x_AsunaBlade_x
Achilles
Level 108
God Stats
1W - 0L
1,465 SR
Queue Stats
29W - 30L
1,485 Elo+
Party 3
Team Averages
Level 120
1,620 SR
1,457 Elo+

VS

Team Averages
Level 100
1,427 SR
1,428 Elo+
Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CarolusAllMighty
Izanami
Level 115
God Stats
23W - 15L
1,637 SR
Queue Stats
181W - 201L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
KomegasTM
Baron Samedi
Level 97
God Stats
3W - 3L
1,477 SR
Queue Stats
38W - 40L
1,422 Elo+
Party 1
Loki
Loki
Samurai_Cake
Loki
Level 126
God Stats
4W - 6L
1,425 SR
Queue Stats
497W - 473L
1,425 Elo+
Party 1
Anubis
Anubis
nikos6581
Anubis
Level 47
God Stats
3W - 10L
1,097 SR
Queue Stats
57W - 97L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 1 / 6
5,900
590
2,682
6,982
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Morrigan
Lycanis_Bason
The Morrigan
12
2 / 2 / 3
6,349
635
4,059
3,281
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
4 / 0 / 0
5,655
566
3,126
2,620
737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
frepqe
Cerberus
10
2 / 0 / 4
5,996
600
3,426
6,230
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
11
5 / 0 / 0
6,698
670
4,155
6,145
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 3 / 0
5,350
535
1,395
7,411
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 0
4,628
463
2,326
4,026
804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
KomegasTM
Baron Samedi
9
0 / 3 / 0
4,847
485
2,100
6,178
2,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
5,297
530
1,702
6,315
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
nikos6581
Anubis
10
1 / 4 / 1
5,421
542
1,762
6,836
2,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
6
5
L
Ymir
 
Ymir
1
3
0
0.33
L
0
2
0
0
L
Baron Samedi
KomegasTM
Baron Samedi
0
3
0
0
W
The Morrigan
Lycanis_Bason
The Morrigan
2
2
3
1.75
L
1
3
0
0.33
W
4
0
0
4
W
Cerberus
frepqe
Cerberus
2
0
4
4
L
Anubis
nikos6581
Anubis
1
4
1
0.38
W
Achilles
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,448
Damage
9,285
25,258
Taken
30,766
10,934
Mitigated
9,591
9,864
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,682
1,786
0
3,301
6,982
2,034
90
407
6,575
0
36,694
L
Ymir
 
Ymir
1,395
371
104
1,353
7,411
3,005
0
1,417
5,994
18,639
0
L
2,326
1,918
0
677
4,026
804
0
1,221
2,805
0
28,776
L
Baron Samedi
KomegasTM
Baron Samedi
2,100
321
0
1,568
6,178
2,072
0
0
5,875
24,986
0
W
The Morrigan
Lycanis_Bason
The Morrigan
4,059
436
0
374
3,281
867
539
1,224
1,986
41,954
0
L
1,702
282
0
1,962
6,315
1,692
0
389
5,889
0
39,053
W
3,126
1,568
228
1,454
2,620
737
402
287
2,333
0
33,956
W
Cerberus
frepqe
Cerberus
3,426
82
5
2,618
6,230
3,159
95
1,096
5,134
18,087
1,964
L
Anubis
nikos6581
Anubis
1,762
80
0
2,044
6,836
2,018
160
4,311
2,525
31,073
1,589
W
Achilles
4,155
654
0
1,884
6,145
4,137
0
2,078
4,067
0
34,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
25,543
293
Minions Killed
251
0
Camps Cleared
0
992,682
Distance Traveled
876,445
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,900
590
61
6
0
224,036
0
L
Ymir
5,350
535
35
4
0
143,561
0
L
Izanami
4,628
463
47
5
0
177,962
0
L
Baron Samedi
4,847
485
41
4
0
169,482
3
W
The Morrigan
6,349
635
64
6
0
184,651
0
L
Loki
5,297
530
68
7
0
217,057
0
W
Anhur
5,655
566
62
6
0
184,553
0
W
Cerberus
5,996
600
43
4
0
196,676
0
L
Anubis
5,421
542
60
6
0
168,383
0
W
Achilles
6,698
670
63
6
0
202,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role