Player Matchup

Cthulhu
Cthulhu
Fazantjes
Cthulhu
Level 149
God Stats
4W - 6L
1,408 SR
Queue Stats
158W - 152L
1,548 Elo+
Solo
Ravana
Ravana
HayBananaGod
Ravana
Level 127
God Stats
0W - 1L
1,278 SR
Queue Stats
16W - 16L
1,545 Elo+
Solo
Ishtar
Ishtar
KusikiTempaiSan
Ishtar
Level 85
God Stats
2W - 5L
1,327 SR
Queue Stats
83W - 78L
1,455 Elo+
Solo
Thor
Thor
LaughOnceMore
Thor
Level 29
God Stats
2W - 2L
1,637 SR
Queue Stats
57W - 57L
1,500 Elo+
Party 2
Poseidon
Poseidon
PotentialRope6
Poseidon
Level 135
God Stats
5W - 6L
1,438 SR
Queue Stats
137W - 127L
1,467 Elo+
Party 2
Team Averages
Level 105
1,418 SR
1,503 Elo+

VS

Team Averages
Level 152
1,571 SR
1,512 Elo+
Achilles
Achilles
FelvisSchresley
Achilles
Level 204
God Stats
3W - 3L
1,207 SR
Queue Stats
62W - 69L
1,440 Elo+
Solo
Xbalanque
Xbalanque
Mathias2690
Xbalanque
Level 123
God Stats
3W - 0L
1,724 SR
Queue Stats
246W - 218L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShoHakkai
Morgan Le Fay
Level 149
God Stats
40W - 31L
1,578 SR
Queue Stats
118W - 118L
1,572 Elo+
Party 1
Fenrir
Fenrir
THEGODSLAYERFRX
Fenrir
Level 156
God Stats
3W - 5L
1,456 SR
Queue Stats
183W - 159L
1,590 Elo+
Party 1
Ganesha
Ganesha
TheVonZon
Ganesha
Level 129
God Stats
2W - 0L
1,890 SR
Queue Stats
28W - 28L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fazantjes
Cthulhu
13
0 / 4 / 1
7,553
504
11,197
15,517
11,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
10
1 / 3 / 0
6,384
426
2,537
10,241
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
0 / 4 / 1
7,516
501
5,554
11,563
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
6,497
433
4,809
10,451
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
16
1 / 2 / 0
8,629
575
4,877
8,335
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 1 / 1
8,612
574
10,836
17,640
12,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
Mathias2690
Xbalanque
15
3 / 1 / 4
8,730
582
10,444
8,364
3,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ShoHakkai
Morgan Le Fay
16
6 / 0 / 4
8,832
589
10,793
7,320
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 0 / 7
7,916
528
7,956
8,340
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
TheVonZon
Ganesha
13
0 / 0 / 8
8,076
538
3,378
10,489
8,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
17
17
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fazantjes
Cthulhu
0
4
1
0.13
W
Achilles
3
1
1
3.5
L
Ravana
1
3
0
0.33
L
0
4
1
0.13
L
0
4
1
0.13
W
Xbalanque
Mathias2690
Xbalanque
3
1
4
5
L
Poseidon
1
2
0
0.5
W
Morgan Le Fay
ShoHakkai
Morgan Le Fay
6
0
4
8
W
5
0
7
8.5
W
Ganesha
TheVonZon
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,974
Damage
43,407
56,107
Taken
52,153
24,315
Mitigated
29,411
14,448
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fazantjes
Cthulhu
11,197
2,112
0
4,454
15,517
11,800
0
265
15,252
57,284
1,154
W
Achilles
10,836
1,964
0
7,849
17,640
12,324
0
10,186
7,406
635
62,471
L
Ravana
2,537
285
0
1,877
10,241
4,747
0
5,041
5,096
0
13,174
L
5,554
2,441
0
2,724
11,563
2,842
531
1,229
10,087
0
60,294
L
4,809
709
0
4,026
10,451
2,751
0
2,694
7,757
0
45,709
W
Xbalanque
Mathias2690
Xbalanque
10,444
7,046
0
1,273
8,364
3,411
659
192
8,132
0
73,544
L
Poseidon
4,877
582
0
1,367
8,335
2,175
0
4,757
3,530
87,146
0
W
Morgan Le Fay
ShoHakkai
Morgan Le Fay
10,793
778
0
870
7,320
2,452
98
1,677
5,385
68,638
1,750
W
7,956
1,320
0
3,370
8,340
3,170
0
2,486
5,660
0
47,056
W
Ganesha
TheVonZon
Ganesha
3,378
278
0
3,641
10,489
8,054
24
575
9,814
26,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
42,166
488
Minions Killed
447
0
Camps Cleared
0
1,553,606
Distance Traveled
1,621,188
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,553
504
85
6
0
276,248
4
W
Achilles
8,612
574
101
7
0
317,564
0
L
Ravana
6,384
426
27
2
0
304,688
6
L
Ishtar
7,516
501
116
8
0
271,071
0
L
Thor
6,497
433
76
5
0
339,303
0
W
Xbalanque
8,730
582
147
10
0
304,980
2
L
Poseidon
8,629
575
184
12
0
362,296
6
W
Morgan Le Fay
8,832
589
122
8
0
341,594
4
W
Fenrir
7,916
528
71
5
0
353,093
1
W
Ganesha
8,076
538
6
0
0
303,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role