Player Matchup

Charon
Charon
Bronze III
YTking_bob
Charon
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,368 MMR
Party 1
Horus
Horus
Bronze III
cyaxc
Horus
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,308 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
leemaringo
Aphrodite
Bronze III
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,368 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,500 SR
1,348 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,460 SR
1,208 MMR
Medusa
Medusa
Silver I
Blitz0121
Medusa
Silver I
Level 87
God Stats
21W - 14L
1,549 SR
Queue Stats
46W - 54L
1,266 MMR
Solo
Achilles
Achilles
Silver I
LLIILLTONY
Achilles
Silver I
Level 88
God Stats
7W - 19L
1,402 SR
Queue Stats
157W - 210L
1,323 MMR
Party 2
Ah Puch
Ah Puch
Silver III
Monte-Karlos69
Ah Puch
Silver III
Level 65
God Stats
9W - 21L
1,428 SR
Queue Stats
122W - 174L
1,033 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
YTking_bob
Charon
20
2 / 0 / 7
13,717
722
10,834
20,767
23,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Horus
cyaxc
Horus
20
3 / 1 / 6
14,098
742
14,750
28,988
35,686
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
leemaringo
Aphrodite
20
4 / 3 / 3
15,000
789
11,246
18,355
8,936
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Baron SamediMulanIx ChelBastetCthulhu

VS

Bans
ThothHelNe ZhaBacchusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blitz0121
Medusa
19
2 / 2 / 2
13,348
703
20,657
15,265
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
LLIILLTONY
Achilles
20
2 / 4 / 1
13,051
687
10,130
18,420
21,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
0 / 3 / 4
13,289
699
26,499
10,695
4,026
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Blitz0121
Medusa
2
2
2
1.5
L
Achilles
LLIILLTONY
Achilles
2
4
1
0.63
L
0
3
4
0.67
W
Charon
YTking_bob
Charon
2
0
7
5.5
W
Horus
cyaxc
Horus
3
1
6
6
W
Aphrodite
leemaringo
Aphrodite
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,830
Damage
57,286
68,110
Taken
44,380
68,076
Mitigated
31,171
35,487
Healing
2,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Blitz0121
Medusa
20,657
4,873
0
125
15,265
6,039
441
8,067
7,198
0
76,651
L
Achilles
LLIILLTONY
Achilles
10,130
965
0
506
18,420
21,106
137
12,227
6,193
0
33,913
L
26,499
961
0
1,499
10,695
4,026
55
6,033
4,662
71,306
0
W
Charon
YTking_bob
Charon
10,834
1,021
0
1,697
20,767
23,454
775
9,088
11,448
41,253
0
W
Horus
cyaxc
Horus
14,750
3,769
5,566
9,997
28,988
35,686
897
7,948
20,731
12,736
23,210
W
Aphrodite
leemaringo
Aphrodite
11,246
1,752
9,592
8,635
18,355
8,936
2,017
9,528
8,737
69,449
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
39,688
235
Minions Killed
235
0
Camps Cleared
0
1,018,896
Distance Traveled
1,016,461
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,348
703
105
6
0
347,015
1
L
Achilles
13,051
687
48
3
0
340,601
0
L
Ah Puch
13,289
699
82
4
0
328,845
4
W
Charon
13,717
722
73
4
0
322,996
0
W
Horus
14,098
742
30
2
0
363,644
0
W
Aphrodite
15,000
789
132
7
0
332,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role