Player Matchup

Hercules
Hercules
KillerMido
Hercules
Level 66
God Stats
8W - 10L
1,757 SR
Queue Stats
13W - 15L
1,787 Elo+
Solo
Tiamat
Tiamat
Tomartinez
Tiamat
Level 102
God Stats
1W - 3L
1,560 SR
Queue Stats
83W - 97L
1,419 Elo+
Solo
Thanatos
Thanatos
X0o0x00o
Thanatos
Level 67
God Stats
102W - 95L
1,573 SR
Queue Stats
458W - 458L
1,412 Elo+
Solo
Chronos
Chronos
ipac-_man
Chronos
Level 86
God Stats
3W - 4L
1,567 SR
Queue Stats
261W - 341L
1,493 Elo+
Solo
Geb
Geb
klonojad12345
Geb
Level 40
God Stats
2W - 6L
1,346 SR
Queue Stats
24W - 28L
1,367 Elo+
Solo
Team Averages
Level 72
1,561 SR
1,496 Elo+

VS

Team Averages
Level 73
1,467 SR
1,394 Elo+
Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Debico
Izanami
Level 106
God Stats
11W - 14L
1,532 SR
Queue Stats
59W - 65L
1,491 Elo+
Party 1
Atlas
Atlas
InaOfTheMountain
Atlas
Level 89
God Stats
4W - 3L
1,303 SR
Queue Stats
19W - 21L
1,446 Elo+
Party 1
Bakasura
Bakasura
QX-Foxy
Bakasura
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,312 Elo+
Party 2
Chang'e
Chang'e
The_Best-ic2
Chang'e
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KillerMido
Hercules
9
0 / 1 / 0
4,938
549
3,356
5,273
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Tomartinez
Tiamat
9
0 / 1 / 0
5,024
558
2,950
4,165
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
X0o0x00o
Thanatos
10
2 / 1 / 0
5,097
566
2,018
5,557
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
ipac-_man
Chronos
6
1 / 2 / 2
4,086
454
2,448
4,115
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 3 / 1
4,476
497
2,709
8,155
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 0 / 0
6,279
698
4,638
8,223
4,598
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Debico
Izanami
9
4 / 2 / 2
5,704
634
3,534
5,110
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 1 / 3
4,984
554
3,540
4,688
2,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
QX-Foxy
Bakasura
8
0 / 0 / 0
4,474
497
323
5,591
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
The_Best-ic2
Chang'e
10
0 / 0 / 1
5,131
570
1,098
4,182
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
0
2
W
Izanami
Debico
Izanami
4
2
2
2.5
W
2
1
3
3.5
L
Hercules
KillerMido
Hercules
0
1
0
0
W
Bakasura
QX-Foxy
Bakasura
0
0
0
0
W
Chang'e
The_Best-ic2
Chang'e
0
0
1
0.5
L
Tiamat
Tomartinez
Tiamat
0
1
0
0
L
Thanatos
X0o0x00o
Thanatos
2
1
0
2
L
Chronos
ipac-_man
Chronos
1
2
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,481
Damage
13,133
27,265
Taken
27,794
12,532
Mitigated
11,946
10,692
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,638
1,734
0
2,488
8,223
4,598
6
0
7,925
1,952
37,672
W
Izanami
Debico
Izanami
3,534
3,105
0
1,999
5,110
1,434
910
3,127
1,983
0
33,877
W
3,540
1,732
0
138
4,688
2,867
0
2,183
2,505
10,321
1,528
L
Hercules
KillerMido
Hercules
3,356
962
0
2,216
5,273
4,271
0
484
4,789
0
28,945
W
Bakasura
QX-Foxy
Bakasura
323
49
0
1,799
5,591
1,922
0
1,026
4,565
0
16,879
W
Chang'e
The_Best-ic2
Chang'e
1,098
209
261
2,477
4,182
1,125
0
1,671
2,511
24,878
0
L
Tiamat
Tomartinez
Tiamat
2,950
117
0
1,165
4,165
2,032
0
882
3,160
29,514
337
L
Thanatos
X0o0x00o
Thanatos
2,018
596
0
5,707
5,557
1,805
0
411
5,146
0
38,660
L
Chronos
ipac-_man
Chronos
2,448
412
0
553
4,115
991
0
1,612
2,503
14,362
0
L
2,709
428
163
888
8,155
3,433
0
1,605
6,542
18,952
1,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
26,572
239
Minions Killed
246
0
Camps Cleared
0
857,533
Distance Traveled
894,110
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,279
698
68
8
0
155,342
0
W
Izanami
5,704
634
54
6
0
164,114
0
W
Atlas
4,984
554
17
2
0
181,374
2
L
Hercules
4,938
549
64
7
0
183,014
1
W
Bakasura
4,474
497
53
6
0
208,340
0
W
Chang'e
5,131
570
54
6
0
184,940
1
L
Tiamat
5,024
558
63
7
0
182,997
0
L
Thanatos
5,097
566
65
7
0
177,271
0
L
Chronos
4,086
454
25
3
0
124,324
0
L
Geb
4,476
497
22
2
0
189,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role