Player Matchup

Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Ju-Uchiwa-
Nu Wa
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 1
Ullr
Ullr
Thannerss
Ullr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,261 Elo+
Solo
Freya
Freya
bigtegu
Freya
Level 141
God Stats
1W - 1L
1,330 SR
Queue Stats
35W - 27L
1,528 Elo+
Party 1
Bacchus
Bacchus
scaledry
Bacchus
Level 147
God Stats
2W - 0L
1,716 SR
Queue Stats
35W - 27L
1,528 Elo+
Party 1
Team Averages
Level 95
1,509 SR
1,464 Elo+

VS

Team Averages
Level 46
1,439 SR
1,399 Elo+
Scylla
Scylla
Ayar_glitch
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,410 Elo+
Party 2
Surtr
Surtr
Lyonka
Surtr
Level 127
God Stats
1W - 6L
1,196 SR
Queue Stats
281W - 285L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Saiyax13
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,389 Elo+
Solo
Ymir
Ymir
cooldudetin
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 105L
1,399 Elo+
Solo
Yu Huang
Yu Huang
lyondark_hunter
Yu Huang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
15 / 1 / 15
10,884
1,088
20,586
7,400
3,225
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
17
8 / 1 / 19
10,385
1,039
12,721
4,903
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
3 / 3 / 17
8,806
881
9,435
6,727
2,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
bigtegu
Freya
16
5 / 2 / 16
9,234
923
8,135
7,477
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
scaledry
Bacchus
15
3 / 3 / 22
9,576
958
7,555
13,095
18,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 11 / 3
7,653
765
3,803
12,019
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Lyonka
Surtr
14
3 / 4 / 3
8,387
839
4,051
10,593
7,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Saiyax13
Gilgamesh
12
0 / 3 / 6
6,967
697
3,330
9,083
6,456
Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 8 / 3
8,575
858
8,190
18,855
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
14
1 / 8 / 3
7,131
713
5,411
11,615
4,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
28
34
Kills
10
10
Deaths
34
89
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
15
1
15
22.5
L
Scylla
2
11
3
0.32
W
Nu Wa
8
1
19
17.5
L
Surtr
Lyonka
Surtr
3
4
3
1.13
L
Gilgamesh
Saiyax13
Gilgamesh
0
3
6
1
W
Ullr
3
3
17
3.83
W
Freya
bigtegu
Freya
5
2
16
6.5
L
4
8
3
0.69
L
Yu Huang
1
8
3
0.31
W
Bacchus
scaledry
Bacchus
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,432
Damage
24,785
39,602
Taken
62,165
29,491
Mitigated
41,083
12,414
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,586
1,924
583
1,391
7,400
3,225
1,330
3,235
4,165
34,459
1,072
L
Scylla
3,803
488
57
16
12,019
3,817
0
10,229
1,790
8,301
0
W
Nu Wa
12,721
3,005
240
1,525
4,903
1,817
1,443
1,981
2,922
24,997
402
L
Surtr
Lyonka
Surtr
4,051
1,080
637
1,867
10,593
7,703
0
8,056
2,537
282
10,977
L
Gilgamesh
Saiyax13
Gilgamesh
3,330
767
238
791
9,083
6,456
0
6,708
2,375
0
9,030
W
Ullr
9,435
4,603
631
713
6,727
2,922
1,228
4,086
2,641
0
15,793
W
Freya
bigtegu
Freya
8,135
2,334
266
2,601
7,477
3,153
1,830
3,947
3,530
22,140
691
L
8,190
1,085
0
1,122
18,855
19,077
0
13,141
5,714
18,288
699
L
Yu Huang
5,411
367
863
1,376
11,615
4,030
0
10,046
1,569
18,996
0
W
Bacchus
scaledry
Bacchus
7,555
981
840
3,624
13,095
18,374
60
4,046
9,049
13,837
2,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,885
Gold Earned
38,713
140
Minions Killed
81
0
Camps Cleared
0
1,005,876
Distance Traveled
786,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,884
1,088
36
4
0
212,772
0
L
Scylla
7,653
765
7
1
0
158,812
0
W
Nu Wa
10,385
1,039
40
4
0
215,465
0
L
Surtr
8,387
839
14
1
0
114,447
0
L
Gilgamesh
6,967
697
14
1
0
190,804
0
W
Ullr
8,806
881
18
2
0
170,634
0
W
Freya
9,234
923
34
3
0
192,917
0
L
Ymir
8,575
858
14
1
0
151,201
0
L
Yu Huang
7,131
713
32
3
0
171,471
0
W
Bacchus
9,576
958
12
1
0
214,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role