Player Matchup

Olorun
Olorun
Chakaal49
Olorun
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 133L
1,504 Elo+
Solo
Nemesis
Nemesis
DaS_SchwarzZBroT
Nemesis
Level 123
God Stats
0W - 1L
1,573 SR
Queue Stats
110W - 108L
1,457 Elo+
Solo
Cabrakan
Cabrakan
Flami3
Cabrakan
Level 129
God Stats
6W - 7L
1,956 SR
Queue Stats
124W - 98L
1,624 Elo+
Solo
Jing Wei
Jing Wei
HähnchenTom
Jing Wei
Level 76
God Stats
0W - 1L
1,841 SR
Queue Stats
14W - 12L
1,519 Elo+
Party 2
Mulan
Mulan
xSchnitzelBobx
Mulan
Level 76
God Stats
2W - 7L
1,476 SR
Queue Stats
14W - 12L
1,519 Elo+
Party 2
Team Averages
Level 106
1,669 SR
1,525 Elo+

VS

Team Averages
Level 97
1,537 SR
1,523 Elo+
Ravana
Ravana
AliBabaa98
Ravana
Level 125
God Stats
6W - 5L
1,436 SR
Queue Stats
139W - 131L
1,522 Elo+
Party 1
Yemoja
Yemoja
AngelicRose_444
Yemoja
Level 93
God Stats
18W - 20L
1,461 SR
Queue Stats
135W - 124L
1,545 Elo+
Solo
Neith
Neith
Bl00dyHedgeh00d
Neith
Level 61
God Stats
12W - 11L
1,551 SR
Queue Stats
74W - 87L
1,499 Elo+
Solo
Anubis
Anubis
Or3z1
Anubis
Level 120
God Stats
81W - 64L
1,596 SR
Queue Stats
125W - 109L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yukiiina
Cu Chulainn
Level 86
God Stats
8W - 8L
1,641 SR
Queue Stats
96W - 102L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chakaal49
Olorun
15
3 / 5 / 0
8,195
512
9,627
12,913
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 5
7,317
457
6,387
10,853
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
Flami3
Cabrakan
14
2 / 3 / 1
8,396
525
10,842
18,281
18,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
HähnchenTom
Jing Wei
14
0 / 2 / 2
7,516
470
4,988
9,220
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 1
6,283
393
7,973
14,932
10,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AliBabaa98
Ravana
15
5 / 3 / 6
8,620
539
9,050
9,934
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 1 / 7
7,920
495
2,301
9,776
6,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 1 / 5
7,539
471
11,169
8,353
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Or3z1
Anubis
17
10 / 1 / 6
10,604
663
17,035
12,735
6,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Yukiiina
Cu Chulainn
15
3 / 1 / 3
9,142
571
10,557
17,471
14,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
19
19
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
AliBabaa98
Ravana
5
3
6
2.67
W
1
1
7
4.5
W
0
1
5
2.5
L
Olorun
Chakaal49
Olorun
3
5
0
0.6
L
1
3
5
1.17
L
Cabrakan
Flami3
Cabrakan
2
3
1
0.83
L
Jing Wei
HähnchenTom
Jing Wei
0
2
2
0.5
W
Anubis
Or3z1
Anubis
10
1
6
13
W
Cu Chulainn
Yukiiina
Cu Chulainn
3
1
3
4.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,817
Damage
50,112
66,199
Taken
58,269
39,501
Mitigated
34,658
20,127
Healing
27,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AliBabaa98
Ravana
9,050
2,001
0
2,292
9,934
4,928
237
2,723
7,211
0
59,908
W
2,301
482
8,289
4,332
9,776
6,451
283
2,004
7,772
10,524
2,131
W
11,169
3,157
0
1,534
8,353
2,943
125
560
7,793
0
71,473
L
Olorun
Chakaal49
Olorun
9,627
3,697
60
3,148
12,913
3,110
0
8,776
4,137
60,115
2,507
L
6,387
1,479
0
1,124
10,853
3,762
0
2,233
8,620
0
62,385
L
Cabrakan
Flami3
Cabrakan
10,842
1,580
0
7,397
18,281
18,965
0
3,740
14,541
66,298
4,234
L
Jing Wei
HähnchenTom
Jing Wei
4,988
3,469
0
3,434
9,220
2,971
0
1,099
8,121
0
61,193
W
Anubis
Or3z1
Anubis
17,035
192
0
7,146
12,735
6,168
357
6,453
6,282
94,516
1,837
W
Cu Chulainn
Yukiiina
Cu Chulainn
10,557
1,245
0
3,409
17,471
14,168
15
8,898
8,573
0
68,671
L
7,973
1,046
0
4,964
14,932
10,693
0
3,092
11,840
0
29,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
43,825
482
Minions Killed
485
0
Camps Cleared
0
1,568,417
Distance Traveled
1,603,165
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,620
539
85
5
0
348,694
0
W
Yemoja
7,920
495
23
1
0
304,858
3
W
Neith
7,539
471
123
8
0
310,207
0
L
Olorun
8,195
512
119
7
0
292,458
0
L
Nemesis
7,317
457
90
6
0
368,566
6
L
Cabrakan
8,396
525
118
7
0
298,112
3
L
Jing Wei
7,516
470
117
7
0
316,864
0
W
Anubis
10,604
663
138
9
0
331,918
0
W
Cu Chulainn
9,142
571
116
7
0
307,488
2
L
Mulan
6,283
393
38
2
0
292,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role