Player Matchup

Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AceLeader3033
Ravana
Level 64
God Stats
9W - 4L
1,646 SR
Queue Stats
134W - 163L
1,415 Elo+
Solo
Hachiman
Hachiman
D0nt_Thr0W_B0t
Hachiman
Level 156
God Stats
4W - 4L
1,300 SR
Queue Stats
174W - 171L
1,586 Elo+
Solo
Thoth
Thoth
EvictSingleMoms
Thoth
Level 158
God Stats
39W - 52L
1,568 SR
Queue Stats
518W - 474L
1,530 Elo+
Solo
Horus
Horus
Ffrechette_2016
Horus
Level 87
God Stats
11W - 9L
1,590 SR
Queue Stats
84W - 84L
1,503 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,507 Elo+

VS

Team Averages
Level 116
1,528 SR
1,507 Elo+
Bacchus
Bacchus
CDRYamata
Bacchus
Level 171
God Stats
8W - 8L
1,610 SR
Queue Stats
25W - 28L
1,512 Elo+
Solo
Janus
Janus
IzzyReturns
Janus
Level 62
God Stats
28W - 35L
1,524 SR
Queue Stats
418W - 411L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
NotEpicBalls
Erlang Shen
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,482 Elo+
Solo
Awilix
Awilix
XVC3
Awilix
Level 156
God Stats
11W - 6L
1,578 SR
Queue Stats
145W - 144L
1,516 Elo+
Solo
Freya
Freya
sahgey
Freya
Level 100
God Stats
4W - 6L
1,425 SR
Queue Stats
173W - 156L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 0 / 3
9,587
685
14,024
14,488
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 2
6,971
498
1,798
7,132
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
13
0 / 2 / 4
7,439
531
6,553
8,088
2,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 0 / 1
9,865
705
9,529
4,017
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 6
6,765
483
5,622
14,025
9,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CDRYamata
Bacchus
11
2 / 2 / 4
7,047
503
7,434
15,251
15,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 3 / 0
8,635
617
5,083
6,164
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
NotEpicBalls
Erlang Shen
11
0 / 4 / 0
5,851
418
5,998
15,556
12,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Awilix
XVC3
Awilix
12
0 / 2 / 5
6,531
467
2,094
8,627
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
sahgey
Freya
13
3 / 2 / 2
7,271
519
7,272
7,291
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
13
Kills
9
9
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
3
6.5
W
0
5
2
0.2
L
Bacchus
CDRYamata
Bacchus
2
2
4
2
W
Hachiman
0
2
4
1
W
7
0
1
7.5
W
1
2
6
2
L
4
3
0
1.33
L
Erlang Shen
NotEpicBalls
Erlang Shen
0
4
0
0
L
Awilix
XVC3
Awilix
0
2
5
1.25
L
Freya
sahgey
Freya
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
27,881
47,750
Taken
52,889
29,499
Mitigated
34,934
16,343
Healing
15,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,024
2,008
85
5,798
14,488
13,992
30
1,136
13,352
1,988
64,216
W
1,798
530
0
537
7,132
2,575
0
2,717
4,337
0
42,761
L
Bacchus
CDRYamata
Bacchus
7,434
661
0
4,154
15,251
15,585
0
2,789
11,807
28,181
0
W
Hachiman
6,553
4,147
0
3,666
8,088
2,493
655
5,383
2,535
0
60,958
W
9,529
144
0
670
4,017
1,222
0
1,491
2,526
79,290
0
W
5,622
2,073
636
4,951
14,025
9,217
56
8,871
4,602
0
20,868
L
5,083
532
0
701
6,164
2,362
0
1,795
4,000
81,798
316
L
Erlang Shen
NotEpicBalls
Erlang Shen
5,998
3,224
0
4,865
15,556
12,023
0
1,571
13,161
0
34,341
L
Awilix
XVC3
Awilix
2,094
1,089
0
3,913
8,627
2,426
0
2,575
5,738
0
40,527
L
Freya
sahgey
Freya
7,272
2,236
0
1,876
7,291
2,538
0
1,679
5,414
43,855
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,627
Gold Earned
35,335
451
Minions Killed
394
0
Camps Cleared
0
1,491,440
Distance Traveled
1,394,775
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,587
685
92
7
0
334,673
0
W
Ravana
6,971
498
66
5
0
283,240
0
L
Bacchus
7,047
503
38
3
0
286,018
7
W
Hachiman
7,439
531
100
7
0
275,754
0
W
Thoth
9,865
705
162
12
0
300,966
0
W
Horus
6,765
483
31
2
0
296,807
5
L
Janus
8,635
617
143
10
0
287,977
0
L
Erlang Shen
5,851
418
43
3
0
276,114
2
L
Awilix
6,531
467
79
6
0
275,534
0
L
Freya
7,271
519
91
7
0
269,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role