Player Matchup

Baron Samedi
Baron Samedi
AwesomeMedusa
Baron Samedi
Level 97
God Stats
6W - 9L
1,488 SR
Queue Stats
83W - 93L
1,436 Elo+
Party 2
Medusa
Medusa
FreyaRainbow
Medusa
Level 136
God Stats
1W - 1L
1,807 SR
Queue Stats
55W - 57L
1,447 Elo+
Solo
Chaac
Chaac
Xrama75
Chaac
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 157L
1,461 Elo+
Solo
Zeus
Zeus
threerocks
Zeus
Level 128
God Stats
20W - 29L
1,442 SR
Queue Stats
354W - 360L
1,435 Elo+
Solo
Ares
Ares
walshaldinho88
Ares
Level 131
God Stats
3W - 2L
1,848 SR
Queue Stats
96W - 105L
1,439 Elo+
Party 2
Team Averages
Level 125
1,617 SR
1,444 Elo+

VS

Team Averages
Level 135
1,756 SR
1,737 Elo+
Xing Tian
Xing Tian
BYZANTINIUM
Xing Tian
Level 105
God Stats
3W - 2L
1,524 SR
Queue Stats
432W - 442L
1,469 Elo+
Solo
Scylla
Scylla
Lyeeah
Scylla
Level 164
God Stats
46W - 8L
2,029 SR
Queue Stats
749W - 196L
1,967 Elo+
Party 1
Athena
Athena
YYY333444
Athena
Level 130
God Stats
47W - 8L
1,898 SR
Queue Stats
967W - 168L
2,023 Elo+
Party 1
Hou Yi
Hou Yi
偶沒k噹噹噹
Hou Yi
Level 208
God Stats
106W - 25L
1,843 SR
Queue Stats
1,416W - 388L
1,784 Elo+
Party 1
Ra
Ra
绝命杀神
Ra
Level 69
God Stats
3W - 3L
1,485 SR
Queue Stats
25W - 33L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AwesomeMedusa
Baron Samedi
13
1 / 8 / 7
7,582
1,264
3,133
12,590
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
13
3 / 5 / 6
8,223
1,371
8,563
10,220
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
Xrama75
Chaac
12
1 / 5 / 5
7,098
1,183
3,937
8,071
5,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 8 / 5
7,303
1,217
6,732
9,230
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 5
8,347
1,391
5,551
9,622
7,976
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

186

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BYZANTINIUM
Xing Tian
14
0 / 2 / 6
7,574
1,262
528
5,976
3,705
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Lyeeah
Scylla
15
11 / 1 / 13
9,974
1,662
16,402
3,704
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
YYY333444
Athena
15
8 / 1 / 20
10,447
1,741
8,048
10,488
11,609
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 3 / 15
9,916
1,653
12,340
6,865
2,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
3 / 3 / 13
8,187
1,365
7,286
6,130
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
10
Kills
29
29
Deaths
10
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AwesomeMedusa
Baron Samedi
1
8
7
0.56
W
Xing Tian
BYZANTINIUM
Xing Tian
0
2
6
1.5
L
Medusa
3
5
6
1.2
W
Scylla
Lyeeah
Scylla
11
1
13
17.5
L
Chaac
Xrama75
Chaac
1
5
5
0.7
W
Athena
YYY333444
Athena
8
1
20
18
L
1
8
5
0.44
L
4
3
5
2.17
W
7
3
15
4.83
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,916
Damage
44,604
49,733
Taken
33,163
22,430
Mitigated
21,244
1,094
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AwesomeMedusa
Baron Samedi
3,133
911
207
161
12,590
3,789
0
9,569
2,760
7,044
0
W
Xing Tian
BYZANTINIUM
Xing Tian
528
178
1,521
1,198
5,976
3,705
0
1,743
4,119
11,748
1,395
L
Medusa
8,563
2,458
0
16
10,220
3,259
0
5,941
4,189
0
34,330
W
Scylla
Lyeeah
Scylla
16,402
1,954
0
452
3,704
1,234
0
2,284
1,236
31,790
0
L
Chaac
Xrama75
Chaac
3,937
463
0
710
8,071
5,182
0
5,068
2,731
0
7,615
W
Athena
YYY333444
Athena
8,048
1,650
0
728
10,488
11,609
0
4,425
5,700
11,776
0
L
6,732
166
0
0
9,230
2,224
0
4,756
4,310
17,401
0
L
5,551
364
0
0
9,622
7,976
0
5,478
3,962
12,128
0
W
12,340
6,359
0
116
6,865
2,540
0
2,668
4,018
0
24,240
W
7,286
1,091
1,629
1,484
6,130
2,156
0
3,514
2,337
18,967
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
46,098
112
Minions Killed
130
3
Camps Cleared
9
499,761
Distance Traveled
694,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,582
1,264
12
2
0
97,625
0
W
Xing Tian
7,574
1,262
13
2
0
123,172
0
L
Medusa
8,223
1,371
60
10
1
118,112
0
W
Scylla
9,974
1,662
40
7
2
143,879
0
L
Chaac
7,098
1,183
6
1
1
65,135
0
W
Athena
10,447
1,741
11
2
0
170,438
0
L
Zeus
7,303
1,217
20
3
0
89,323
0
L
Ares
8,347
1,391
14
2
1
129,566
0
W
Hou Yi
9,916
1,653
31
5
5
125,327
0
W
Ra
8,187
1,365
35
6
2
131,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role