Player Matchup

Raijin
Raijin
Alepeli8Pro
Raijin
Level 155
God Stats
3W - 1L
1,366 SR
Queue Stats
77W - 66L
1,601 Elo+
Party 2
Artemis
Artemis
H3aDpriNZz
Artemis
Level 89
God Stats
9W - 8L
1,414 SR
Queue Stats
351W - 328L
1,601 Elo+
Solo
Athena
Athena
Lockiavelli
Athena
Level 104
God Stats
18W - 15L
1,546 SR
Queue Stats
730W - 676L
1,485 Elo+
Solo
Ravana
Ravana
MarcMata
Ravana
Level 157
God Stats
2W - 1L
1,546 SR
Queue Stats
73W - 62L
1,593 Elo+
Party 2
Cu Chulainn
Cu Chulainn
creicerks
Cu Chulainn
Level 140
God Stats
11W - 16L
1,525 SR
Queue Stats
87W - 73L
1,499 Elo+
Solo
Team Averages
Level 129
1,479 SR
1,556 Elo+

VS

Team Averages
Level 123
1,534 SR
1,523 Elo+
Izanami
Izanami
GARETHISALOSER
Izanami
Level 122
God Stats
0W - 3L
1,364 SR
Queue Stats
155W - 135L
1,530 Elo+
Party 1
King Arthur
King Arthur
Generalbogi
King Arthur
Level 157
God Stats
2W - 8L
1,434 SR
Queue Stats
149W - 133L
1,569 Elo+
Solo
Anubis
Anubis
Yoaoledodo
Anubis
Level 48
God Stats
2W - 1L
1,818 SR
Queue Stats
72W - 83L
1,488 Elo+
Solo
Mulan
Mulan
georgiec2000
Mulan
Level 146
God Stats
7W - 4L
1,702 SR
Queue Stats
167W - 163L
1,496 Elo+
Party 1
He Bo
He Bo
xiXWill007Xix
He Bo
Level 143
God Stats
0W - 2L
1,352 SR
Queue Stats
175W - 171L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
4 / 0 / 7
8,852
681
7,642
6,276
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
H3aDpriNZz
Artemis
15
7 / 1 / 3
9,070
698
11,610
8,631
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
14
4 / 0 / 6
8,352
642
4,423
13,142
11,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
MarcMata
Ravana
15
9 / 1 / 5
8,817
678
9,565
7,365
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
creicerks
Cu Chulainn
15
3 / 1 / 2
9,474
729
12,011
13,646
12,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,716
517
4,453
11,422
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Generalbogi
King Arthur
13
2 / 5 / 0
7,676
590
8,974
17,461
15,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
Yoaoledodo
Anubis
10
0 / 8 / 0
6,096
469
1,131
7,717
2,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 0
6,080
468
5,823
11,510
6,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 0
6,927
533
7,735
9,631
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
27
Kills
3
3
Deaths
27
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
0
7
7.5
L
0
5
1
0.1
L
King Arthur
Generalbogi
King Arthur
2
5
0
0.4
W
Artemis
H3aDpriNZz
Artemis
7
1
3
8.5
W
Athena
4
0
6
7
W
Ravana
MarcMata
Ravana
9
1
5
11.5
L
Anubis
Yoaoledodo
Anubis
0
8
0
0
W
Cu Chulainn
creicerks
Cu Chulainn
3
1
2
4
L
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,251
Damage
28,116
49,060
Taken
57,741
31,854
Mitigated
29,554
13,571
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
7,642
1,306
0
597
6,276
1,913
1,015
2,489
3,787
63,122
2,237
L
4,453
2,828
0
3,265
11,422
3,115
0
1,139
10,283
0
52,317
L
King Arthur
Generalbogi
King Arthur
8,974
507
0
2,008
17,461
15,037
0
2,115
15,346
0
52,275
W
Artemis
H3aDpriNZz
Artemis
11,610
5,760
0
3,791
8,631
2,792
2,033
773
7,858
0
68,574
W
Athena
4,423
1,320
0
3,440
13,142
11,491
77
2,976
10,166
17,268
885
W
Ravana
MarcMata
Ravana
9,565
3,668
0
2,734
7,365
2,975
0
2,628
4,737
0
74,539
L
Anubis
Yoaoledodo
Anubis
1,131
187
0
796
7,717
2,715
0
4,236
3,481
28,710
0
W
Cu Chulainn
creicerks
Cu Chulainn
12,011
2,066
0
3,009
13,646
12,683
534
0
13,646
11,687
61,037
L
5,823
758
0
2,646
11,510
6,611
0
4,041
7,469
0
23,375
L
7,735
549
0
2,629
9,631
2,076
0
2,017
7,614
60,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
33,495
508
Minions Killed
417
0
Camps Cleared
0
1,393,993
Distance Traveled
1,214,232
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,852
681
131
10
0
263,392
6
L
Izanami
6,716
517
106
8
0
236,354
0
L
King Arthur
7,676
590
102
8
0
256,504
0
W
Artemis
9,070
698
115
9
0
254,849
2
W
Athena
8,352
642
22
2
0
273,802
3
W
Ravana
8,817
678
107
8
0
330,451
0
L
Anubis
6,096
469
58
4
0
170,117
0
W
Cu Chulainn
9,474
729
133
10
0
271,499
0
L
Mulan
6,080
468
40
3
0
281,320
0
L
He Bo
6,927
533
111
9
0
269,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role