Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ApolloGreed2
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JesseJTCruz
Sylvanus
Level 66
God Stats
1W - 4L
1,325 SR
Queue Stats
499W - 502L
1,525 Elo+
Solo
Raijin
Raijin
Tetteness
Raijin
Level 173
God Stats
2W - 7L
1,345 SR
Queue Stats
351W - 369L
1,524 Elo+
Solo
Team Averages
Level 121
1,434 SR
1,510 Elo+

VS

Team Averages
Level 130
1,655 SR
1,514 Elo+
Cerberus
Cerberus
BIGLDAWG9
Cerberus
Level 105
God Stats
2W - 1L
1,509 SR
Queue Stats
13W - 12L
1,476 Elo+
Solo
Sylvanus
Sylvanus
GREEDpXg
Sylvanus
Level 129
God Stats
2W - 0L
1,736 SR
Queue Stats
277W - 281L
1,575 Elo+
Solo
Ravana
Ravana
TheFoolyCooley
Ravana
Level 156
God Stats
6W - 2L
1,671 SR
Queue Stats
439W - 451L
1,495 Elo+
Solo
Izanami
Izanami
bl00deyreckem
Izanami
Level 101
God Stats
4W - 1L
1,779 SR
Queue Stats
524W - 515L
1,453 Elo+
Solo
Tiamat
Tiamat
shang54
Tiamat
Level 158
God Stats
3W - 2L
1,580 SR
Queue Stats
97W - 92L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
4 / 4 / 6
7,711
857
8,234
9,749
8,041
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
 
Kali
12
0 / 9 / 6
6,558
729
3,806
11,498
3,667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Athena
13
0 / 6 / 9
7,281
809
5,534
12,333
11,037
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
JesseJTCruz
Sylvanus
14
4 / 5 / 4
7,842
871
9,788
10,717
5,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Tetteness
Raijin
9
2 / 2 / 4
6,181
687
5,200
2,776
999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGLDAWG9
Cerberus
16
6 / 1 / 18
9,986
1,110
8,192
11,202
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
GREEDpXg
Sylvanus
15
3 / 1 / 22
8,619
958
7,238
9,438
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
5 / 3 / 16
9,178
1,020
9,070
7,726
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
14
6 / 3 / 12
8,732
970
6,110
7,903
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
shang54
Tiamat
15
6 / 3 / 18
9,179
1,020
11,128
10,071
7,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
112
10
Kills
26
26
Deaths
11
29
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
4
4
6
1.75
L
Kali
 
Kali
0
9
6
0.33
L
Athena
0
6
9
0.75
W
Cerberus
BIGLDAWG9
Cerberus
6
1
18
15
W
Sylvanus
GREEDpXg
Sylvanus
3
1
22
14
L
Sylvanus
JesseJTCruz
Sylvanus
4
5
4
1.2
L
Raijin
Tetteness
Raijin
2
2
4
2
W
5
3
16
4.33
W
Izanami
6
3
12
4
W
Tiamat
shang54
Tiamat
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
41,738
47,073
Taken
46,340
29,657
Mitigated
31,885
8,702
Healing
23,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
8,234
696
0
1,876
9,749
8,041
0
4,931
4,818
760
17,526
L
Kali
 
Kali
3,806
1,034
163
955
11,498
3,667
0
5,519
5,979
0
14,055
L
Athena
5,534
988
0
674
12,333
11,037
0
7,116
5,217
8,484
1,432
W
Cerberus
BIGLDAWG9
Cerberus
8,192
344
415
3,879
11,202
10,173
480
5,260
5,942
14,890
0
W
Sylvanus
GREEDpXg
Sylvanus
7,238
942
5,686
3,934
9,438
7,020
1,101
3,597
5,841
12,204
976
L
Sylvanus
JesseJTCruz
Sylvanus
9,788
2,500
2,411
2,222
10,717
5,913
0
7,199
3,518
15,099
0
L
Raijin
Tetteness
Raijin
5,200
229
166
235
2,776
999
0
1,247
1,529
8,932
0
W
9,070
1,233
1,729
1,166
7,726
4,490
1,137
3,306
4,420
0
16,758
W
Izanami
6,110
3,471
678
1,737
7,903
2,722
3,213
3,460
4,443
0
17,671
W
Tiamat
shang54
Tiamat
11,128
1,548
1,470
2,582
10,071
7,480
1,710
5,016
5,055
25,354
814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,573
Gold Earned
45,694
94
Minions Killed
108
0
Camps Cleared
0
745,173
Distance Traveled
912,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,711
857
26
3
0
179,350
0
L
Kali
6,558
729
26
3
0
158,307
0
L
Athena
7,281
809
17
2
0
176,005
0
W
Cerberus
9,986
1,110
20
2
0
192,894
0
W
Sylvanus
8,619
958
8
1
0
163,121
0
L
Sylvanus
7,842
871
15
2
0
146,017
1
L
Raijin
6,181
687
10
1
0
85,494
0
W
Ravana
9,178
1,020
17
2
0
197,347
0
W
Izanami
8,732
970
27
3
0
189,633
0
W
Tiamat
9,179
1,020
36
4
0
169,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role