Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Aztegrm
Xing Tian
Level 46
God Stats
28W - 15L
1,753 SR
Queue Stats
74W - 66L
1,592 Elo+
Solo
Hachiman
Hachiman
Doroll3
Hachiman
Level 17
God Stats
2W - 7L
1,500 SR
Queue Stats
65W - 55L
1,604 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TurtleSenpai4
Cu Chulainn
Level 44
God Stats
107W - 98L
1,634 SR
Queue Stats
177W - 171L
1,602 Elo+
Party 1
Cerberus
Cerberus
doroll2
Cerberus
Level 58
God Stats
1W - 4L
1,541 SR
Queue Stats
111W - 117L
1,565 Elo+
Party 1
Team Averages
Level 59
1,585 SR
1,573 Elo+

VS

Team Averages
Level 162
1,419 SR
1,529 Elo+
Ne Zha
Ne Zha
Karma AgiIe
Ne Zha
Level 200
God Stats
4W - 1L
1,811 SR
Queue Stats
50W - 40L
1,602 Elo+
Party 2
Nike
Nike
OffDaChainz6792
Nike
Level 159
God Stats
1W - 0L
1,105 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
Woodzio
Sylvanus
Level 188
God Stats
5W - 4L
1,356 SR
Queue Stats
118W - 98L
1,584 Elo+
Party 2
Nox
Nox
leongunblade
Nox
Level 182
God Stats
3W - 4L
1,578 SR
Queue Stats
246W - 229L
1,500 Elo+
Solo
Apollo
Apollo
xXValerianXx
Apollo
Level 80
God Stats
2W - 5L
1,245 SR
Queue Stats
234W - 258L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 6 / 1
6,558
504
4,642
11,402
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Aztegrm
Xing Tian
13
2 / 1 / 2
7,740
595
10,292
12,821
8,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hachiman
Doroll3
Hachiman
15
3 / 2 / 1
7,798
600
4,325
9,611
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
TurtleSenpai4
Cu Chulainn
11
1 / 5 / 0
6,103
469
6,216
9,036
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cerberus
doroll2
Cerberus
11
0 / 4 / 1
6,094
469
7,376
13,541
4,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
8 / 2 / 6
8,444
650
7,900
11,141
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
7,003
539
4,596
13,056
7,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Woodzio
Sylvanus
12
1 / 0 / 10
7,780
598
7,395
11,517
9,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
6 / 1 / 4
8,711
670
6,512
6,122
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
14
3 / 1 / 4
8,290
638
8,723
9,052
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
18
18
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
6
1
0.25
L
Xing Tian
Aztegrm
Xing Tian
2
1
2
3
L
Hachiman
Doroll3
Hachiman
3
2
1
1.75
W
Ne Zha
8
2
6
5.5
W
0
3
1
0.17
L
Cu Chulainn
TurtleSenpai4
Cu Chulainn
1
5
0
0.2
W
Sylvanus
Woodzio
Sylvanus
1
0
10
6
L
Cerberus
doroll2
Cerberus
0
4
1
0.13
W
6
1
4
8
W
Apollo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,851
Damage
35,126
56,411
Taken
50,888
22,537
Mitigated
27,194
17,511
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,642
425
0
1,676
11,402
3,722
0
3,670
7,298
38,447
1,317
L
Xing Tian
Aztegrm
Xing Tian
10,292
619
0
3,211
12,821
8,382
0
84
12,653
46,441
268
L
Hachiman
Doroll3
Hachiman
4,325
2,556
0
5,572
9,611
2,973
0
1,450
8,032
0
75,972
W
Ne Zha
7,900
1,936
0
1,908
11,141
4,032
0
3,374
7,619
0
56,877
W
4,596
322
0
3,750
13,056
7,286
0
6,815
5,357
0
42,552
L
Cu Chulainn
TurtleSenpai4
Cu Chulainn
6,216
1,314
0
1,318
9,036
3,249
0
3,171
5,645
0
36,623
W
Sylvanus
Woodzio
Sylvanus
7,395
1,507
2,805
4,210
11,517
9,084
0
4,216
7,301
23,479
4,391
L
Cerberus
doroll2
Cerberus
7,376
449
0
5,734
13,541
4,211
0
4,292
8,925
42,527
0
W
6,512
392
0
1,375
6,122
2,258
0
3,653
2,469
52,826
1,233
W
Apollo
8,723
5,312
0
2,899
9,052
4,534
806
4,296
4,698
0
66,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
40,228
443
Minions Killed
404
0
Camps Cleared
0
1,346,428
Distance Traveled
1,320,468
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,558
504
64
5
0
225,499
0
L
Xing Tian
7,740
595
88
7
0
274,110
2
L
Hachiman
7,798
600
128
10
0
277,848
0
W
Ne Zha
8,444
650
70
5
0
304,591
0
W
Nike
7,003
539
64
5
0
244,847
0
L
Cu Chulainn
6,103
469
67
5
0
291,008
0
W
Sylvanus
7,780
598
37
3
0
233,482
5
L
Cerberus
6,094
469
96
7
0
277,963
1
W
Nox
8,711
670
114
9
0
295,093
3
W
Apollo
8,290
638
119
9
0
242,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role