Player Matchup

Mulan
Mulan
Alexklein
Mulan
Level 124
God Stats
156W - 136L
1,578 SR
Queue Stats
232W - 203L
1,549 Elo+
Solo
Yemoja
Yemoja
AnonymaAndy
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 139L
1,414 Elo+
Party 2
Nut
Nut
Loonaxr
Nut
Level 66
God Stats
9W - 17L
1,432 SR
Queue Stats
131W - 124L
1,460 Elo+
Party 2
Arachne
Arachne
Matecoll
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
mr_wipes
Nu Wa
Level 128
God Stats
2W - 3L
1,811 SR
Queue Stats
140W - 135L
1,428 Elo+
Party 2
Team Averages
Level 82
1,564 SR
1,452 Elo+

VS

Team Averages
Level 122
1,507 SR
1,464 Elo+
Mulan
Mulan
BTW_Dranka
Mulan
Level 69
God Stats
9W - 8L
1,439 SR
Queue Stats
114W - 105L
1,509 Elo+
Solo
Geb
Geb
THZ_LJWAS
Geb
Level 140
God Stats
16W - 6L
1,543 SR
Queue Stats
80W - 76L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
Teranno
Danzaburou
Level 105
God Stats
14W - 11L
1,668 SR
Queue Stats
157W - 168L
1,416 Elo+
Solo
Nu Wa
Nu Wa
kamosuoh
Nu Wa
Level 148
God Stats
36W - 30L
1,511 SR
Queue Stats
266W - 257L
1,459 Elo+
Solo
Da Ji
Da Ji
zanozanzidrot
Da Ji
Level 149
God Stats
3W - 3L
1,372 SR
Queue Stats
80W - 77L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alexklein
Mulan
11
3 / 3 / 0
6,356
636
5,297
9,411
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
9
1 / 4 / 0
5,127
513
3,668
13,569
6,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
9
0 / 3 / 1
4,473
447
5,796
7,793
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Matecoll
Arachne
9
1 / 4 / 2
5,110
511
2,578
7,155
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
mr_wipes
Nu Wa
11
0 / 2 / 2
5,662
566
4,498
4,052
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 2 / 2
6,195
620
5,747
9,122
6,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
1 / 1 / 4
5,884
588
6,637
9,713
5,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Teranno
Danzaburou
11
2 / 0 / 6
6,009
601
7,842
6,070
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
kamosuoh
Nu Wa
12
3 / 0 / 5
6,810
681
4,995
3,122
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
9 / 2 / 2
6,686
669
5,409
9,428
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
16
16
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
Alexklein
Mulan
3
3
0
1
L
Yemoja
1
4
0
0.25
W
Mulan
1
2
2
1
L
Nut
0
3
1
0.17
L
Arachne
Matecoll
Arachne
1
4
2
0.5
W
1
1
4
3
W
Danzaburou
Teranno
Danzaburou
2
0
6
5
W
Nu Wa
kamosuoh
Nu Wa
3
0
5
5.5
L
Nu Wa
mr_wipes
Nu Wa
0
2
2
0.5
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,837
Damage
30,630
41,980
Taken
37,455
14,967
Mitigated
18,978
12,605
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Alexklein
Mulan
5,297
863
0
3,373
9,411
3,965
0
433
8,978
0
37,329
L
Yemoja
3,668
907
2,102
2,916
13,569
6,096
0
4,753
8,816
19,771
0
W
Mulan
5,747
590
0
1,417
9,122
6,716
0
399
8,609
0
41,782
L
Nut
5,796
3,470
0
1,492
7,793
2,095
0
3,085
4,708
0
23,974
L
Arachne
Matecoll
Arachne
2,578
1,679
0
1,962
7,155
1,899
6
1,393
5,762
0
21,133
W
6,637
618
2,030
2,541
9,713
5,480
0
2,189
7,414
17,179
903
W
Danzaburou
Teranno
Danzaburou
7,842
2,698
0
2,304
6,070
2,210
0
2,096
3,868
0
47,573
W
Nu Wa
kamosuoh
Nu Wa
4,995
867
0
609
3,122
888
0
1,254
1,671
50,553
1,648
L
Nu Wa
mr_wipes
Nu Wa
4,498
810
0
760
4,052
912
0
1,605
2,447
39,104
0
W
5,409
1,849
0
1,505
9,428
3,684
432
1,599
7,727
0
37,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
31,584
272
Minions Killed
351
0
Camps Cleared
0
974,299
Distance Traveled
1,011,410
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,356
636
73
7
0
192,359
0
L
Yemoja
5,127
513
27
3
0
168,577
1
W
Mulan
6,195
620
73
7
0
181,428
0
L
Nut
4,473
447
44
4
0
181,456
0
L
Arachne
5,110
511
41
4
0
243,559
0
W
Geb
5,884
588
18
2
0
197,810
4
W
Danzaburou
6,009
601
88
9
0
186,579
1
W
Nu Wa
6,810
681
113
11
0
212,981
4
L
Nu Wa
5,662
566
87
9
0
188,348
0
W
Da Ji
6,686
669
59
6
0
232,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role