Player Matchup

Osiris
Osiris
 
Osiris
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Adrian990531
Hou Yi
Level 123
God Stats
2W - 2L
1,922 SR
Queue Stats
5W - 10L
1,420 Elo+
Party 1
Bacchus
Bacchus
Dogalke
Bacchus
Level 68
God Stats
7W - 6L
1,564 SR
Queue Stats
11W - 14L
1,420 Elo+
Party 1
Poseidon
Poseidon
SommerMax
Poseidon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,573 Elo+
Party 3
Cu Chulainn
Cu Chulainn
smurfcity69
Cu Chulainn
Level 38
God Stats
4W - 1L
1,742 SR
Queue Stats
48W - 21L
1,708 Elo+
Party 3
Team Averages
Level 123
1,646 SR
1,524 Elo+

VS

Team Averages
Level 178
1,533 SR
1,505 Elo+
Kuzenbo
Kuzenbo
Elsamoussa
Kuzenbo
Level 150
God Stats
1W - 1L
1,718 SR
Queue Stats
38W - 35L
1,573 Elo+
Solo
Chiron
Chiron
ExoticFruitt
Chiron
Level 140
God Stats
0W - 1L
1,307 SR
Queue Stats
4W - 6L
1,458 Elo+
Solo
Scylla
Scylla
HomeBlender
Scylla
Level 314
God Stats
2W - 7L
1,481 SR
Queue Stats
85W - 97L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
azvit
Ne Zha
Level 144
God Stats
2W - 5L
1,591 SR
Queue Stats
248W - 248L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
davidshemtov12
Ao Kuang
Level 141
God Stats
19W - 25L
1,570 SR
Queue Stats
148W - 155L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
7 / 3 / 4
8,402
646
9,391
13,308
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
10
0 / 3 / 2
6,199
477
2,774
6,356
2,049
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Dogalke
Bacchus
10
1 / 0 / 3
6,735
518
4,064
9,026
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
SommerMax
Poseidon
15
4 / 1 / 5
8,985
691
5,447
7,640
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
smurfcity69
Cu Chulainn
15
8 / 0 / 3
9,614
740
8,502
9,178
6,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Elsamoussa
Kuzenbo
9
1 / 2 / 2
5,496
423
2,966
6,941
8,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
10
1 / 4 / 4
6,334
487
6,185
8,891
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
10
0 / 1 / 2
5,907
454
3,047
5,035
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
azvit
Ne Zha
12
2 / 5 / 2
6,756
520
5,686
10,318
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
11
3 / 8 / 0
6,611
509
6,610
11,676
3,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
7
7
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
3
4
3
W
Hou Yi
0
3
2
0.33
W
Bacchus
Dogalke
Bacchus
1
0
3
2.5
L
Kuzenbo
Elsamoussa
Kuzenbo
1
2
2
1
L
Chiron
1
4
4
0.75
L
Scylla
0
1
2
1
W
Poseidon
SommerMax
Poseidon
4
1
5
6.5
L
Ne Zha
azvit
Ne Zha
2
5
2
0.6
L
Ao Kuang
3
8
0
0.38
W
Cu Chulainn
smurfcity69
Cu Chulainn
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,178
Damage
24,494
45,508
Taken
42,861
26,428
Mitigated
19,282
13,783
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,391
3,203
0
6,499
13,308
7,108
0
3,036
10,272
0
64,944
W
Hou Yi
2,774
987
0
1,917
6,356
2,049
654
2,529
3,827
0
38,590
W
Bacchus
Dogalke
Bacchus
4,064
663
0
1,770
9,026
8,058
31
1,870
7,156
14,776
749
L
Kuzenbo
Elsamoussa
Kuzenbo
2,966
973
0
997
6,941
8,097
0
1,662
5,279
16,983
0
L
Chiron
6,185
2,481
392
1,804
8,891
2,398
0
4,619
4,272
0
36,037
L
Scylla
3,047
89
0
313
5,035
1,202
102
1,398
3,637
28,222
0
W
Poseidon
SommerMax
Poseidon
5,447
192
0
1,428
7,640
2,400
239
2,189
5,451
64,609
1,558
L
Ne Zha
azvit
Ne Zha
5,686
1,638
0
575
10,318
3,972
0
1,168
9,150
0
47,752
L
Ao Kuang
6,610
851
0
3,874
11,676
3,613
0
1,056
10,620
32,737
0
W
Cu Chulainn
smurfcity69
Cu Chulainn
8,502
980
0
2,169
9,178
6,813
9
3,890
5,288
5,968
65,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
31,104
436
Minions Killed
279
0
Camps Cleared
0
1,339,720
Distance Traveled
1,320,306
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,402
646
95
7
0
293,063
1
W
Hou Yi
6,199
477
60
5
0
241,396
0
W
Bacchus
6,735
518
28
2
0
259,040
2
L
Kuzenbo
5,496
423
28
2
0
262,401
5
L
Chiron
6,334
487
53
4
0
225,901
0
L
Scylla
5,907
454
66
5
0
282,580
0
W
Poseidon
8,985
691
123
9
0
286,962
1
L
Ne Zha
6,756
520
82
6
0
278,877
0
L
Ao Kuang
6,611
509
50
4
0
270,547
0
W
Cu Chulainn
9,614
740
130
10
0
259,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role