Player Matchup

Raijin
Raijin
 
Raijin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AxelSpt
Hercules
Level 65
God Stats
3W - 2L
1,678 SR
Queue Stats
57W - 59L
1,478 Elo+
Party 1
Apollo
Apollo
BlvckToni
Apollo
Level 82
God Stats
1W - 1L
1,697 SR
Queue Stats
234W - 225L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
ChickJok
Sun Wukong
Level 117
God Stats
0W - 2L
1,278 SR
Queue Stats
40W - 51L
1,233 Elo+
Party 1
Bacchus
Bacchus
StillX28
Bacchus
Level 68
God Stats
24W - 19L
1,576 SR
Queue Stats
26W - 24L
1,491 Elo+
Solo
Team Averages
Level 97
1,546 SR
1,406 Elo+

VS

Team Averages
Level 118
1,545 SR
1,429 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Diegod99
Mulan
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
90W - 68L
1,254 Elo+
Solo
Ra
Ra
ManuPitu
Ra
Level 107
God Stats
4W - 3L
1,586 SR
Queue Stats
49W - 49L
1,477 Elo+
Party 2
Izanami
Izanami
clox14labestia
Izanami
Level 69
God Stats
15W - 8L
1,619 SR
Queue Stats
50W - 45L
1,480 Elo+
Party 2
Serqet
Serqet
smg3
Serqet
Level 122
God Stats
9W - 8L
1,520 SR
Queue Stats
183W - 157L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 4 / 0
4,824
439
1,654
5,033
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
AxelSpt
Hercules
12
3 / 2 / 0
6,264
569
5,798
10,107
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
BlvckToni
Apollo
11
3 / 1 / 1
5,718
520
5,183
6,103
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ChickJok
Sun Wukong
8
0 / 6 / 0
4,763
433
1,994
7,095
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
StillX28
Bacchus
10
0 / 0 / 4
6,108
555
4,041
8,063
6,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 1
5,937
540
3,100
7,550
5,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
Diegod99
Mulan
12
6 / 0 / 1
7,362
669
6,418
7,871
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 1
7,178
653
4,523
4,943
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 4 / 0
5,325
484
4,907
7,718
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
smg3
Serqet
12
4 / 0 / 4
6,792
617
4,753
6,831
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
13
13
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
4
0
0
W
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
Hercules
AxelSpt
Hercules
3
2
0
1.5
L
Apollo
BlvckToni
Apollo
3
1
1
3.5
L
Sun Wukong
ChickJok
Sun Wukong
0
6
0
0
W
Mulan
Diegod99
Mulan
6
0
1
6.5
W
3
1
1
3.5
L
Bacchus
StillX28
Bacchus
0
0
4
2
W
0
4
0
0
W
Serqet
smg3
Serqet
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,670
Damage
23,701
36,401
Taken
34,913
17,449
Mitigated
16,851
12,310
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,654
168
0
1,054
5,033
1,378
0
2,352
2,647
24,493
0
W
Kuzenbo
 
Kuzenbo
3,100
1,395
0
2,447
7,550
5,114
5
1,464
6,086
19,019
0
L
Hercules
AxelSpt
Hercules
5,798
1,482
0
5,468
10,107
4,010
0
1,758
8,107
0
47,783
L
Apollo
BlvckToni
Apollo
5,183
1,818
0
2,529
6,103
1,790
0
1,479
4,624
0
36,680
L
Sun Wukong
ChickJok
Sun Wukong
1,994
647
0
705
7,095
3,581
0
0
6,763
0
14,976
W
Mulan
Diegod99
Mulan
6,418
1,382
0
2,905
7,871
5,136
0
844
6,795
0
47,292
W
4,523
338
514
2,833
4,943
1,633
279
1,486
3,191
51,402
2,531
L
Bacchus
StillX28
Bacchus
4,041
130
0
2,554
8,063
6,690
0
1,800
6,263
24,433
0
W
4,907
2,932
0
2,309
7,718
2,023
0
1,183
6,535
0
43,928
W
Serqet
smg3
Serqet
4,753
1,107
0
1,872
6,831
2,945
0
410
6,379
0
40,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
32,594
264
Minions Killed
357
0
Camps Cleared
0
1,038,232
Distance Traveled
1,126,172
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,824
439
45
4
0
136,922
1
W
Kuzenbo
5,937
540
31
3
0
247,706
0
L
Hercules
6,264
569
88
8
0
244,462
0
L
Apollo
5,718
520
63
6
0
205,740
0
L
Sun Wukong
4,763
433
31
3
0
205,427
0
W
Mulan
7,362
669
83
8
0
184,696
0
W
Ra
7,178
653
93
8
0
225,859
0
L
Bacchus
6,108
555
37
3
0
245,681
2
W
Izanami
5,325
484
77
7
0
184,980
0
W
Serqet
6,792
617
73
7
0
282,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role