Player Matchup

Bake Kujira
Bake Kujira
Silver II
 
Bake Kujira
Silver II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver IV
D1 SAUSE
Ravana
Silver IV
Level 140
God Stats
6W - 4L
1,460 SR
Queue Stats
59W - 66L
1,086 MMR
Party 3
Discordia
Discordia
Silver III
Kris Wils
Discordia
Silver III
Level 108
God Stats
4W - 8L
1,770 SR
Queue Stats
638W - 668L
969 MMR
Solo
Izanami
Izanami
Bronze IV
OxbowBridge260
Izanami
Bronze IV
Level 55
God Stats
0W - 3L
1,129 SR
Queue Stats
2W - 20L
1,033 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Syx429
Cu Chulainn
Silver III
Level 122
God Stats
23W - 28L
1,529 SR
Queue Stats
65W - 71L
1,175 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,478 SR
1,152 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,491 SR
1,060 MMR
Hercules
Hercules
Silver III
FlGregRoll
Hercules
Silver III
Level 128
God Stats
3W - 3L
1,452 SR
Queue Stats
120W - 137L
922 MMR
Party 1
Charybdis
Charybdis
Silver I
MiDWeSTMatt72
Charybdis
Silver I
Level 138
God Stats
20W - 16L
1,557 SR
Queue Stats
383W - 397L
1,161 MMR
Party 2
Cabrakan
Cabrakan
Silver I
Tardoboy2
Cabrakan
Silver I
Level 145
God Stats
118W - 114L
1,487 SR
Queue Stats
342W - 360L
1,156 MMR
Party 2
Nu Wa
Nu Wa
Silver II
TheOnlyHybrid
Nu Wa
Silver II
Level 66
God Stats
12W - 10L
1,488 SR
Queue Stats
124W - 139L
983 MMR
Party 1
Chaac
Chaac
Silver II
TrellTheGoat631
Chaac
Silver II
Level 111
God Stats
7W - 8L
1,470 SR
Queue Stats
181W - 201L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
0 / 3 / 3
6,620
473
5,418
13,710
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
D1 SAUSE
Ravana
13
3 / 5 / 1
7,415
530
5,480
9,514
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Kris Wils
Discordia
13
1 / 0 / 1
7,127
509
6,915
4,978
1,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 6 / 0
6,605
472
1,428
7,512
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Syx429
Cu Chulainn
15
2 / 2 / 1
8,946
639
11,071
13,000
7,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MedusaCthulhuSurtrFreya

VS

Bans
King ArthurBacchusErlang ShenArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FlGregRoll
Hercules
14
2 / 2 / 1
8,004
572
5,830
14,462
13,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
MiDWeSTMatt72
Charybdis
16
6 / 1 / 2
9,083
649
7,610
7,093
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
Tardoboy2
Cabrakan
15
3 / 1 / 3
8,304
593
7,440
12,501
8,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 4
7,343
525
7,700
5,066
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 4
7,104
507
4,653
13,430
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
16
16
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
3
3
0.5
L
Ravana
D1 SAUSE
Ravana
3
5
1
0.7
W
Hercules
FlGregRoll
Hercules
2
2
1
1.25
L
Discordia
Kris Wils
Discordia
1
0
1
1.5
W
Charybdis
MiDWeSTMatt72
Charybdis
6
1
2
7
L
0
6
0
0
L
Cu Chulainn
Syx429
Cu Chulainn
2
2
1
1.25
W
Cabrakan
Tardoboy2
Cabrakan
3
1
3
4.5
W
3
1
4
5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
33,233
48,714
Taken
52,552
20,848
Mitigated
35,874
9,042
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
5,418
1,989
0
1,548
13,710
6,567
0
3,989
9,327
23,650
0
L
Ravana
D1 SAUSE
Ravana
5,480
2,058
0
1,171
9,514
3,899
0
3,787
5,587
0
53,709
W
Hercules
FlGregRoll
Hercules
5,830
1,422
0
5,270
14,462
13,502
0
880
13,582
0
54,763
L
Discordia
Kris Wils
Discordia
6,915
286
0
2,167
4,978
1,398
0
2,420
2,241
68,199
0
W
Charybdis
MiDWeSTMatt72
Charybdis
7,610
3,792
0
2,504
7,093
2,246
2,612
918
6,175
0
84,249
L
1,428
912
0
1,257
7,512
1,782
455
702
6,642
0
36,583
L
Cu Chulainn
Syx429
Cu Chulainn
11,071
1,313
0
2,899
13,000
7,202
0
3,000
9,852
191
78,082
W
Cabrakan
Tardoboy2
Cabrakan
7,440
1,080
0
5,494
12,501
8,817
0
1,883
10,618
71,642
863
W
7,700
1,726
0
1,000
5,066
1,481
75
2,923
2,143
43,327
1,087
W
4,653
924
0
4,039
13,430
9,828
46
5,812
7,618
0
23,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
39,838
431
Minions Killed
488
0
Camps Cleared
0
1,424,105
Distance Traveled
1,413,913
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,620
473
36
3
0
321,876
2
L
Ravana
7,415
530
84
6
0
305,399
1
W
Hercules
8,004
572
107
8
0
291,695
2
L
Discordia
7,127
509
113
8
0
316,173
2
W
Charybdis
9,083
649
156
11
0
265,106
1
L
Izanami
6,605
472
63
5
0
229,821
0
L
Cu Chulainn
8,946
639
135
10
0
250,836
2
W
Cabrakan
8,304
593
109
8
0
300,918
0
W
Nu Wa
7,343
525
81
6
0
260,223
0
W
Chaac
7,104
507
35
3
0
295,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role