Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ElTostau
Ah Puch
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 34L
1,513 Elo+
Solo
Shiva
Shiva
H6Kk
Shiva
Level 100
God Stats
3W - 5L
1,626 SR
Queue Stats
379W - 383L
1,384 Elo+
Solo
Neith
Neith
PewPew_MDF
Neith
Level 66
God Stats
75W - 77L
1,494 SR
Queue Stats
243W - 244L
1,443 Elo+
Party 1
Team Averages
Level 134
1,524 SR
1,468 Elo+

VS

Team Averages
Level 119
1,415 SR
1,482 Elo+
Athena
Athena
DarcsUwu
Athena
Level 124
God Stats
1W - 1L
1,436 SR
Queue Stats
764W - 747L
1,608 Elo+
Solo
Anhur
Anhur
Lannask
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,436 Elo+
Solo
Apollo
Apollo
Maico Angst
Apollo
Level 128
God Stats
7W - 7L
1,315 SR
Queue Stats
122W - 116L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
Te_Tane
Cu Chulainn
Level 137
God Stats
4W - 5L
1,572 SR
Queue Stats
287W - 289L
1,488 Elo+
Solo
Agni
Agni
WekaxSG
Agni
Level 124
God Stats
0W - 2L
1,252 SR
Queue Stats
56W - 67L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 2 / 1
6,799
680
2,306
5,786
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ymir
 
Ymir
10
4 / 0 / 5
6,154
615
6,038
5,131
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
ElTostau
Ah Puch
13
6 / 0 / 4
7,924
792
8,290
4,983
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
H6Kk
Shiva
10
4 / 1 / 4
6,190
619
4,068
8,771
4,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
10
3 / 0 / 3
5,968
597
4,326
4,158
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DarcsUwu
Athena
10
1 / 3 / 1
5,298
530
2,413
8,550
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Lannask
Anhur
8
1 / 3 / 0
5,647
565
2,788
8,282
4,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apollo
8
0 / 4 / 1
4,988
499
3,770
7,585
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Te_Tane
Cu Chulainn
11
1 / 1 / 1
6,392
639
3,741
7,102
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Agni
WekaxSG
Agni
8
0 / 6 / 0
4,759
476
1,556
7,170
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
2
1
0.25
W
Ymir
 
Ymir
4
0
5
6.5
L
Athena
DarcsUwu
Athena
1
3
1
0.5
W
Ah Puch
ElTostau
Ah Puch
6
0
4
8
W
Shiva
H6Kk
Shiva
4
1
4
6
L
Anhur
Lannask
Anhur
1
3
0
0.33
L
Apollo
0
4
1
0.13
W
Neith
3
0
3
4.5
L
Cu Chulainn
Te_Tane
Cu Chulainn
1
1
1
1.5
L
Agni
WekaxSG
Agni
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,028
Damage
14,268
28,829
Taken
38,689
11,652
Mitigated
15,579
11,243
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,306
1,120
0
2,481
5,786
1,803
0
20
5,766
0
47,123
W
Ymir
 
Ymir
6,038
2,047
0
990
5,131
2,305
0
1,454
3,677
34,257
0
L
Athena
DarcsUwu
Athena
2,413
884
0
3,048
8,550
3,368
0
4,421
4,129
32,017
663
W
Ah Puch
ElTostau
Ah Puch
8,290
607
0
3,420
4,983
1,702
50
1,701
3,282
59,726
1,622
W
Shiva
H6Kk
Shiva
4,068
888
0
2,703
8,771
4,648
87
514
8,257
0
18,811
L
Anhur
Lannask
Anhur
2,788
277
150
2,592
8,282
4,443
0
2,133
6,149
0
13,028
L
Apollo
3,770
1,761
0
426
7,585
2,051
0
1,486
6,099
0
29,541
W
Neith
4,326
1,261
0
1,649
4,158
1,194
931
185
3,973
0
36,547
L
Cu Chulainn
Te_Tane
Cu Chulainn
3,741
859
0
752
7,102
3,885
0
456
6,646
0
40,902
L
Agni
WekaxSG
Agni
1,556
0
0
885
7,170
1,832
0
5,603
1,567
21,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
27,084
367
Minions Killed
281
0
Camps Cleared
0
1,040,768
Distance Traveled
1,027,924
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,799
680
94
9
0
181,162
0
W
Ymir
6,154
615
63
6
0
241,111
0
L
Athena
5,298
530
69
7
0
232,077
0
W
Ah Puch
7,924
792
113
11
0
212,463
1
W
Shiva
6,190
619
23
2
0
222,137
3
L
Anhur
5,647
565
20
2
0
197,688
0
L
Apollo
4,988
499
57
6
0
181,157
0
W
Neith
5,968
597
74
7
0
183,895
0
L
Cu Chulainn
6,392
639
80
8
0
209,185
4
L
Agni
4,759
476
55
6
0
207,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role