Player Matchup

Raijin
Raijin
Silver III
 
Raijin
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver III
SmetsiePingu
Jormungandr
Silver III
Level 85
God Stats
18W - 11L
1,635 SR
Queue Stats
36W - 37L
1,428 MMR
Party 1
Bastet
Bastet
Bronze III
ilygam67
Bastet
Bronze III
Level 105
God Stats
2W - 0L
1,527 SR
Queue Stats
5W - 3L
1,453 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,554 SR
1,460 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 62
1,545 SR
1,432 MMR
Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Jsalinas7
Medusa
Gold V
Level 69
God Stats
50W - 47L
1,595 SR
Queue Stats
113W - 119L
1,402 MMR
Party 2
Sobek
Sobek
Gold V
Rouil2706
Sobek
Gold V
Level 50
God Stats
50W - 49L
1,539 SR
Queue Stats
89W - 91L
1,393 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
0 / 0 / 7
7,941
794
8,530
8,157
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
SmetsiePingu
Jormungandr
15
4 / 0 / 5
9,005
901
6,913
6,621
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
ilygam67
Bastet
14
5 / 2 / 2
8,769
877
8,592
7,724
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Hou YiMorgan Le FayNe ZhaAchillesThoth

VS

Bans
AresJanusKuzenboPoseidonTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 2 / 2
7,149
715
5,344
4,684
1,469
Medusa
Jsalinas7
Medusa
13
2 / 4 / 0
7,662
766
9,701
10,391
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Rouil2706
Sobek
13
0 / 3 / 2
7,007
701
3,303
11,502
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
2
2
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
0
7
3.5
L
Discordia
 
Discordia
0
2
2
0.5
L
Medusa
Jsalinas7
Medusa
2
4
0
0.5
L
Sobek
Rouil2706
Sobek
0
3
2
0.33
W
Jormungandr
SmetsiePingu
Jormungandr
4
0
5
6.5
W
Bastet
ilygam67
Bastet
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,035
Damage
18,348
22,502
Taken
26,577
11,239
Mitigated
14,840
4,075
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,530
1,004
0
1,576
8,157
2,953
0
2,702
5,404
37,296
0
L
Discordia
 
Discordia
5,344
169
0
373
4,684
1,469
0
2,817
1,818
23,358
0
L
Medusa
Jsalinas7
Medusa
9,701
3,474
0
1,696
10,391
3,669
0
5,031
5,186
0
35,166
L
Sobek
Rouil2706
Sobek
3,303
142
152
2,892
11,502
9,702
0
6,686
4,346
6,928
170
W
Jormungandr
SmetsiePingu
Jormungandr
6,913
1,112
0
1,235
6,621
5,722
0
2,561
3,945
20,192
696
W
Bastet
ilygam67
Bastet
8,592
1,405
0
1,264
7,724
2,564
0
2,781
4,605
0
25,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
21,818
134
Minions Killed
124
0
Camps Cleared
0
600,364
Distance Traveled
536,981
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,941
794
55
6
0
175,835
2
L
Discordia
7,149
715
55
6
0
174,328
0
L
Medusa
7,662
766
62
6
0
173,044
0
L
Sobek
7,007
701
7
1
0
189,609
3
W
Jormungandr
9,005
901
37
4
0
190,695
3
W
Bastet
8,769
877
42
4
0
233,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role