Player Matchup

Shiva
Shiva
CreedYF
Shiva
Level 142
God Stats
6W - 5L
1,968 SR
Queue Stats
226W - 205L
1,511 Elo+
Solo
Scylla
Scylla
Gxliath
Scylla
Level 201
God Stats
10W - 5L
1,710 SR
Queue Stats
594W - 462L
1,693 Elo+
Party 1
Ne Zha
Ne Zha
HennySeth
Ne Zha
Level 148
God Stats
10W - 4L
1,761 SR
Queue Stats
267W - 203L
1,590 Elo+
Party 1
Hercules
Hercules
nosparks
Hercules
Level 159
God Stats
6W - 4L
1,834 SR
Queue Stats
451W - 371L
1,634 Elo+
Party 1
Freya
Freya
sahgey
Freya
Level 100
God Stats
4W - 6L
1,337 SR
Queue Stats
173W - 156L
1,458 Elo+
Solo
Team Averages
Level 150
1,722 SR
1,577 Elo+

VS

Team Averages
Level 148
1,573 SR
1,522 Elo+
Zeus
Zeus
Herrera King666
Zeus
Level 147
God Stats
0W - 2L
1,380 SR
Queue Stats
121W - 120L
1,511 Elo+
Solo
Nike
Nike
Neko Mun
Nike
Level 149
God Stats
8W - 5L
1,720 SR
Queue Stats
110W - 117L
1,479 Elo+
Solo
Bacchus
Bacchus
ReiEnthusiast
Bacchus
Level 142
God Stats
10W - 11L
1,535 SR
Queue Stats
404W - 386L
1,492 Elo+
Solo
Ratatoskr
Ratatoskr
Tetrâ
Ratatoskr
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 75L
1,604 Elo+
Solo
Olorun
Olorun
TheCenturyChild
Olorun
Level 155
God Stats
2W - 4L
1,729 SR
Queue Stats
72W - 77L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CreedYF
Shiva
12
1 / 3 / 2
7,371
567
7,749
9,575
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
Gxliath
Scylla
15
11 / 1 / 3
8,999
692
15,342
4,523
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
HennySeth
Ne Zha
12
5 / 4 / 6
7,847
604
7,354
11,915
4,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
nosparks
Hercules
12
4 / 4 / 6
7,129
548
7,913
10,147
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
sahgey
Freya
13
0 / 1 / 4
6,912
532
2,982
6,768
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
6,196
477
3,618
9,059
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
9
1 / 4 / 3
6,204
477
5,781
9,930
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
12
3 / 5 / 3
6,808
524
6,139
12,225
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Tetrâ
Ratatoskr
14
7 / 2 / 3
8,420
648
10,305
17,762
8,227
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 3 / 1
7,064
543
3,631
6,739
2,213
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
21
Kills
13
13
Deaths
21
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
CreedYF
Shiva
1
3
2
0.67
W
Scylla
Gxliath
Scylla
11
1
3
12.5
W
Ne Zha
HennySeth
Ne Zha
5
4
6
2
L
1
7
3
0.36
L
Nike
1
4
3
0.63
L
Bacchus
3
5
3
0.9
L
Ratatoskr
Tetrâ
Ratatoskr
7
2
3
4.25
L
1
3
1
0.5
W
Hercules
nosparks
Hercules
4
4
6
1.75
W
Freya
sahgey
Freya
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,340
Damage
29,474
42,928
Taken
55,715
16,724
Mitigated
22,816
14,336
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CreedYF
Shiva
7,749
2,298
55
4,508
9,575
5,248
0
1,925
7,650
656
49,376
W
Scylla
Gxliath
Scylla
15,342
2,643
0
1,547
4,523
1,223
0
2,329
2,087
64,198
0
W
Ne Zha
HennySeth
Ne Zha
7,354
2,925
0
3,079
11,915
4,707
0
2,138
9,385
0
32,253
L
3,618
459
0
659
9,059
1,830
0
7,261
1,798
32,518
1,427
L
Nike
5,781
522
0
2,140
9,930
4,947
0
2,883
6,775
0
20,262
L
Bacchus
6,139
1,029
0
3,409
12,225
5,599
0
2,708
9,400
41,512
0
L
Ratatoskr
Tetrâ
Ratatoskr
10,305
3,148
0
7,136
17,762
8,227
0
4,164
13,187
821
52,800
L
3,631
1,216
120
1,767
6,739
2,213
210
1,469
5,088
50,582
1,147
W
Hercules
nosparks
Hercules
7,913
3,161
0
3,107
10,147
3,552
0
3,387
6,688
0
49,583
W
Freya
sahgey
Freya
2,982
892
0
2,040
6,768
1,994
0
3,758
2,949
43,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,258
Gold Earned
34,692
406
Minions Killed
361
0
Camps Cleared
0
1,282,200
Distance Traveled
1,230,385
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,371
567
90
7
0
224,167
1
W
Scylla
8,999
692
115
9
0
267,509
2
W
Ne Zha
7,847
604
45
3
0
265,033
5
L
Zeus
6,196
477
69
5
0
236,500
4
L
Nike
6,204
477
34
3
0
204,563
3
L
Bacchus
6,808
524
72
6
0
265,572
0
L
Ratatoskr
8,420
648
86
7
0
304,249
2
L
Olorun
7,064
543
100
8
0
219,501
0
W
Hercules
7,129
548
63
5
0
277,188
2
W
Freya
6,912
532
93
7
0
248,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role