Player Matchup

Hercules
Hercules
Creamada_Crop
Hercules
Level 142
God Stats
19W - 13L
1,601 SR
Queue Stats
84W - 80L
1,520 Elo+
Solo
Fafnir
Fafnir
Elvaronplata
Fafnir
Level 107
God Stats
6W - 11L
1,488 SR
Queue Stats
393W - 391L
1,500 Elo+
Solo
Anubis
Anubis
LikWid223
Anubis
Level 92
God Stats
7W - 4L
1,500 SR
Queue Stats
114W - 95L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MkRiot
Ah Muzen Cab
Level 89
God Stats
8W - 7L
1,566 SR
Queue Stats
20W - 28L
1,365 Elo+
Solo
Bastet
Bastet
RicoFearNun
Bastet
Level 153
God Stats
5W - 3L
1,789 SR
Queue Stats
274W - 254L
1,469 Elo+
Solo
Team Averages
Level 117
1,589 SR
1,468 Elo+

VS

Team Averages
Level 115
1,490 SR
1,468 Elo+
Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HELbytheTON
Cthulhu
Level 136
God Stats
12W - 11L
1,386 SR
Queue Stats
131W - 123L
1,474 Elo+
Party 1
Izanami
Izanami
Jaytwarn
Izanami
Level 127
God Stats
9W - 11L
1,310 SR
Queue Stats
143W - 137L
1,427 Elo+
Party 1
Yu Huang
Yu Huang
StonedEstuary
Yu Huang
Level 43
God Stats
6W - 6L
1,600 SR
Queue Stats
22W - 26L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
mills7878
Sun Wukong
Level 126
God Stats
4W - 3L
1,656 SR
Queue Stats
238W - 229L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Creamada_Crop
Hercules
11
2 / 0 / 1
6,412
641
6,431
8,412
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fafnir
3
0 / 0 / 0
3,828
383
267
1,378
641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
LikWid223
Anubis
10
1 / 3 / 1
5,396
540
4,647
5,903
2,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MkRiot
Ah Muzen Cab
8
0 / 2 / 1
4,414
441
864
4,324
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
8
2 / 3 / 0
4,979
498
4,548
7,555
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 2 / 2
5,445
545
3,009
6,223
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HELbytheTON
Cthulhu
10
3 / 0 / 0
6,121
612
3,777
7,366
4,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
Jaytwarn
Izanami
10
0 / 0 / 3
5,553
555
2,793
4,169
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
StonedEstuary
Yu Huang
10
3 / 1 / 3
5,655
566
4,213
5,152
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mills7878
Sun Wukong
10
0 / 2 / 1
5,420
542
3,581
10,681
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
8
8
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
2
1.5
L
Hercules
Creamada_Crop
Hercules
2
0
1
2.5
L
Fafnir
0
0
0
0
W
Cthulhu
HELbytheTON
Cthulhu
3
0
0
3
W
Izanami
Jaytwarn
Izanami
0
0
3
1.5
L
Anubis
LikWid223
Anubis
1
3
1
0.5
L
Ah Muzen Cab
MkRiot
Ah Muzen Cab
0
2
1
0.25
L
Bastet
2
3
0
0.67
W
Yu Huang
StonedEstuary
Yu Huang
3
1
3
4.5
W
Sun Wukong
mills7878
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
17,373
27,572
Taken
33,591
11,492
Mitigated
15,588
9,527
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,009
950
0
1,114
6,223
1,665
0
1,515
4,637
0
18,439
L
Hercules
Creamada_Crop
Hercules
6,431
2,065
0
3,762
8,412
5,869
0
929
7,443
0
50,863
L
Fafnir
267
0
0
276
1,378
641
0
232
1,102
2,619
0
W
Cthulhu
HELbytheTON
Cthulhu
3,777
468
307
1,342
7,366
4,613
587
1,258
6,035
26,450
1,082
W
Izanami
Jaytwarn
Izanami
2,793
1,854
0
753
4,169
1,079
2,082
874
3,295
0
39,963
L
Anubis
LikWid223
Anubis
4,647
48
0
1,890
5,903
2,130
0
2,679
2,980
30,831
639
L
Ah Muzen Cab
MkRiot
Ah Muzen Cab
864
246
0
537
4,324
1,117
75
1,828
2,456
0
19,236
L
Bastet
4,548
587
0
3,062
7,555
1,735
0
1,762
5,638
0
23,838
W
Yu Huang
StonedEstuary
Yu Huang
4,213
482
0
1,429
5,152
1,353
312
1,028
4,124
30,198
0
W
Sun Wukong
mills7878
Sun Wukong
3,581
345
0
2,950
10,681
6,878
0
0
10,263
0
31,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,029
Gold Earned
28,194
224
Minions Killed
291
0
Camps Cleared
0
828,411
Distance Traveled
943,708
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,445
545
31
3
0
239,801
4
L
Hercules
6,412
641
91
9
0
187,185
1
L
Fafnir
3,828
383
2
0
0
81,370
1
W
Cthulhu
6,121
612
43
4
0
189,440
0
W
Izanami
5,553
555
97
10
0
165,650
0
L
Anubis
5,396
540
64
6
0
167,830
0
L
Ah Muzen Cab
4,414
441
26
3
0
176,597
0
L
Bastet
4,979
498
41
4
0
215,429
2
W
Yu Huang
5,655
566
56
6
0
168,438
1
W
Sun Wukong
5,420
542
64
6
0
180,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role