Player Matchup

Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
CeeTee
Cthulhu
Gold II
Level 153
God Stats
9W - 4L
1,741 SR
Queue Stats
91W - 92L
1,647 MMR
Solo
Ares
Ares
Gold III
Solvyr
Ares
Gold III
Level 156
God Stats
6W - 6L
1,657 SR
Queue Stats
100W - 89L
1,603 MMR
Solo
Yu Huang
Yu Huang
Platinum V
kylew2000
Yu Huang
Platinum V
Level 150
God Stats
0W - 2L
1,524 SR
Queue Stats
70W - 69L
1,694 MMR
Solo
Freya
Freya
Platinum V
thenebulastar21
Freya
Platinum V
Level 158
God Stats
6W - 3L
1,653 SR
Queue Stats
140W - 141L
1,602 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,615 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,524 SR
1,568 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
MrEricCartmenez
Nu Wa
Gold II
Level 178
God Stats
7W - 9L
1,450 SR
Queue Stats
124W - 116L
1,513 MMR
Solo
Charon
Charon
Gold III
NotAPingPonger
Charon
Gold III
Level 66
God Stats
2W - 2L
1,632 SR
Queue Stats
72W - 72L
1,613 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
therlosntmin
Zhong Kui
Gold I
Level 154
God Stats
36W - 45L
1,539 SR
Queue Stats
558W - 564L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
1 / 2 / 1
3,907
651
1,642
4,809
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
CeeTee
Cthulhu
6
1 / 2 / 0
3,919
653
1,099
4,285
1,326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ares
Solvyr
Ares
6
0 / 2 / 1
3,698
616
2,271
6,497
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
kylew2000
Yu Huang
8
0 / 3 / 1
4,175
696
2,524
3,535
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
1 / 1 / 0
3,573
596
2,132
4,069
1,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
MedusaChang'eKing ArthurThanatos

VS

Bans
AwilixBacchusJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
5 / 1 / 2
4,709
785
3,002
5,681
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
 
Skadi
7
0 / 1 / 1
3,909
652
3,017
3,064
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 4
4,620
770
2,204
2,477
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 0 / 1
4,480
747
2,656
4,476
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
therlosntmin
Zhong Kui
9
2 / 1 / 1
4,952
825
2,179
3,956
2,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
1
0.75
W
Danzaburou
 
Danzaburou
5
1
2
6
W
Skadi
 
Skadi
0
1
1
0.5
L
Cthulhu
CeeTee
Cthulhu
1
2
0
0.5
W
1
0
4
3
W
2
0
1
2.5
L
Ares
Solvyr
Ares
0
2
1
0.25
L
Yu Huang
kylew2000
Yu Huang
0
3
1
0.17
L
1
1
0
1
W
Zhong Kui
therlosntmin
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,668
Damage
13,058
23,195
Taken
19,654
7,818
Mitigated
6,804
6,569
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,642
1,066
0
1,077
4,809
1,456
0
1,278
3,531
0
14,295
W
Danzaburou
 
Danzaburou
3,002
1,043
0
2,667
5,681
1,424
0
1,506
4,135
0
24,643
W
Skadi
 
Skadi
3,017
917
0
670
3,064
752
0
1,690
1,374
0
24,022
L
Cthulhu
CeeTee
Cthulhu
1,099
99
0
1,317
4,285
1,326
0
2,006
2,279
14,671
0
W
2,204
244
0
621
2,477
443
0
1,199
1,194
24,566
866
W
2,656
548
0
2,100
4,476
1,852
0
2,586
1,818
10,792
0
L
Ares
Solvyr
Ares
2,271
165
0
1,711
6,497
2,953
0
1,615
4,882
10,891
144
L
Yu Huang
kylew2000
Yu Huang
2,524
268
0
655
3,535
908
0
525
3,010
22,671
0
L
2,132
859
0
1,809
4,069
1,175
0
1,318
2,751
13,662
0
W
Zhong Kui
therlosntmin
Zhong Kui
2,179
420
0
2,642
3,956
2,333
0
991
2,935
29,975
2,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,272
Gold Earned
22,670
147
Minions Killed
211
0
Camps Cleared
0
622,165
Distance Traveled
663,767
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,907
651
38
6
0
151,749
0
W
Danzaburou
4,709
785
45
8
0
158,721
0
W
Skadi
3,909
652
51
9
0
121,795
0
L
Cthulhu
3,919
653
29
5
0
84,563
0
W
Nu Wa
4,620
770
42
7
0
137,945
0
W
Charon
4,480
747
12
2
0
136,752
3
L
Ares
3,698
616
13
2
0
139,114
0
L
Yu Huang
4,175
696
44
7
0
122,230
1
L
Freya
3,573
596
23
4
0
124,509
0
W
Zhong Kui
4,952
825
61
10
0
108,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role