Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Atxrnic
Izanami
Level 44
God Stats
3W - 4L
1,554 SR
Queue Stats
127W - 149L
1,448 Elo+
Party 1
Neith
Neith
CRAZZYWHITEBOY25
Neith
Level 83
God Stats
13W - 11L
1,548 SR
Queue Stats
20W - 22L
1,360 Elo+
Solo
Thor
Thor
TrainedToKill13
Thor
Level 66
God Stats
3W - 6L
1,413 SR
Queue Stats
191W - 224L
1,370 Elo+
Solo
Eset
Eset
XurPJG
Eset
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 345L
1,431 Elo+
Party 1
Team Averages
Level 88
1,503 SR
1,422 Elo+

VS

Team Averages
Level 88
1,533 SR
1,434 Elo+
Thanatos
Thanatos
ADslapsCorn
Thanatos
Level 48
God Stats
3W - 2L
1,409 SR
Queue Stats
5W - 3L
1,558 Elo+
Party 2
Chronos
Chronos
DJBIGLEX81
Chronos
Level 67
God Stats
19W - 15L
1,526 SR
Queue Stats
140W - 143L
1,457 Elo+
Solo
Chernobog
Chernobog
Shata Bandle
Chernobog
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,315 Elo+
Party 2
Janus
Janus
TRex Arms FTW
Janus
Level 137
God Stats
5W - 1L
1,751 SR
Queue Stats
362W - 349L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
linkon_rgda1
Baron Samedi
Level 105
God Stats
14W - 18L
1,478 SR
Queue Stats
15W - 21L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 4 / 0
6,937
462
5,831
10,100
5,105
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Atxrnic
Izanami
4
0 / 4 / 0
4,787
319
867
3,287
745
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 0
7,275
485
3,654
8,526
2,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 2 / 2
7,471
498
4,056
10,723
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
XurPJG
Eset
15
5 / 0 / 2
8,921
595
8,890
9,269
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADslapsCorn
Thanatos
4
0 / 0 / 1
5,109
341
238
1,799
354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
DJBIGLEX81
Chronos
14
9 / 3 / 0
8,853
590
6,849
7,644
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chernobog
Shata Bandle
Chernobog
12
1 / 4 / 5
7,272
485
7,939
11,805
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 2
7,967
531
6,130
8,541
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
linkon_rgda1
Baron Samedi
15
2 / 1 / 2
8,741
583
5,960
7,952
4,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
11
Kills
12
12
Deaths
11
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
0
0.5
W
Thanatos
ADslapsCorn
Thanatos
0
0
1
0.5
L
Izanami
Atxrnic
Izanami
0
4
0
0
L
2
2
0
1
W
Chronos
DJBIGLEX81
Chronos
9
3
0
3
W
Chernobog
Shata Bandle
Chernobog
1
4
5
0.88
W
0
3
2
0.33
L
2
2
2
1.5
L
Eset
XurPJG
Eset
5
0
2
6
W
Baron Samedi
linkon_rgda1
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,298
Damage
27,116
41,905
Taken
37,741
15,178
Mitigated
11,656
9,365
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,831
357
47
2,903
10,100
5,105
0
2,478
7,420
26,267
574
W
Thanatos
ADslapsCorn
Thanatos
238
55
0
1,304
1,799
354
0
0
1,799
0
6,395
L
Izanami
Atxrnic
Izanami
867
582
0
280
3,287
745
0
1,771
1,248
0
9,162
L
3,654
754
0
2,172
8,526
2,737
0
5,349
3,137
0
42,118
W
Chronos
DJBIGLEX81
Chronos
6,849
3,029
0
1,941
7,644
2,132
727
3,153
3,981
43,524
2,859
W
Chernobog
Shata Bandle
Chernobog
7,939
4,657
0
3,309
11,805
2,955
0
4,810
6,365
0
52,311
W
6,130
232
0
3,248
8,541
2,111
510
4,116
4,047
57,456
0
L
4,056
705
0
930
10,723
3,901
0
2,692
7,927
0
54,170
L
Eset
XurPJG
Eset
8,890
222
0
3,033
9,269
2,690
0
5,483
3,386
56,126
1,154
W
Baron Samedi
linkon_rgda1
Baron Samedi
5,960
40
190
3,888
7,952
4,104
462
805
7,073
52,633
2,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
37,942
360
Minions Killed
385
0
Camps Cleared
0
1,189,332
Distance Traveled
1,210,432
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,937
462
57
4
0
264,322
0
W
Thanatos
5,109
341
17
1
0
85,880
0
L
Izanami
4,787
319
13
1
0
79,309
0
L
Neith
7,275
485
78
5
0
247,739
0
W
Chronos
8,853
590
95
6
0
313,896
0
W
Chernobog
7,272
485
66
4
0
278,529
0
W
Janus
7,967
531
113
8
0
292,407
0
L
Thor
7,471
498
93
6
0
302,020
4
L
Eset
8,921
595
119
8
0
295,942
0
W
Baron Samedi
8,741
583
94
6
0
239,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role