Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Johnnyxbxnswch
Chronos
Level 135
God Stats
1W - 4L
1,260 SR
Queue Stats
133W - 127L
1,408 Elo+
Solo
Apollo
Apollo
Mokokò
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,397 Elo+
Party 1
Hera
Hera
VannahVeridia
Hera
Level 89
God Stats
1W - 3L
1,363 SR
Queue Stats
120W - 122L
1,516 Elo+
Solo
Tyr
Tyr
Zeroknife13
Tyr
Level 156
God Stats
1W - 1L
1,708 SR
Queue Stats
488W - 496L
1,501 Elo+
Solo
Team Averages
Level 125
1,466 SR
1,464 Elo+

VS

Team Averages
Level 150
1,596 SR
1,512 Elo+
Neith
Neith
Alien aka Deebo
Neith
Level 159
God Stats
8W - 3L
1,710 SR
Queue Stats
525W - 567L
1,472 Elo+
Solo
Heimdallr
Heimdallr
MrHorrible702
Heimdallr
Level 156
God Stats
4W - 2L
1,529 SR
Queue Stats
245W - 273L
1,507 Elo+
Solo
Medusa
Medusa
Sikaira
Medusa
Level 149
God Stats
3W - 1L
1,673 SR
Queue Stats
195W - 203L
1,511 Elo+
Solo
Hachiman
Hachiman
xxMMFKxx
Hachiman
Level 129
God Stats
3W - 5L
1,371 SR
Queue Stats
337W - 341L
1,464 Elo+
Solo
Surtr
Surtr
Şaint
Surtr
Level 157
God Stats
6W - 2L
1,699 SR
Queue Stats
269W - 242L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 4 / 6
7,568
757
8,034
16,777
27,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
3 / 6 / 3
7,770
777
7,790
10,688
5,009
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Apollo
Mokokò
Apollo
15
3 / 6 / 2
7,645
765
8,920
13,223
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 4 / 4
7,570
757
11,391
7,859
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 1 / 0
2,468
247
0
571
166

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 10
9,800
980
12,041
8,653
3,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
MrHorrible702
Heimdallr
15
3 / 3 / 12
8,896
890
9,427
8,104
3,519
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Sikaira
Medusa
14
2 / 2 / 12
8,493
849
9,065
8,626
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
xxMMFKxx
Hachiman
15
3 / 2 / 12
9,046
905
6,473
7,195
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Şaint
Surtr
16
5 / 2 / 13
9,480
948
9,285
19,475
12,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
8
Kills
21
21
Deaths
12
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
6
0.75
W
8
3
10
4.33
L
3
6
3
0.75
L
Apollo
Mokokò
Apollo
3
6
2
0.67
W
Heimdallr
MrHorrible702
Heimdallr
3
3
12
3
W
Medusa
Sikaira
Medusa
2
2
12
4
L
2
4
4
1
L
0
1
0
0
W
Hachiman
xxMMFKxx
Hachiman
3
2
12
4.5
W
Surtr
Şaint
Surtr
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,135
Damage
46,291
49,118
Taken
52,053
43,350
Mitigated
25,436
9,140
Healing
19,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,034
1,877
2,349
2,622
16,777
27,888
0
192
16,585
11,772
439
W
12,041
2,986
558
2,088
8,653
3,333
1,707
3,974
4,679
0
22,663
L
7,790
1,354
135
1,116
10,688
5,009
0
102
10,586
14,460
556
L
Apollo
Mokokò
Apollo
8,920
5,451
450
1,471
13,223
6,926
0
87
13,136
0
22,505
W
Heimdallr
MrHorrible702
Heimdallr
9,427
4,560
1,250
1,716
8,104
3,519
1,956
4,116
3,988
0
23,995
W
Medusa
Sikaira
Medusa
9,065
2,849
969
1,512
8,626
3,105
2,241
5,159
3,467
0
25,805
L
11,391
1,413
608
389
7,859
3,361
0
157
7,702
25,787
0
L
0
0
0
0
571
166
0
0
571
0
0
W
Hachiman
xxMMFKxx
Hachiman
6,473
3,411
602
1,838
7,195
2,580
396
4,882
2,313
0
23,558
W
Surtr
Şaint
Surtr
9,285
1,723
1,886
7,542
19,475
12,899
210
8,353
11,122
658
18,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
45,715
95
Minions Killed
142
0
Camps Cleared
0
731,767
Distance Traveled
938,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,568
757
5
1
0
209,867
0
W
Neith
9,800
980
27
3
0
194,735
0
L
Chronos
7,770
777
21
2
0
157,486
0
L
Apollo
7,645
765
37
4
0
185,457
0
W
Heimdallr
8,896
890
30
3
0
147,987
0
W
Medusa
8,493
849
31
3
0
201,005
0
L
Hera
7,570
757
32
3
0
178,957
0
L
Tyr
2,468
247
0
0
0
0
0
W
Hachiman
9,046
905
39
4
0
164,587
0
W
Surtr
9,480
948
15
2
0
230,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role